Player Matchup

Danzaburou
Danzaburou
BoxingCactus
Danzaburou
Level 103
God Stats
11W - 8L
1,706 SR
Queue Stats
46W - 48L
1,564 Elo+
Party 1
Tiamat
Tiamat
GrotesqueBean89
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ThatNewCarSmell
Ymir
Level 88
God Stats
4W - 4L
1,639 SR
Queue Stats
23W - 32L
1,509 Elo+
Party 1
Team Averages
Level 93
1,615 SR
1,524 Elo+

VS

Team Averages
Level 17
1,502 SR
1,495 Elo+
Fenrir
Fenrir
Numericc
Fenrir
Level 13
God Stats
1W - 3L
1,345 SR
Queue Stats
10W - 23L
1,269 Elo+
Solo
Eset
Eset
UnknownReza
Eset
Level 26
God Stats
1W - 1L
1,792 SR
Queue Stats
79W - 54L
1,651 Elo+
Solo
Chaac
Chaac
waffleice
Chaac
Level 11
God Stats
1W - 3L
1,369 SR
Queue Stats
28W - 32L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoxingCactus
Danzaburou
14
13 / 0 / 5
10,802
982
13,449
8,631
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 4 / 14
8,015
729
4,663
6,510
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 13
8,864
806
6,666
9,386
9,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Numericc
Fenrir
10
4 / 5 / 5
7,593
690
4,390
8,304
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 6 / 7
7,577
689
6,291
7,541
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
waffleice
Chaac
11
3 / 7 / 6
7,663
697
7,817
13,229
8,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
18
Kills
9
9
Deaths
18
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BoxingCactus
Danzaburou
13
0
5
15.5
W
1
4
14
2
L
Fenrir
Numericc
Fenrir
4
5
5
1.3
W
4
5
13
2.1
L
2
6
7
0.92
L
Chaac
waffleice
Chaac
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
18,498
24,527
Taken
29,074
16,917
Mitigated
15,891
3,228
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BoxingCactus
Danzaburou
13,449
5,216
0
2,133
8,631
3,679
1,515
1,865
6,766
0
40,187
W
4,663
451
0
754
6,510
4,234
285
1,366
5,144
12,243
0
L
Fenrir
Numericc
Fenrir
4,390
571
0
291
8,304
4,775
64
2,140
6,036
0
11,280
W
6,666
377
0
341
9,386
9,004
74
3,060
6,326
17,817
0
L
6,291
1,158
524
1,039
7,541
2,649
0
3,121
4,334
25,876
0
L
Chaac
waffleice
Chaac
7,817
1,417
332
2,706
13,229
8,467
0
5,548
7,375
0
24,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
22,833
108
Minions Killed
106
0
Camps Cleared
0
541,547
Distance Traveled
545,451
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,802
982
73
7
0
210,070
3
W
Tiamat
8,015
729
21
2
0
151,283
0
L
Fenrir
7,593
690
14
1
0
206,178
2
W
Ymir
8,864
806
14
1
0
180,194
5
L
Eset
7,577
689
54
5
0
155,637
2
L
Chaac
7,663
697
38
3
0
183,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role