Player Matchup

Medusa
Medusa
Diamond I
River_mor
Medusa
Diamond I
Level 105
God Stats
15W - 10L
1,826 SR
Queue Stats
74W - 47L
2,527 MMR
Party 1
Chronos
Chronos
Masters
TDG Soap
Chronos
Masters
Level 149
God Stats
7W - 2L
1,850 SR
Queue Stats
48W - 23L
2,571 MMR
Party 1
Sol
Sol
Diamond II
ssppoooonn
Sol
Diamond II
Level 160
God Stats
8W - 2L
1,903 SR
Queue Stats
43W - 21L
2,441 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,860 SR
2,513 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,660 SR
2,359 MMR
Chang'e
Chang'e
Masters
ANiML
Chang'e
Masters
Level 146
God Stats
46W - 17L
1,821 SR
Queue Stats
977W - 388L
2,354 MMR
Party 2
Terra
Terra
Diamond II
BloodDesiple
Terra
Diamond II
Level 101
God Stats
1W - 1L
1,395 SR
Queue Stats
135W - 140L
2,268 MMR
Solo
Hachiman
Hachiman
Masters
Gaambino
Hachiman
Masters
Level 149
God Stats
28W - 18L
1,764 SR
Queue Stats
963W - 379L
2,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
River_mor
Medusa
14
5 / 4 / 3
11,243
661
17,177
14,370
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
TDG Soap
Chronos
14
1 / 5 / 7
11,853
697
8,320
25,607
22,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 5
11,172
657
18,239
15,591
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
GilgameshSobekAphroditeAthenaTiamat

VS

Bans
PersephoneChaacCu ChulainnGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANiML
Chang'e
14
0 / 4 / 8
10,128
596
16,484
18,137
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 6
12,834
755
8,631
23,218
23,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Gaambino
Hachiman
17
7 / 1 / 5
12,086
711
20,811
15,397
6,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
8
Kills
12
12
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ANiML
Chang'e
0
4
8
1
W
5
3
6
2.67
W
Hachiman
Gaambino
Hachiman
7
1
5
9.5
L
Medusa
River_mor
Medusa
5
4
3
1.63
L
Chronos
TDG Soap
Chronos
1
5
7
0.9
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,736
Damage
45,926
55,568
Taken
56,752
32,528
Mitigated
37,557
18,965
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ANiML
Chang'e
16,484
266
3,295
5,636
18,137
7,582
835
5,538
12,381
50,355
0
W
8,631
1,528
3,371
8,170
23,218
23,321
446
12,485
10,377
29,161
0
W
Hachiman
Gaambino
Hachiman
20,811
11,345
0
4,127
15,397
6,654
1,921
7,742
7,435
0
75,326
L
Medusa
River_mor
Medusa
17,177
8,636
0
2,104
14,370
4,950
1,492
7,246
7,124
0
56,689
L
Chronos
TDG Soap
Chronos
8,320
3,307
0
8,173
25,607
22,591
718
10,704
14,903
22,679
0
L
18,239
6,937
0
8,688
15,591
4,987
1,517
7,165
8,426
60,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
35,048
195
Minions Killed
192
0
Camps Cleared
0
884,688
Distance Traveled
963,579
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,128
596
99
6
0
323,137
4
W
Terra
12,834
755
26
2
0
326,186
2
W
Hachiman
12,086
711
67
4
0
314,256
2
L
Medusa
11,243
661
74
4
0
288,418
2
L
Chronos
11,853
697
27
2
0
297,125
3
L
Sol
11,172
657
94
6
0
299,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role