Player Matchup

Poseidon
Poseidon
AinsleysRub
Poseidon
Level 107
God Stats
3W - 0L
1,681 SR
Queue Stats
261W - 119L
1,747 Elo+
Party 2
Gilgamesh
Gilgamesh
UT villa 98
Gilgamesh
Level 126
God Stats
15W - 4L
1,841 SR
Queue Stats
48W - 45L
1,550 Elo+
Solo
Anhur
Anhur
cryllsi
Anhur
Level 149
God Stats
12W - 7L
1,524 SR
Queue Stats
256W - 204L
1,617 Elo+
Party 2
Team Averages
Level 127
1,682 SR
1,638 Elo+

VS

Team Averages
Level 123
1,520 SR
1,592 Elo+
Merlin
Merlin
AlphaHornet333
Merlin
Level 141
God Stats
2W - 3L
1,601 SR
Queue Stats
120W - 101L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
ChargingJohnson
Gilgamesh
Level 109
God Stats
100W - 53L
1,674 SR
Queue Stats
1,339W - 1,145L
1,615 Elo+
Party 1
Cupid
Cupid
bloodly spartin
Cupid
Level 120
God Stats
0W - 5L
1,285 SR
Queue Stats
510W - 470L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AinsleysRub
Poseidon
18
11 / 5 / 9
14,509
764
15,060
13,040
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UT villa 98
Gilgamesh
18
11 / 1 / 9
13,982
736
14,287
12,513
10,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
cryllsi
Anhur
16
1 / 5 / 12
12,291
647
10,923
12,837
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
12,504
658
12,732
10,271
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ChargingJohnson
Gilgamesh
16
4 / 8 / 6
12,529
659
11,022
21,534
25,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 11 / 7
12,073
635
5,406
16,708
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
23
Kills
11
11
Deaths
23
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AinsleysRub
Poseidon
11
5
9
3.1
L
4
4
5
1.63
L
Gilgamesh
ChargingJohnson
Gilgamesh
4
8
6
0.88
W
Gilgamesh
UT villa 98
Gilgamesh
11
1
9
15.5
L
3
11
7
0.59
W
Anhur
cryllsi
Anhur
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
29,160
38,390
Taken
48,513
20,583
Mitigated
34,464
4,392
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AinsleysRub
Poseidon
15,060
2,100
0
2,661
13,040
4,296
542
4,804
7,586
68,252
0
L
12,732
262
0
1,411
10,271
3,250
0
3,877
6,394
59,207
0
L
Gilgamesh
ChargingJohnson
Gilgamesh
11,022
2,242
0
3,259
21,534
25,980
0
6,542
14,992
0
42,538
W
Gilgamesh
UT villa 98
Gilgamesh
14,287
3,735
0
561
12,513
10,657
1,234
4,256
7,691
0
43,113
L
5,406
1,719
74
881
16,708
5,234
696
4,641
12,067
0
34,907
W
Anhur
cryllsi
Anhur
10,923
5,006
0
1,170
12,837
5,630
1,517
2,542
9,781
0
43,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
37,106
224
Minions Killed
205
0
Camps Cleared
0
883,721
Distance Traveled
912,763
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,509
764
97
5
0
309,463
0
L
Merlin
12,504
658
82
4
0
338,591
0
L
Gilgamesh
12,529
659
65
3
0
314,570
1
W
Gilgamesh
13,982
736
66
3
0
321,813
3
L
Cupid
12,073
635
58
3
0
259,602
1
W
Anhur
12,291
647
61
3
0
252,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role