Player Matchup

Horus
Horus
Jamie_Levitt
Horus
Level 103
God Stats
3W - 4L
1,671 SR
Queue Stats
150W - 144L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
MemeusGodOfMemes
Kukulkan
Level 137
God Stats
12W - 16L
1,535 SR
Queue Stats
403W - 356L
1,539 Elo+
Party 2
Loki
Loki
Shalador_
Loki
Level 133
God Stats
17W - 20L
1,807 SR
Queue Stats
489W - 477L
1,563 Elo+
Party 2
Fenrir
Fenrir
richmud
Fenrir
Level 129
God Stats
19W - 16L
1,608 SR
Queue Stats
468W - 424L
1,523 Elo+
Party 1
Izanami
Izanami
willdatboi
Izanami
Level 66
God Stats
30W - 25L
1,676 SR
Queue Stats
429W - 414L
1,511 Elo+
Party 1
Team Averages
Level 114
1,659 SR
1,545 Elo+

VS

Team Averages
Level 102
1,590 SR
1,521 Elo+
Thor
Thor
DzNoScopes
Thor
Level 96
God Stats
57W - 56L
1,571 SR
Queue Stats
322W - 307L
1,479 Elo+
Party 3
Artemis
Artemis
SpiRo_Le_Retour
Artemis
Level 53
God Stats
18W - 18L
1,647 SR
Queue Stats
43W - 39L
1,580 Elo+
Party 3
Horus
Horus
StandbyMain
Horus
Level 123
God Stats
31W - 18L
1,668 SR
Queue Stats
566W - 575L
1,508 Elo+
Solo
Nox
Nox
libra_947
Nox
Level 124
God Stats
16W - 17L
1,692 SR
Queue Stats
1,049W - 929L
1,526 Elo+
Party 3
Artio
Artio
moonlaju
Artio
Level 116
God Stats
2W - 2L
1,370 SR
Queue Stats
19W - 17L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,911
652
569
3,481
897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,588
598
485
1,109
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
7
0 / 0 / 0
3,871
645
159
1,809
397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
richmud
Fenrir
5
2 / 2 / 0
3,902
650
2,045
3,581
888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
willdatboi
Izanami
6
0 / 0 / 2
3,663
611
2,579
2,748
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,717
620
76
2,967
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 2 / 0
3,549
592
2,167
2,947
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
4,422
737
1,897
2,815
876
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 0
4,284
714
504
1,405
498
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
moonlaju
Artio
5
1 / 0 / 0
3,422
570
1,265
4,358
965
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
L
Loki
0
0
0
0
W
1
2
0
0.5
W
1
0
0
1
W
1
0
0
1
W
Artio
moonlaju
Artio
1
0
0
1
L
Fenrir
richmud
Fenrir
2
2
0
1
L
Izanami
willdatboi
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,837
Damage
5,909
12,728
Taken
14,492
3,084
Mitigated
3,485
3,532
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
76
0
0
1,924
2,967
673
0
0
2,967
0
12,960
L
569
187
0
1,415
3,481
897
0
0
3,481
0
15,080
L
485
44
0
0
1,109
347
0
504
605
12,083
0
L
Loki
159
0
0
225
1,809
397
0
0
1,809
0
16,119
W
2,167
1,015
0
320
2,947
473
0
0
2,947
0
11,688
W
1,897
571
0
1,219
2,815
876
0
0
2,815
0
16,858
W
504
44
0
676
1,405
498
0
387
920
20,753
0
W
Artio
moonlaju
Artio
1,265
286
87
2,211
4,358
965
0
0
4,230
7,496
0
L
Fenrir
richmud
Fenrir
2,045
627
0
480
3,581
888
0
751
2,830
0
7,374
L
Izanami
willdatboi
Izanami
2,579
2,048
0
1,412
2,748
555
0
514
2,234
0
18,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,935
Gold Earned
19,394
163
Minions Killed
154
0
Camps Cleared
0
569,486
Distance Traveled
574,656
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,717
620
33
6
0
134,893
1
L
Horus
3,911
652
30
5
0
103,391
0
L
Kukulkan
3,588
598
38
6
0
92,734
0
L
Loki
3,871
645
51
9
0
128,044
1
W
Artemis
3,549
592
27
5
0
110,374
0
W
Horus
4,422
737
36
6
0
126,072
3
W
Nox
4,284
714
50
8
0
90,910
1
W
Artio
3,422
570
8
1
0
112,407
0
L
Fenrir
3,902
650
13
2
0
129,047
1
L
Izanami
3,663
611
31
5
0
116,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role