Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
A MuskyMoose
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zeus
Zeus
DRUGStor3C0WB0Y
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 144L
1,515 Elo+
Solo
Awilix
Awilix
DeadTreeForest
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 116L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thee-F1
Morgan Le Fay
Level 14
God Stats
10W - 6L
1,579 SR
Queue Stats
44W - 34L
1,500 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,514 Elo+

VS

Team Averages
Level 27
1,617 SR
1,619 Elo+
Neith
Neith
By_polloGoloso69
Neith
Level 107
God Stats
1W - 1L
1,462 SR
Queue Stats
38W - 27L
1,529 Elo+
Party 1
Ares
Ares
Caballero_221
Ares
Level 10
God Stats
7W - 5L
1,625 SR
Queue Stats
9W - 6L
1,601 Elo+
Solo
Anubis
Anubis
SuperMcNasty301
Anubis
Level 2
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,621 Elo+
Solo
Pele
Pele
WishfulShip7415
Pele
Level 9
God Stats
1W - 1L
1,809 SR
Queue Stats
10W - 7L
1,601 Elo+
Party 1
Agni
Agni
minisebas_es_gay
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 0 / 2
7,609
544
4,590
7,007
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
A MuskyMoose
Cu Chulainn
14
7 / 0 / 0
9,026
645
5,509
8,346
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 0
7,142
510
2,727
5,010
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 3
8,514
608
8,074
10,189
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Thee-F1
Morgan Le Fay
12
2 / 3 / 1
7,114
508
8,184
7,555
2,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,936
424
4,577
9,792
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 1
5,275
377
3,370
7,435
3,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 7 / 0
5,783
413
2,400
8,157
2,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 1
6,877
491
2,565
9,625
4,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 4 / 0
6,846
489
5,405
8,243
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
18
Kills
7
7
Deaths
18
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
2
3
W
Cu Chulainn
A MuskyMoose
Cu Chulainn
7
0
0
7
L
1
3
2
0.67
L
1
1
1
1.5
W
3
1
0
3
W
4
3
3
1.83
L
0
7
0
0
W
Morgan Le Fay
Thee-F1
Morgan Le Fay
2
3
1
0.83
L
3
3
1
1.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
18,317
38,107
Taken
43,252
15,957
Mitigated
16,915
10,015
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,590
3,020
0
2,677
7,007
2,194
892
1,778
5,229
0
38,574
W
Cu Chulainn
A MuskyMoose
Cu Chulainn
5,509
550
0
2,875
8,346
5,905
1,098
1,778
6,508
9,576
38,693
L
4,577
1,322
798
4,615
9,792
3,264
0
4,458
4,984
0
29,216
L
3,370
168
0
2,530
7,435
3,995
0
1,686
5,539
13,267
0
W
2,727
181
0
2,307
5,010
1,561
369
3,096
1,620
34,520
0
W
8,074
3,874
0
746
10,189
3,746
49
1,897
8,156
0
61,991
L
2,400
270
0
1,361
8,157
2,822
390
1,813
6,042
26,081
0
W
Morgan Le Fay
Thee-F1
Morgan Le Fay
8,184
464
0
1,410
7,555
2,551
160
2,136
5,419
38,149
0
L
2,565
550
0
3,242
9,625
4,463
0
1,509
7,914
0
34,652
L
5,405
112
0
2,061
8,243
2,371
194
1,591
6,562
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
30,717
395
Minions Killed
257
0
Camps Cleared
0
1,244,694
Distance Traveled
1,197,084
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,609
544
72
5
0
232,461
5
W
Cu Chulainn
9,026
645
91
7
0
269,467
3
L
Neith
5,936
424
60
4
0
243,587
1
L
Ares
5,275
377
14
1
0
218,691
3
W
Zeus
7,142
510
56
4
0
221,169
0
W
Awilix
8,514
608
112
8
0
288,196
1
L
Anubis
5,783
413
55
4
0
233,260
0
W
Morgan Le Fay
7,114
508
64
5
0
233,401
3
L
Pele
6,877
491
68
5
0
262,960
1
L
Agni
6,846
489
60
4
0
238,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role