Player Matchup

King Arthur
King Arthur
DerErzfeiind
King Arthur
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
114W - 107L
1,529 Elo+
Party 1
Apollo
Apollo
Destroyer_LP
Apollo
Level 34
God Stats
2W - 4L
1,669 SR
Queue Stats
163W - 158L
1,523 Elo+
Party 1
Kali
Kali
HighbrowGem6928
Kali
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,129 Elo+
Solo
Jormungandr
Jormungandr
NLE_Bumfluff
Jormungandr
Level 12
God Stats
16W - 16L
1,519 SR
Queue Stats
48W - 76L
1,448 Elo+
Party 2
Tiamat
Tiamat
ScorchingFox
Tiamat
Level 108
God Stats
64W - 67L
1,543 SR
Queue Stats
229W - 249L
1,454 Elo+
Party 2
Team Averages
Level 37
1,501 SR
1,417 Elo+

VS

Team Averages
Level 30
1,603 SR
1,445 Elo+
Arachne
Arachne
Hojo1802
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 203L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
One_Juicy_Devil
Gilgamesh
Level 23
God Stats
13W - 9L
1,678 SR
Queue Stats
150W - 192L
1,453 Elo+
Party 3
Neith
Neith
TyPh00n777
Neith
Level 13
God Stats
5W - 4L
1,443 SR
Queue Stats
111W - 148L
1,333 Elo+
Party 3
Cerberus
Cerberus
cap-america2004
Cerberus
Level 69
God Stats
3W - 1L
1,782 SR
Queue Stats
56W - 60L
1,482 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
josomar47
Morgan Le Fay
Level 17
God Stats
9W - 5L
1,613 SR
Queue Stats
68W - 79L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerErzfeiind
King Arthur
13
0 / 8 / 0
7,553
378
1,549
18,249
7,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
14
1 / 6 / 0
8,941
447
6,046
16,044
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
7,687
384
1,600
12,126
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
NLE_Bumfluff
Jormungandr
11
1 / 5 / 0
7,728
386
6,602
13,888
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
18
6 / 2 / 2
10,448
522
14,590
9,862
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hojo1802
Arachne
17
8 / 2 / 5
10,138
507
11,857
16,861
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
One_Juicy_Devil
Gilgamesh
18
5 / 0 / 8
10,889
544
10,374
7,185
3,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
0 / 4 / 3
8,614
431
5,398
10,781
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
4 / 0 / 8
11,299
565
7,014
13,714
9,455
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
josomar47
Morgan Le Fay
16
7 / 3 / 2
10,138
507
10,426
12,466
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
9
Kills
24
24
Deaths
9
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DerErzfeiind
King Arthur
0
8
0
0
L
Apollo
1
6
0
0.17
L
1
3
1
0.5
W
Arachne
Hojo1802
Arachne
8
2
5
5.25
L
Jormungandr
NLE_Bumfluff
Jormungandr
1
5
0
0.2
W
Gilgamesh
One_Juicy_Devil
Gilgamesh
5
0
8
9
L
Tiamat
6
2
2
3.5
W
Neith
0
4
3
0.38
W
Cerberus
4
0
8
8
W
Morgan Le Fay
josomar47
Morgan Le Fay
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
45,069
70,169
Taken
61,007
30,657
Mitigated
27,315
15,701
Healing
23,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DerErzfeiind
King Arthur
1,549
187
0
2,871
18,249
7,784
0
1,545
16,704
0
33,958
L
Apollo
6,046
3,089
0
4,923
16,044
5,404
319
4,823
11,221
0
63,556
L
1,600
901
0
2,453
12,126
3,473
0
1,883
10,243
0
31,200
W
Arachne
Hojo1802
Arachne
11,857
8,461
0
9,957
16,861
6,688
1,236
3,792
12,940
0
57,352
L
Jormungandr
NLE_Bumfluff
Jormungandr
6,602
1,103
0
1,773
13,888
8,690
423
6,052
7,836
31,142
0
W
Gilgamesh
One_Juicy_Devil
Gilgamesh
10,374
2,169
0
2,583
7,185
3,790
1,202
624
6,561
0
63,607
L
Tiamat
14,590
1,679
0
3,681
9,862
5,306
482
3,137
6,725
69,947
0
W
Neith
5,398
1,753
0
3,391
10,781
2,779
288
6,915
3,538
0
47,247
W
Cerberus
7,014
855
0
2,314
13,714
9,455
94
5,248
8,306
47,115
0
W
Morgan Le Fay
josomar47
Morgan Le Fay
10,426
1,191
0
5,372
12,466
4,603
799
3,890
8,470
66,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
51,078
402
Minions Killed
536
0
Camps Cleared
0
1,730,469
Distance Traveled
1,837,932
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,553
378
65
3
0
331,078
0
L
Apollo
8,941
447
107
5
0
327,282
2
L
Kali
7,687
384
61
3
0
389,588
0
W
Arachne
10,138
507
97
5
0
414,338
1
L
Jormungandr
7,728
386
51
3
0
336,115
1
W
Gilgamesh
10,889
544
118
6
0
393,503
2
L
Tiamat
10,448
522
118
6
0
346,406
2
W
Neith
8,614
431
94
5
0
332,822
0
W
Cerberus
11,299
565
113
6
0
382,690
3
W
Morgan Le Fay
10,138
507
114
6
0
314,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role