Player Matchup

Medusa
Medusa
Soheil_Int
Medusa
Level 92
God Stats
2W - 1L
1,804 SR
Queue Stats
13W - 25L
1,328 Elo+
Party 2
Bacchus
Bacchus
XxLAST_FIGHTERxX
Bacchus
Level 59
God Stats
15W - 24L
1,445 SR
Queue Stats
58W - 103L
1,329 Elo+
Party 2
Tyr
Tyr
ZeroGameImpact
Tyr
Level 126
God Stats
6W - 9L
1,272 SR
Queue Stats
225W - 224L
1,404 Elo+
Solo
Thoth
Thoth
lightlegacy77
Thoth
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 82L
1,329 Elo+
Party 2
Cerberus
Cerberus
persian_ghost-_-
Cerberus
Level 69
God Stats
2W - 3L
1,749 SR
Queue Stats
202W - 290L
1,335 Elo+
Party 2
Team Averages
Level 92
1,554 SR
1,345 Elo+

VS

Team Averages
Level 86
1,385 SR
1,384 Elo+
Neith
Neith
Digglett
Neith
Level 86
God Stats
22W - 27L
1,341 SR
Queue Stats
855W - 793L
1,461 Elo+
Solo
Kukulkan
Kukulkan
RtheDaddy
Kukulkan
Level 39
God Stats
169W - 168L
1,415 SR
Queue Stats
281W - 361L
1,314 Elo+
Party 1
Cabrakan
Cabrakan
Taker1990
Cabrakan
Level 85
God Stats
4W - 4L
1,246 SR
Queue Stats
720W - 816L
1,378 Elo+
Party 1
Yemoja
Yemoja
jalaamo42
Yemoja
Level 98
God Stats
10W - 14L
1,495 SR
Queue Stats
186W - 216L
1,417 Elo+
Party 1
Mercury
Mercury
posho2002
Mercury
Level 120
God Stats
27W - 34L
1,427 SR
Queue Stats
801W - 909L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Soheil_Int
Medusa
2
0 / 0 / 0
4,269
305
238
871
110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
1 / 0 / 1
5,953
425
1,116
6,706
4,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 0
7,499
536
7,081
11,847
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 3 / 1
6,119
437
3,422
5,557
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,337
453
3,577
9,544
6,527
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Digglett
Neith
13
2 / 1 / 0
7,589
542
7,230
7,694
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RtheDaddy
Kukulkan
11
0 / 1 / 3
6,780
484
3,151
4,449
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Taker1990
Cabrakan
14
4 / 2 / 0
8,222
587
5,941
7,435
6,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
jalaamo42
Yemoja
10
0 / 0 / 1
6,643
475
1,270
6,377
2,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
posho2002
Mercury
14
2 / 0 / 2
7,586
542
2,903
7,465
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Digglett
Neith
2
1
0
2
W
Kukulkan
RtheDaddy
Kukulkan
0
1
3
1.5
L
Medusa
Soheil_Int
Medusa
0
0
0
0
W
Cabrakan
Taker1990
Cabrakan
4
2
0
2
L
1
0
1
1.5
L
2
3
0
0.67
W
Yemoja
jalaamo42
Yemoja
0
0
1
0.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Mercury
posho2002
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,434
Damage
20,495
34,525
Taken
33,420
18,292
Mitigated
16,286
12,065
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Digglett
Neith
7,230
3,702
0
3,735
7,694
2,674
92
1,183
6,439
0
47,159
W
Kukulkan
RtheDaddy
Kukulkan
3,151
312
0
565
4,449
1,525
1,038
1,063
3,210
36,474
0
L
Medusa
Soheil_Int
Medusa
238
0
0
492
871
110
0
72
799
0
3,371
W
Cabrakan
Taker1990
Cabrakan
5,941
814
0
2,230
7,435
6,521
118
2,793
4,610
44,489
0
L
1,116
257
306
2,274
6,706
4,710
0
249
6,457
13,662
0
L
7,081
621
0
5,824
11,847
4,980
0
3,275
8,572
0
51,832
W
Yemoja
jalaamo42
Yemoja
1,270
126
761
1,687
6,377
2,627
400
1,992
4,273
10,164
0
L
3,422
80
0
750
5,557
1,965
0
1,847
3,710
27,480
0
L
3,577
561
0
2,419
9,544
6,527
0
4,919
4,625
30,692
0
W
Mercury
posho2002
Mercury
2,903
1,406
0
490
7,465
2,939
0
578
6,773
0
56,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
36,820
274
Minions Killed
391
0
Camps Cleared
0
922,901
Distance Traveled
1,263,822
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,589
542
94
7
0
222,023
0
W
Kukulkan
6,780
484
77
6
0
240,178
0
L
Medusa
4,269
305
5
0
0
41,043
0
W
Cabrakan
8,222
587
101
7
0
231,003
2
L
Bacchus
5,953
425
20
1
0
136,682
0
L
Tyr
7,499
536
104
7
0
284,290
0
W
Yemoja
6,643
475
24
2
0
255,141
1
L
Thoth
6,119
437
61
4
0
218,757
0
L
Cerberus
6,337
453
84
6
0
242,129
2
W
Mercury
7,586
542
95
7
0
315,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role