Player Matchup

Thoth
Thoth
Aroyoal
Thoth
Level 27
God Stats
2W - 2L
1,610 SR
Queue Stats
149W - 79L
1,613 Elo+
Solo
Amaterasu
Amaterasu
Dorkong
Amaterasu
Level 16
God Stats
8W - 0L
2,022 SR
Queue Stats
12W - 6L
1,611 Elo+
Party 1
Merlin
Merlin
Fënix
Merlin
Level 27
God Stats
3W - 1L
1,786 SR
Queue Stats
16W - 15L
1,496 Elo+
Party 1
Ymir
Ymir
brunobp14
Ymir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,543 Elo+
Party 1
Neith
Neith
magickeks
Neith
Level 16
God Stats
4W - 5L
1,221 SR
Queue Stats
17W - 20L
1,545 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,562 Elo+

VS

Team Averages
Level 31
1,354 SR
1,316 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EnJoyTheKemalll
Neith
Level 8
God Stats
0W - 2L
1,213 SR
Queue Stats
5W - 12L
1,178 Elo+
Party 2
Gilgamesh
Gilgamesh
MuRaTTiRoSSo81
Gilgamesh
Level 16
God Stats
1W - 3L
1,353 SR
Queue Stats
12W - 20L
1,235 Elo+
Party 2
Fenrir
Fenrir
OBURİX
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,334 Elo+
Party 2
Poseidon
Poseidon
sakalli81
Poseidon
Level 22
God Stats
1W - 6L
1,204 SR
Queue Stats
49W - 64L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aroyoal
Thoth
19
16 / 0 / 21
13,383
1,338
29,212
6,125
2,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Dorkong
Amaterasu
18
9 / 4 / 22
11,361
1,136
11,706
12,168
7,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Fënix
Merlin
18
6 / 1 / 27
11,437
1,144
18,207
4,372
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
7 / 4 / 22
10,929
1,093
9,416
10,714
8,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
magickeks
Neith
17
4 / 2 / 19
10,058
1,006
15,598
9,766
3,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
6 / 9 / 5
11,183
1,118
12,612
25,670
18,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
7,660
766
0
0
0
Gilgamesh
MuRaTTiRoSSo81
Gilgamesh
16
1 / 9 / 7
10,499
1,050
6,518
24,058
13,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
OBURİX
Fenrir
16
3 / 12 / 7
10,309
1,031
12,360
25,861
15,189
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Poseidon
sakalli81
Poseidon
15
1 / 12 / 5
9,470
947
6,785
16,288
4,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
35
42
Kills
11
11
Deaths
42
111
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
6
9
5
0.94
W
Thoth
Aroyoal
Thoth
16
0
21
26.5
W
Amaterasu
Dorkong
Amaterasu
9
4
22
5
L
0
0
0
0
W
Merlin
Fënix
Merlin
6
1
27
19.5
L
Gilgamesh
MuRaTTiRoSSo81
Gilgamesh
1
9
7
0.5
L
Fenrir
OBURİX
Fenrir
3
12
7
0.54
W
Ymir
7
4
22
4.5
W
Neith
magickeks
Neith
4
2
19
6.75
L
Poseidon
sakalli81
Poseidon
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,139
Damage
38,275
43,145
Taken
91,877
23,968
Mitigated
52,399
7,243
Healing
1,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,612
2,443
0
106
25,670
18,558
0
17,097
8,573
24,893
0
W
Thoth
Aroyoal
Thoth
29,212
1,419
0
1,569
6,125
2,510
0
3,351
2,774
47,369
0
W
Amaterasu
Dorkong
Amaterasu
11,706
5,637
0
2,812
12,168
7,320
0
3,399
8,769
0
22,902
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Fënix
Merlin
18,207
1,834
0
0
4,372
1,721
0
1,546
2,826
44,260
0
L
Gilgamesh
MuRaTTiRoSSo81
Gilgamesh
6,518
1,049
0
25
24,058
13,996
0
14,303
9,755
0
29,200
L
Fenrir
OBURİX
Fenrir
12,360
1,996
0
947
25,861
15,189
0
15,649
10,212
0
22,609
W
Ymir
9,416
1,934
0
0
10,714
8,869
0
5,490
5,224
23,818
0
W
Neith
magickeks
Neith
15,598
9,121
0
2,862
9,766
3,548
0
5,611
4,155
0
35,998
L
Poseidon
sakalli81
Poseidon
6,785
655
0
36
16,288
4,656
0
9,786
6,502
30,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,168
Gold Earned
49,121
210
Minions Killed
158
5
Camps Cleared
4
908,721
Distance Traveled
719,156
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,183
1,118
33
3
0
184,966
1
W
Thoth
13,383
1,338
53
5
1
207,231
0
W
Amaterasu
11,361
1,136
19
2
1
200,453
0
L
Neith
7,660
766
0
0
0
0
0
W
Merlin
11,437
1,144
58
6
1
169,460
0
L
Gilgamesh
10,499
1,050
50
5
1
186,016
0
L
Fenrir
10,309
1,031
20
2
2
196,227
0
W
Ymir
10,929
1,093
36
4
1
169,032
0
W
Neith
10,058
1,006
44
4
1
162,545
0
L
Poseidon
9,470
947
55
6
1
151,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role