Player Matchup

Danzaburou
Danzaburou
BlackRose230
Danzaburou
Level 122
God Stats
2W - 1L
1,709 SR
Queue Stats
151W - 163L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
KillaBombilla
Gilgamesh
Level 78
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 68L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Nikita889
Kuzenbo
Level 83
God Stats
1W - 0L
1,408 SR
Queue Stats
131W - 114L
1,514 Elo+
Solo
Cthulhu
Cthulhu
RomzesIV
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 74L
1,471 Elo+
Solo
Scylla
Scylla
narutosasuke92
Scylla
Level 111
God Stats
7W - 5L
1,750 SR
Queue Stats
269W - 286L
1,526 Elo+
Solo
Team Averages
Level 111
1,616 SR
1,523 Elo+

VS

Team Averages
Level 98
1,476 SR
1,495 Elo+
Hera
Hera
Alldorin
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
AngelOnYourSide
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Loki
Loki
CrazyMaus
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ullr
Ullr
Duraliev
Ullr
Level 133
God Stats
9W - 20L
1,093 SR
Queue Stats
944W - 946L
1,464 Elo+
Solo
Geb
Geb
eLDudeRino_re
Geb
Level 108
God Stats
2W - 1L
1,786 SR
Queue Stats
134W - 128L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackRose230
Danzaburou
20
5 / 2 / 14
12,511
834
16,221
15,914
8,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KillaBombilla
Gilgamesh
17
5 / 5 / 13
10,840
723
14,919
27,049
21,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
Nikita889
Kuzenbo
18
1 / 7 / 15
10,834
722
12,785
23,498
26,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
RomzesIV
Cthulhu
20
9 / 4 / 15
13,226
882
24,424
27,162
27,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 4 / 6
11,959
797
19,517
14,627
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 7 / 14
9,751
650
23,616
15,211
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
8 / 6 / 8
11,656
777
15,946
16,576
8,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
19
5 / 5 / 15
11,257
750
19,979
29,259
23,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
16
4 / 6 / 9
11,081
739
14,219
15,177
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 6 / 11
10,903
727
10,373
21,162
22,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
79
30
Kills
22
22
Deaths
30
63
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hera
0
7
14
1
L
8
6
8
2
W
Danzaburou
BlackRose230
Danzaburou
5
2
14
6
L
Loki
5
5
15
2.5
L
Ullr
4
6
9
1.42
W
Gilgamesh
KillaBombilla
Gilgamesh
5
5
13
2.3
W
Kuzenbo
Nikita889
Kuzenbo
1
7
15
1.21
W
Cthulhu
RomzesIV
Cthulhu
9
4
15
4.13
L
5
6
11
1.75
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,866
Damage
84,133
108,250
Taken
97,385
89,831
Mitigated
69,000
40,845
Healing
31,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
23,616
7,909
160
2,434
15,211
7,606
208
9,831
5,380
40,906
0
L
15,946
11,023
1,560
3,753
16,576
8,276
0
10,603
5,973
0
30,952
W
Danzaburou
BlackRose230
Danzaburou
16,221
7,897
2,336
6,618
15,914
8,165
3,745
5,214
10,400
0
41,545
L
Loki
19,979
3,338
2,968
11,435
29,259
23,020
337
16,627
12,632
0
35,500
L
Ullr
14,219
4,680
1,143
1,777
15,177
7,533
1,063
10,777
4,400
0
26,996
W
Gilgamesh
KillaBombilla
Gilgamesh
14,919
3,774
2,655
8,287
27,049
21,033
889
7,349
19,050
0
24,548
W
Kuzenbo
Nikita889
Kuzenbo
12,785
3,526
2,792
2,136
23,498
26,697
157
6,514
16,483
21,108
0
W
Cthulhu
RomzesIV
Cthulhu
24,424
1,572
4,619
6,993
27,162
27,743
134
8,342
18,166
50,503
0
L
10,373
1,196
2,533
3,851
21,162
22,565
240
8,888
12,274
15,563
0
W
19,517
1,252
1,795
2,614
14,627
6,193
813
5,428
8,563
37,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
54,648
159
Minions Killed
141
0
Camps Cleared
0
1,318,119
Distance Traveled
1,235,677
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,751
650
42
3
0
244,234
0
L
Apollo
11,656
777
35
2
0
239,508
0
W
Danzaburou
12,511
834
44
3
0
250,486
0
L
Loki
11,257
750
27
2
0
260,078
0
L
Ullr
11,081
739
28
2
0
204,496
1
W
Gilgamesh
10,840
723
10
1
0
235,229
2
W
Kuzenbo
10,834
722
14
1
0
276,980
1
W
Cthulhu
13,226
882
46
3
0
297,760
1
L
Geb
10,903
727
9
1
0
287,361
0
W
Scylla
11,959
797
45
3
0
257,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role