Player Matchup

Horus
Horus
Derakus
Horus
Level 29
God Stats
2W - 2L
1,813 SR
Queue Stats
12W - 20L
1,627 Elo+
Solo
Ao Kuang
Ao Kuang
Knapek
Ao Kuang
Level 23
God Stats
12W - 12L
1,556 SR
Queue Stats
41W - 31L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
Mamaspoksikov
Kukulkan
Level 36
God Stats
48W - 40L
1,465 SR
Queue Stats
105W - 93L
1,528 Elo+
Party 2
Zeus
Zeus
Rodgee
Zeus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Hades
Hades
somebody345
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,545 Elo+

VS

Team Averages
Level 25
1,458 SR
1,573 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
DragonTigreBraum
Loki
Level 24
God Stats
9W - 9L
1,599 SR
Queue Stats
27W - 20L
1,603 Elo+
Party 1
Chernobog
Chernobog
SolonTheElder
Chernobog
Level 29
God Stats
1W - 0L
1,508 SR
Queue Stats
45W - 60L
1,730 Elo+
Party 3
Hercules
Hercules
Wheycules
Hercules
Level 36
God Stats
4W - 5L
1,182 SR
Queue Stats
30W - 31L
1,578 Elo+
Party 1
Yemoja
Yemoja
ZachGervais
Yemoja
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 23L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Derakus
Horus
20
0 / 1 / 12
15,043
885
10,380
31,945
56,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Knapek
Ao Kuang
18
3 / 0 / 0
13,326
784
4,097
6,152
2,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Mamaspoksikov
Kukulkan
20
5 / 3 / 6
16,101
947
30,197
18,444
10,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Rodgee
Zeus
15
0 / 0 / 0
10,244
603
0
0
0
20
5 / 7 / 6
15,550
915
24,849
27,577
22,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

43

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
3 / 5 / 5
14,940
879
20,273
16,092
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 3
14,239
838
13,002
9,297
3,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
SolonTheElder
Chernobog
20
0 / 2 / 7
14,421
848
16,066
15,124
7,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Wheycules
Hercules
20
2 / 2 / 6
13,872
816
19,520
20,901
20,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
20
2 / 2 / 6
15,466
910
8,639
12,665
13,101
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
13
Kills
11
11
Deaths
13
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
5
5
1.1
L
Horus
Derakus
Horus
0
1
12
6
W
4
2
3
2.75
L
Ao Kuang
Knapek
Ao Kuang
3
0
0
3
L
Kukulkan
Mamaspoksikov
Kukulkan
5
3
6
2.67
L
Zeus
Rodgee
Zeus
0
0
0
0
W
Chernobog
SolonTheElder
Chernobog
0
2
7
1.75
W
Hercules
Wheycules
Hercules
2
2
6
2.5
W
Yemoja
2
2
6
2.5
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,523
Damage
77,500
84,118
Taken
74,079
91,140
Mitigated
51,068
22,814
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,273
3,654
0
2,534
16,092
6,270
0
13,527
2,565
63,140
0
L
Horus
Derakus
Horus
10,380
4,614
1,545
7,338
31,945
56,034
0
11,499
19,868
198
28,935
W
13,002
3,847
0
617
9,297
3,990
0
7,354
1,943
0
23,820
L
Ao Kuang
Knapek
Ao Kuang
4,097
892
0
2,951
6,152
2,228
0
1,484
4,570
18,571
0
L
Kukulkan
Mamaspoksikov
Kukulkan
30,197
927
1,145
2,866
18,444
10,684
0
5,173
13,107
85,253
0
L
Zeus
Rodgee
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
SolonTheElder
Chernobog
16,066
13,077
583
610
15,124
7,145
0
14,033
1,091
0
71,131
W
Hercules
Wheycules
Hercules
19,520
8,087
0
6,231
20,901
20,562
0
14,109
6,792
0
25,497
W
Yemoja
8,639
2,076
5,884
1,585
12,665
13,101
0
10,285
2,380
34,464
0
L
24,849
1,989
261
6,708
27,577
22,194
0
9,603
17,661
61,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,264
Gold Earned
72,938
300
Minions Killed
341
7
Camps Cleared
12
1,097,695
Distance Traveled
1,497,922
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,940
879
118
7
3
292,098
0
L
Horus
15,043
885
23
1
1
340,350
0
W
Loki
14,239
838
14
1
5
325,410
2
L
Ao Kuang
13,326
784
23
1
4
145,418
0
L
Kukulkan
16,101
947
155
9
1
328,338
0
L
Zeus
10,244
603
0
0
0
0
0
W
Chernobog
14,421
848
148
9
0
284,448
1
W
Hercules
13,872
816
11
1
0
316,734
0
W
Yemoja
15,466
910
50
3
4
279,232
5
L
Hades
15,550
915
99
6
1
283,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role