Player Matchup

Pele
Pele
Danieljavi12
Pele
Level 84
God Stats
8W - 6L
1,564 SR
Queue Stats
400W - 495L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
FengXan
Hou Yi
Level 43
God Stats
1W - 3L
1,571 SR
Queue Stats
7W - 12L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
WSubZtance
Gilgamesh
Level 69
God Stats
4W - 4L
1,566 SR
Queue Stats
241W - 345L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zleocosta__
Morgan Le Fay
Level 108
God Stats
9W - 12L
1,456 SR
Queue Stats
564W - 678L
1,476 Elo+
Party 2
Fenrir
Fenrir
daniel120524
Fenrir
Level 107
God Stats
26W - 27L
1,511 SR
Queue Stats
463W - 544L
1,463 Elo+
Party 2
Team Averages
Level 82
1,534 SR
1,441 Elo+

VS

Team Averages
Level 87
1,489 SR
1,513 Elo+
Thanatos
Thanatos
DEMONSLYZ
Thanatos
Level 140
God Stats
24W - 20L
1,484 SR
Queue Stats
665W - 682L
1,501 Elo+
Party 1
Neith
Neith
Darth_Ronin92
Neith
Level 109
God Stats
22W - 15L
1,603 SR
Queue Stats
489W - 517L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
F_Demiside
Kukulkan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 257L
1,475 Elo+
Party 1
Horus
Horus
ZenBuddha-
Horus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 96L
1,600 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wire233
Cu Chulainn
Level 42
God Stats
2W - 4L
1,361 SR
Queue Stats
110W - 101L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,622
401
3,432
14,135
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
FengXan
Hou Yi
14
1 / 6 / 0
8,573
451
2,599
10,547
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
WSubZtance
Gilgamesh
16
4 / 4 / 0
9,789
515
10,926
14,099
12,132
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Zleocosta__
Morgan Le Fay
14
1 / 5 / 1
8,275
436
7,985
11,229
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
1 / 6 / 1
8,382
441
2,811
18,184
6,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEMONSLYZ
Thanatos
17
7 / 2 / 2
10,802
569
9,102
11,865
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 0 / 7
12,382
652
15,113
8,878
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
F_Demiside
Kukulkan
16
0 / 3 / 7
9,875
520
7,287
7,400
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
15
5 / 0 / 14
10,434
549
9,013
15,167
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
wire233
Cu Chulainn
16
5 / 2 / 4
10,265
540
8,305
12,898
10,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
7
Kills
27
27
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DEMONSLYZ
Thanatos
7
2
2
4
L
0
6
2
0.17
W
10
0
7
13.5
W
Kukulkan
F_Demiside
Kukulkan
0
3
7
1.17
L
Hou Yi
FengXan
Hou Yi
1
6
0
0.17
L
Gilgamesh
WSubZtance
Gilgamesh
4
4
0
1
W
Horus
5
0
14
12
L
Morgan Le Fay
Zleocosta__
Morgan Le Fay
1
5
1
0.3
L
Fenrir
1
6
1
0.25
W
Cu Chulainn
wire233
Cu Chulainn
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
48,820
68,194
Taken
56,208
28,776
Mitigated
38,214
11,252
Healing
25,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DEMONSLYZ
Thanatos
9,102
2,761
0
12,363
11,865
4,800
288
1,288
10,445
0
69,950
L
3,432
583
0
4,878
14,135
3,636
0
1,467
12,596
0
47,853
W
15,113
6,174
0
4,220
8,878
4,025
6,065
1,019
7,751
0
95,849
W
Kukulkan
F_Demiside
Kukulkan
7,287
156
0
1,030
7,400
2,949
1,026
1,743
5,417
59,355
0
L
Hou Yi
FengXan
Hou Yi
2,599
1,269
0
1,294
10,547
2,839
1,660
524
10,009
0
47,549
L
Gilgamesh
WSubZtance
Gilgamesh
10,926
2,536
0
1,914
14,099
12,132
0
2,988
11,055
0
62,330
W
Horus
9,013
4,003
1,576
5,013
15,167
16,051
506
2,666
12,239
0
36,263
L
Morgan Le Fay
Zleocosta__
Morgan Le Fay
7,985
275
0
1,880
11,229
4,023
0
1,654
9,479
50,373
0
L
Fenrir
2,811
591
0
1,286
18,184
6,146
0
1,794
16,322
0
19,283
W
Cu Chulainn
wire233
Cu Chulainn
8,305
1,407
0
1,237
12,898
10,389
841
489
12,371
5,169
39,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
53,758
433
Minions Killed
564
0
Camps Cleared
0
1,667,268
Distance Traveled
1,785,941
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,802
569
127
7
0
397,148
2
L
Pele
7,622
401
76
4
0
363,474
5
W
Neith
12,382
652
165
9
0
325,762
6
W
Kukulkan
9,875
520
150
8
0
322,865
4
L
Hou Yi
8,573
451
99
5
0
302,289
2
L
Gilgamesh
9,789
515
126
7
0
330,589
6
W
Horus
10,434
549
31
2
0
388,133
6
L
Morgan Le Fay
8,275
436
101
5
0
319,671
11
L
Fenrir
8,382
441
31
2
0
351,245
3
W
Cu Chulainn
10,265
540
91
5
0
352,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role