Player Matchup

Khepri
Khepri
Blunderingpotato
Khepri
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 21L
1,341 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
C1995119202157
Ah Muzen Cab
Level 6
God Stats
3W - 2L
1,493 SR
Queue Stats
3W - 2L
1,384 Elo+
Solo
Nemesis
Nemesis
Morialtrus
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,425 Elo+
Party 2
He Bo
He Bo
Nobir
He Bo
Level 16
God Stats
4W - 2L
1,447 SR
Queue Stats
40W - 32L
1,337 Elo+
Party 2
Osiris
Osiris
Speedsebbi
Osiris
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 28L
1,375 Elo+
Party 2
Team Averages
Level 10
1,488 SR
1,372 Elo+

VS

Team Averages
Level 16
1,484 SR
1,342 Elo+
Hera
Hera
DelixIrisNL1
Hera
Level 17
God Stats
3W - 4L
1,132 SR
Queue Stats
17W - 16L
1,324 Elo+
Party 3
Sun Wukong
Sun Wukong
Kampfdengel
Sun Wukong
Level 17
God Stats
1W - 3L
1,588 SR
Queue Stats
20W - 15L
1,332 Elo+
Party 3
Cupid
Cupid
LuPoMaGiEr
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,337 Elo+
Party 1
Arachne
Arachne
PeTkoMaGieR
Arachne
Level 18
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 12L
1,337 Elo+
Party 1
Bellona
Bellona
Puluuz
Bellona
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 24
12,057
482
6,180
22,306
23,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
C1995119202157
Ah Muzen Cab
20
12 / 7 / 12
14,547
582
21,715
19,115
8,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Morialtrus
Nemesis
17
1 / 6 / 18
11,701
468
8,659
16,513
10,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Nobir
He Bo
20
15 / 6 / 8
14,706
588
22,724
20,240
8,540
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Speedsebbi
Osiris
20
7 / 6 / 11
13,630
545
13,114
24,120
24,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 17
11,629
465
12,168
12,217
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kampfdengel
Sun Wukong
18
8 / 8 / 8
11,997
480
14,526
24,424
16,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
18
7 / 9 / 16
12,712
508
16,911
18,030
9,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
PeTkoMaGieR
Arachne
18
7 / 7 / 12
12,037
481
10,816
18,382
9,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Puluuz
Bellona
20
6 / 5 / 7
12,531
501
13,973
20,457
17,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
92
36
Kills
32
34
Deaths
36
73
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
9
24
1.44
W
Ah Muzen Cab
C1995119202157
Ah Muzen Cab
12
7
12
2.57
L
4
7
17
1.79
L
Sun Wukong
Kampfdengel
Sun Wukong
8
8
8
1.5
L
Cupid
7
9
16
1.67
W
Nemesis
Morialtrus
Nemesis
1
6
18
1.67
W
He Bo
Nobir
He Bo
15
6
8
3.17
L
Arachne
PeTkoMaGieR
Arachne
7
7
12
1.86
L
Bellona
Puluuz
Bellona
6
5
7
1.9
W
Osiris
Speedsebbi
Osiris
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,392
Damage
68,394
102,294
Taken
93,510
75,299
Mitigated
57,887
31,886
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,180
1,244
0
3,977
22,306
23,777
377
4,334
17,972
27,236
0
W
Ah Muzen Cab
C1995119202157
Ah Muzen Cab
21,715
13,376
0
8,478
19,115
8,870
4,771
2,192
16,923
0
129,402
L
12,168
3,586
0
349
12,217
4,811
1,168
3,943
8,274
42,362
0
L
Sun Wukong
Kampfdengel
Sun Wukong
14,526
2,128
0
5,578
24,424
16,777
930
7,663
16,681
0
74,824
L
Cupid
16,911
9,862
1,032
4,005
18,030
9,152
1,541
6,404
11,626
0
45,412
W
Nemesis
Morialtrus
Nemesis
8,659
4,040
0
1,864
16,513
10,080
1,804
3,603
12,910
0
57,340
W
He Bo
Nobir
He Bo
22,724
2,037
785
9,961
20,240
8,540
1,564
1,568
18,672
122,605
0
L
Arachne
PeTkoMaGieR
Arachne
10,816
7,272
1,549
3,910
18,382
9,629
1,737
5,385
12,917
0
54,568
L
Bellona
Puluuz
Bellona
13,973
3,478
0
4,710
20,457
17,518
1,064
5,269
15,108
10
57,753
W
Osiris
Speedsebbi
Osiris
13,114
4,836
0
6,821
24,120
24,032
1,455
4,025
20,095
0
62,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,641
Gold Earned
60,906
584
Minions Killed
444
0
Camps Cleared
0
2,058,552
Distance Traveled
2,086,927
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,057
482
34
1
0
425,859
0
W
Ah Muzen Cab
14,547
582
187
7
0
372,366
2
L
Hera
11,629
465
69
3
0
328,662
2
L
Sun Wukong
11,997
480
117
5
0
444,445
1
L
Cupid
12,712
508
75
3
0
419,399
2
W
Nemesis
11,701
468
91
4
0
454,492
0
W
He Bo
14,706
588
164
7
0
410,749
5
L
Arachne
12,037
481
92
4
0
458,604
6
L
Bellona
12,531
501
91
4
0
435,817
5
W
Osiris
13,630
545
108
4
0
395,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role