Player Matchup

Rama
Rama
IZYZY
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Ra
Ra
Lollipoolly
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,321 Elo+
Party 1
Thor
Thor
Rhan30
Thor
Level 12
God Stats
2W - 3L
1,339 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Guan Yu
Guan Yu
Virdgill
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Bellona
Bellona
agisoid
Bellona
Level 13
God Stats
1W - 3L
1,225 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Team Averages
Level 15
1,413 SR
1,297 Elo+

VS

Team Averages
Level 20
1,469 SR
1,389 Elo+
Merlin
Merlin
Artemicus
Merlin
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 14L
1,318 Elo+
Party 3
Chaac
Chaac
EmoCry_RUS
Chaac
Level 25
God Stats
17W - 11L
1,809 SR
Queue Stats
21W - 21L
1,305 Elo+
Party 3
Set
Set
EvilinOdeorain
Set
Level 27
God Stats
0W - 3L
1,125 SR
Queue Stats
13W - 20L
1,383 Elo+
Party 2
Izanami
Izanami
LatteWithMint
Izanami
Level 18
God Stats
1W - 6L
1,412 SR
Queue Stats
13W - 16L
1,441 Elo+
Party 2
Osiris
Osiris
NothappyDude
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IZYZY
Rama
13
5 / 2 / 7
8,190
512
6,973
8,654
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 2 / 12
9,668
604
11,707
8,139
3,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Rhan30
Thor
14
8 / 2 / 8
9,091
568
5,725
9,973
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Virdgill
Guan Yu
14
2 / 4 / 13
9,393
587
5,912
12,557
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
agisoid
Bellona
13
8 / 2 / 14
8,227
514
12,364
13,686
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Artemicus
Merlin
12
2 / 5 / 2
7,244
453
6,923
8,828
2,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 6 / 3
6,122
383
4,920
13,933
7,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 5 / 2
7,023
439
7,166
11,569
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
12
3 / 5 / 3
7,317
457
6,041
10,141
2,906
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
12
3 / 8 / 2
7,685
480
6,921
13,117
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
29
Kills
12
12
Deaths
29
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Artemicus
Merlin
2
5
2
0.6
L
Chaac
0
6
3
0.25
L
4
5
2
1
W
Rama
IZYZY
Rama
5
2
7
4.25
L
Izanami
3
5
3
0.9
W
6
2
12
6
L
Osiris
3
8
2
0.5
W
Thor
Rhan30
Thor
8
2
8
6
W
Guan Yu
Virdgill
Guan Yu
2
4
13
2.13
W
Bellona
agisoid
Bellona
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,681
Damage
31,971
53,009
Taken
57,588
30,882
Mitigated
25,109
18,667
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Artemicus
Merlin
6,923
756
0
1,299
8,828
2,600
0
461
8,367
35,832
0
L
Chaac
4,920
592
0
4,311
13,933
7,541
388
3,136
10,797
0
25,824
L
7,166
3,303
0
2,318
11,569
4,382
0
3,309
8,260
0
30,604
W
Rama
IZYZY
Rama
6,973
5,401
0
3,350
8,654
2,778
2,588
1,816
6,838
0
38,845
L
Izanami
6,041
3,393
0
1,057
10,141
2,906
0
2,016
8,125
0
29,015
W
11,707
1,848
1,111
4,665
8,139
3,320
326
1,500
6,639
64,278
0
L
Osiris
6,921
2,099
0
1,577
13,117
7,680
0
2,785
10,332
0
30,400
W
Thor
Rhan30
Thor
5,725
1,293
0
2,867
9,973
4,492
234
132
9,841
0
43,568
W
Guan Yu
Virdgill
Guan Yu
5,912
1,152
864
2,288
12,557
11,039
37
1,370
11,187
0
26,588
W
Bellona
agisoid
Bellona
12,364
5,047
0
3,522
13,686
9,253
170
2,105
11,581
0
25,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
35,391
347
Minions Killed
239
0
Camps Cleared
0
1,547,917
Distance Traveled
1,407,952
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,244
453
57
4
0
278,783
0
L
Chaac
6,122
383
36
2
0
301,561
0
L
Set
7,023
439
46
3
0
282,298
2
W
Rama
8,190
512
61
4
0
269,536
0
L
Izanami
7,317
457
43
3
0
272,311
6
W
Ra
9,668
604
130
8
0
297,793
6
L
Osiris
7,685
480
57
4
0
272,999
1
W
Thor
9,091
568
67
4
0
305,108
4
W
Guan Yu
9,393
587
57
4
0
324,424
0
W
Bellona
8,227
514
32
2
0
351,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role