Player Matchup

Gilgamesh
Gilgamesh
FranADM
Gilgamesh
Level 99
God Stats
6W - 3L
1,648 SR
Queue Stats
193W - 215L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I am amalor
Morgan Le Fay
Level 64
God Stats
10W - 13L
1,438 SR
Queue Stats
50W - 69L
1,374 Elo+
Solo
Ymir
Ymir
Malditx2019
Ymir
Level 137
God Stats
25W - 22L
1,366 SR
Queue Stats
524W - 569L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
gladwinbbse
Tsukuyomi
Level 108
God Stats
12W - 9L
1,704 SR
Queue Stats
167W - 188L
1,435 Elo+
Solo
Rama
Rama
roaringTIIGER
Rama
Level 128
God Stats
8W - 10L
1,464 SR
Queue Stats
264W - 276L
1,372 Elo+
Solo
Team Averages
Level 107
1,524 SR
1,418 Elo+

VS

Team Averages
Level 97
1,469 SR
1,417 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jasmin Orlando
Izanami
Level 79
God Stats
3W - 5L
1,506 SR
Queue Stats
94W - 97L
1,415 Elo+
Solo
Kukulkan
Kukulkan
chakaneo7869
Kukulkan
Level 97
God Stats
3W - 5L
1,647 SR
Queue Stats
79W - 89L
1,380 Elo+
Solo
Ah Puch
Ah Puch
desjarlais890
Ah Puch
Level 82
God Stats
1W - 6L
1,237 SR
Queue Stats
41W - 47L
1,431 Elo+
Solo
Sobek
Sobek
icy_money6
Sobek
Level 141
God Stats
1W - 2L
1,453 SR
Queue Stats
572W - 632L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FranADM
Gilgamesh
20
10 / 0 / 1
12,647
666
12,984
20,545
11,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
I am amalor
Morgan Le Fay
18
8 / 6 / 5
11,622
612
17,446
14,775
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 7
9,877
520
6,853
18,467
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
gladwinbbse
Tsukuyomi
19
4 / 5 / 7
11,440
602
11,179
16,175
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 3
9,720
512
9,785
14,002
4,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 7 / 3
9,129
480
11,716
18,702
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 3
9,435
497
12,276
15,782
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
chakaneo7869
Kukulkan
16
3 / 5 / 4
9,954
524
10,313
12,382
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
18
6 / 7 / 0
11,046
581
14,912
15,728
6,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
12
2 / 5 / 3
7,419
390
5,001
16,021
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
28
Kills
19
20
Deaths
28
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
7
3
0.79
W
Gilgamesh
FranADM
Gilgamesh
10
0
1
10.5
W
Morgan Le Fay
I am amalor
Morgan Le Fay
8
6
5
1.75
L
4
4
3
1.38
W
1
5
7
0.9
L
Kukulkan
chakaneo7869
Kukulkan
3
5
4
1
L
Ah Puch
6
7
0
0.86
W
Tsukuyomi
gladwinbbse
Tsukuyomi
4
5
7
1.5
L
Sobek
2
5
3
0.7
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,247
Damage
54,218
83,964
Taken
78,615
40,978
Mitigated
34,040
30,181
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,716
8,069
0
3,476
18,702
7,275
1,208
3,183
15,413
0
59,862
W
Gilgamesh
FranADM
Gilgamesh
12,984
3,263
0
11,872
20,545
11,264
2,491
10,331
10,184
0
84,091
W
Morgan Le Fay
I am amalor
Morgan Le Fay
17,446
183
0
4,046
14,775
5,868
770
8,145
6,540
67,068
0
L
12,276
9,714
366
7,550
15,782
5,173
897
3,748
11,963
0
57,734
W
6,853
209
602
6,369
18,467
12,503
420
5,222
12,950
50,761
0
L
Kukulkan
chakaneo7869
Kukulkan
10,313
877
0
1,860
12,382
4,406
136
7,693
4,249
60,708
0
L
Ah Puch
14,912
1,779
534
5,586
15,728
6,134
360
2,066
13,586
61,253
0
W
Tsukuyomi
gladwinbbse
Tsukuyomi
11,179
2,597
0
1,817
16,175
7,133
16
3,666
12,509
0
102,296
L
Sobek
5,001
458
0
2,402
16,021
11,052
0
6,714
9,105
23,971
0
W
9,785
7,982
0
5,475
14,002
4,210
3,358
2,217
11,555
0
52,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
46,983
597
Minions Killed
448
0
Camps Cleared
0
1,783,649
Distance Traveled
1,608,068
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,129
480
86
5
0
344,785
4
W
Gilgamesh
12,647
666
150
8
0
365,076
4
W
Morgan Le Fay
11,622
612
107
6
0
357,378
6
L
Izanami
9,435
497
104
5
0
307,209
1
W
Ymir
9,877
520
73
4
0
349,628
3
L
Kukulkan
9,954
524
121
6
0
332,598
12
L
Ah Puch
11,046
581
113
6
0
298,542
0
W
Tsukuyomi
11,440
602
164
9
0
385,400
3
L
Sobek
7,419
390
24
1
0
324,934
7
W
Rama
9,720
512
103
5
0
326,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role