Player Matchup

Artemis
Artemis
DaedrA4444
Artemis
Level 5
God Stats
2W - 5L
1,339 SR
Queue Stats
23W - 20L
1,629 Elo+
Solo
Artio
Artio
FreezixD
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,556 Elo+
Solo
Kali
Kali
HorrorTerror
Kali
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 3L
1,744 Elo+
Solo
Raijin
Raijin
Saensi
Raijin
Level 13
God Stats
2W - 3L
1,554 SR
Queue Stats
15W - 11L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zurykata
Tsukuyomi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 96L
1,620 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,631 Elo+

VS

Team Averages
Level 21
1,621 SR
1,634 Elo+
Chaac
Chaac
LedjoZZ
Chaac
Level 10
God Stats
5W - 3L
1,734 SR
Queue Stats
41W - 50L
1,687 Elo+
Solo
Pele
Pele
MrSissterFisster
Pele
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,688 Elo+
Solo
Sol
Sol
PervertedTurk
Sol
Level 27
God Stats
8W - 6L
1,578 SR
Queue Stats
94W - 74L
1,595 Elo+
Party 1
Ymir
Ymir
ThePuritan
Ymir
Level 28
God Stats
36W - 25L
1,647 SR
Queue Stats
85W - 67L
1,616 Elo+
Party 1
Ra
Ra
tkaanibat
Ra
Level 29
God Stats
46W - 40L
1,648 SR
Queue Stats
222W - 200L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaedrA4444
Artemis
8
1 / 4 / 2
5,276
480
5,850
5,905
1,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
FreezixD
Artio
9
1 / 3 / 2
5,762
524
2,481
7,770
3,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 0
5,217
474
1,082
7,316
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Saensi
Raijin
9
0 / 6 / 1
5,550
505
2,354
6,549
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Zurykata
Tsukuyomi
12
3 / 3 / 0
6,631
603
6,176
8,394
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LedjoZZ
Chaac
10
0 / 3 / 4
5,606
510
2,959
7,476
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
13 / 0 / 3
8,486
771
8,464
5,969
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 1 / 4
7,058
642
5,295
5,551
1,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 6
5,899
536
2,941
7,384
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 4
5,561
506
4,542
3,912
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
22
22
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaedrA4444
Artemis
1
4
2
0.5
L
Artio
FreezixD
Artio
1
3
2
0.67
L
1
6
0
0.17
W
Chaac
LedjoZZ
Chaac
0
3
4
0.67
W
13
0
3
14.5
W
6
1
4
8
L
Raijin
Saensi
Raijin
0
6
1
0.08
W
1
1
6
4
L
Tsukuyomi
Zurykata
Tsukuyomi
3
3
0
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
24,201
35,934
Taken
30,292
11,759
Mitigated
12,391
9,597
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaedrA4444
Artemis
5,850
3,495
369
1,644
5,905
1,739
90
4,353
1,354
0
25,723
L
Artio
FreezixD
Artio
2,481
409
226
1,454
7,770
3,498
165
5,039
2,423
9,640
0
L
1,082
633
0
2,059
7,316
1,788
0
882
6,434
0
10,454
W
Chaac
LedjoZZ
Chaac
2,959
185
0
3,199
7,476
4,170
342
0
7,476
0
19,428
W
8,464
2,684
0
1,206
5,969
1,860
1,928
488
5,359
0
54,426
W
5,295
1,591
0
3,287
5,551
1,526
397
1,736
3,687
36,572
0
L
Raijin
Saensi
Raijin
2,354
190
0
910
6,549
1,761
0
1,998
4,551
27,259
0
W
2,941
634
0
1,874
7,384
3,859
211
1,445
5,891
18,603
0
L
Tsukuyomi
Zurykata
Tsukuyomi
6,176
1,596
0
2,935
8,394
2,973
0
0
8,100
0
43,334
W
4,542
488
750
1,596
3,912
976
272
868
3,044
22,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
32,610
233
Minions Killed
297
0
Camps Cleared
0
1,009,996
Distance Traveled
1,028,417
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,276
480
35
3
0
193,974
4
L
Artio
5,762
524
15
1
0
197,088
0
L
Kali
5,217
474
29
3
0
206,078
1
W
Chaac
5,606
510
29
3
0
176,686
1
W
Pele
8,486
771
111
10
0
241,845
4
W
Sol
7,058
642
85
8
0
206,098
2
L
Raijin
5,550
505
68
6
0
190,460
0
W
Ymir
5,899
536
23
2
0
198,025
3
L
Tsukuyomi
6,631
603
86
8
0
222,396
4
W
Ra
5,561
506
49
4
0
205,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role