Player Matchup

Terra
Terra
Suhail-yoho
Terra
Level 24
God Stats
5W - 2L
1,847 SR
Queue Stats
157W - 160L
1,392 Elo+
Solo
Apollo
Apollo
franchesco_tala
Apollo
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
mduende18
Neith
Level 32
God Stats
10W - 5L
1,461 SR
Queue Stats
70W - 90L
1,381 Elo+
Party 2
Anubis
Anubis
patillalateral-3
Anubis
Level 16
God Stats
16W - 9L
1,530 SR
Queue Stats
223W - 297L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
xXpetuca12Xx
Hun Batz
Level 62
God Stats
12W - 12L
1,708 SR
Queue Stats
363W - 423L
1,373 Elo+
Party 2
Team Averages
Level 27
1,609 SR
1,414 Elo+

VS

Team Averages
Level 16
1,489 SR
1,426 Elo+
Loki
Loki
DerSp1eLer
Loki
Level 18
God Stats
6W - 9L
1,430 SR
Queue Stats
29W - 25L
1,400 Elo+
Party 1
Nike
Nike
DominikSportklub
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,408 Elo+
Party 1
Persephone
Persephone
EIeCtric_FreeZe
Persephone
Level 27
God Stats
2W - 4L
1,455 SR
Queue Stats
31W - 26L
1,411 Elo+
Party 1
Medusa
Medusa
p4blito_P_L
Medusa
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
rockstone13
Yemoja
Level 7
God Stats
8W - 7L
1,562 SR
Queue Stats
11W - 13L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
12,538
545
5,958
18,740
14,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 6 / 6
12,207
531
11,213
18,936
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
mduende18
Neith
18
4 / 2 / 13
11,669
507
13,336
17,581
7,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
10 / 8 / 6
12,727
553
15,595
19,477
10,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
xXpetuca12Xx
Hun Batz
20
12 / 4 / 2
14,239
619
19,862
15,263
6,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 3
12,516
544
13,657
18,219
6,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 4
9,834
428
11,929
23,760
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
EIeCtric_FreeZe
Persephone
17
7 / 7 / 2
11,505
500
9,822
16,107
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
4
0 / 5 / 0
6,141
267
1,267
3,662
729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
2 / 9 / 6
9,105
396
11,274
17,933
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
35
Kills
21
23
Deaths
35
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
L
4
7
4
0.86
L
Persephone
EIeCtric_FreeZe
Persephone
7
7
2
1.14
W
4
3
10
3
W
5
6
6
1.33
W
Neith
mduende18
Neith
4
2
13
5.25
L
Medusa
0
5
0
0
W
10
8
6
1.63
L
Yemoja
2
9
6
0.56
W
Hun Batz
xXpetuca12Xx
Hun Batz
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,964
Damage
47,949
89,997
Taken
79,681
46,298
Mitigated
41,856
34,895
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,657
3,837
0
3,266
18,219
6,836
0
3,620
14,599
0
58,364
L
11,929
1,302
560
3,964
23,760
20,154
36
4,342
19,418
0
34,860
L
Persephone
EIeCtric_FreeZe
Persephone
9,822
1,119
0
2,311
16,107
5,697
40
7,054
9,046
58,599
0
W
5,958
1,295
3,700
5,833
18,740
14,276
1,276
5,080
13,365
28,123
0
W
11,213
7,396
0
5,158
18,936
7,413
2,610
2,048
16,828
0
73,559
W
Neith
mduende18
Neith
13,336
6,360
364
10,485
17,581
7,534
4,985
3,169
14,024
0
89,318
L
Medusa
1,267
985
0
0
3,662
729
0
246
3,416
0
5,693
W
15,595
1,025
893
6,552
19,477
10,641
1,674
5,515
13,339
47,535
0
L
Yemoja
11,274
1,067
1,151
1,171
17,933
8,440
969
6,287
11,646
30,725
0
W
Hun Batz
xXpetuca12Xx
Hun Batz
19,862
3,025
266
1,644
15,263
6,434
2,501
3,588
11,345
0
108,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,380
Gold Earned
49,101
551
Minions Killed
291
0
Camps Cleared
0
2,073,457
Distance Traveled
1,703,288
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,516
544
90
4
0
404,330
0
L
Nike
9,834
428
35
2
0
413,938
2
L
Persephone
11,505
500
111
5
0
412,603
3
W
Terra
12,538
545
43
2
0
458,488
5
W
Apollo
12,207
531
127
6
0
379,283
0
W
Neith
11,669
507
131
6
0
383,774
1
L
Medusa
6,141
267
10
0
0
146,503
0
W
Anubis
12,727
553
72
3
0
390,573
0
L
Yemoja
9,105
396
45
2
0
325,914
0
W
Hun Batz
14,239
619
178
8
0
461,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role