Player Matchup

Jing Wei
Jing Wei
Poczwar
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
RoMaRiO420
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ledZion
Cthulhu
Level 27
God Stats
4W - 3L
1,523 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 2
Team Averages
Level 12
1,508 SR
1,475 Elo+

VS

Team Averages
Level 19
1,473 SR
1,362 Elo+
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Rengdeng-
Ymir
Level 25
God Stats
6W - 5L
1,686 SR
Queue Stats
83W - 66L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
gediminas9101
Jormungandr
Level 5
God Stats
2W - 2L
1,232 SR
Queue Stats
2W - 2L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Poczwar
Jing Wei
10
2 / 9 / 1
7,655
589
5,243
10,918
2,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
11
1 / 7 / 2
7,457
574
4,371
9,336
2,611
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ledZion
Cthulhu
12
2 / 7 / 2
7,889
607
4,212
16,370
9,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
20 / 0 / 3
11,819
909
23,956
6,457
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
1 / 2 / 21
10,242
788
3,576
12,461
10,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
gediminas9101
Jormungandr
12
2 / 3 / 15
9,019
694
4,528
9,362
4,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
23
23
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
20
0
3
21.5
L
Jing Wei
Poczwar
Jing Wei
2
9
1
0.28
W
Ymir
1
2
21
5.75
L
Neith
1
7
2
0.29
W
Jormungandr
gediminas9101
Jormungandr
2
3
15
3.17
L
Cthulhu
ledZion
Cthulhu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,826
Damage
32,060
36,624
Taken
28,280
14,716
Mitigated
17,920
2,164
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,956
1,561
0
2,925
6,457
2,386
1,015
1,743
4,714
64,157
0
L
Jing Wei
Poczwar
Jing Wei
5,243
3,749
0
320
10,918
2,798
0
9,829
1,089
0
17,573
W
Ymir
3,576
478
0
770
12,461
10,878
371
1,779
10,682
13,870
0
L
Neith
4,371
1,247
0
691
9,336
2,611
0
8,764
572
0
11,653
W
Jormungandr
gediminas9101
Jormungandr
4,528
920
0
268
9,362
4,656
676
690
8,672
23,764
0
L
Cthulhu
ledZion
Cthulhu
4,212
405
238
915
16,370
9,307
0
13,467
2,903
16,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
31,080
61
Minions Killed
126
0
Camps Cleared
0
596,848
Distance Traveled
687,532
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,819
909
88
7
0
219,958
2
L
Jing Wei
7,655
589
27
2
0
180,673
2
W
Ymir
10,242
788
9
1
0
239,469
2
L
Neith
7,457
574
8
1
0
211,898
1
W
Jormungandr
9,019
694
29
2
0
228,105
4
L
Cthulhu
7,889
607
26
2
0
204,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role