Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
XxDreadBwoii35xX
Chiron
Level 145
God Stats
83W - 85L
1,566 SR
Queue Stats
749W - 788L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
death_angel1695
Nu Wa
Level 107
God Stats
5W - 13L
1,285 SR
Queue Stats
6W - 19L
1,247 Elo+
Party 1
Kumbhakarna
Kumbhakarna
demideath789
Kumbhakarna
Level 86
God Stats
2W - 2L
1,457 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 1
Aphrodite
Aphrodite
xSaintVegito
Aphrodite
Level 87
God Stats
23W - 12L
1,730 SR
Queue Stats
380W - 353L
1,469 Elo+
Solo
Team Averages
Level 110
1,507 SR
1,379 Elo+

VS

Team Averages
Level 101
1,491 SR
1,455 Elo+
Arachne
Arachne
Aferalinstinct
Arachne
Level 83
God Stats
89W - 79L
1,492 SR
Queue Stats
228W - 237L
1,411 Elo+
Party 3
Horus
Horus
Alex_to_reality
Horus
Level 102
God Stats
36W - 26L
1,851 SR
Queue Stats
337W - 322L
1,537 Elo+
Party 2
Ares
Ares
ChaosObliviater
Ares
Level 143
God Stats
3W - 5L
1,430 SR
Queue Stats
128W - 152L
1,448 Elo+
Party 2
Hera
Hera
angeleyesangie
Hera
Level 107
God Stats
30W - 49L
1,399 SR
Queue Stats
987W - 1,211L
1,468 Elo+
Solo
Danzaburou
Danzaburou
kevinmathew
Danzaburou
Level 69
God Stats
17W - 23L
1,284 SR
Queue Stats
348W - 389L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
20 / 0 / 10
13,620
619
22,247
24,399
26,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 0 / 9
13,386
608
17,145
11,944
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 19
11,071
503
7,334
6,067
2,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
demideath789
Kumbhakarna
16
3 / 0 / 13
12,224
556
7,946
21,180
20,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
xSaintVegito
Aphrodite
17
6 / 3 / 13
11,510
523
15,218
18,587
8,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,793
445
8,282
21,191
7,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 1
8,422
383
6,388
27,446
22,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

14
0 / 8 / 3
8,869
403
5,870
17,830
12,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 8 / 2
9,465
430
8,527
12,981
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
kevinmathew
Danzaburou
16
1 / 4 / 1
9,606
437
17,745
16,849
6,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
16
38
Kills
7
7
Deaths
38
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
20
0
10
25
L
3
8
2
0.5
L
1
10
1
0.15
L
0
8
3
0.19
W
8
0
9
12.5
L
2
8
2
0.38
W
1
4
19
2.63
W
Kumbhakarna
demideath789
Kumbhakarna
3
0
13
9.5
L
Danzaburou
kevinmathew
Danzaburou
1
4
1
0.38
W
Aphrodite
xSaintVegito
Aphrodite
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,890
Damage
46,812
82,177
Taken
96,297
63,374
Mitigated
52,739
45,187
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
22,247
7,973
0
12,170
24,399
26,324
744
5,969
18,410
123
91,944
L
8,282
6,202
0
7,463
21,191
7,341
0
2,713
18,478
0
67,311
L
6,388
2,665
3,837
7,110
27,446
22,491
0
14,250
13,196
0
19,074
L
5,870
190
0
0
17,830
12,715
576
3,246
14,584
38,844
0
W
17,145
8,452
1,127
6,845
11,944
5,642
7,305
3,309
8,463
0
114,529
L
8,527
2,430
0
2,304
12,981
4,039
116
3,803
9,178
57,591
0
W
7,334
2,296
0
354
6,067
2,436
1,330
3,027
2,974
42,251
0
W
Kumbhakarna
demideath789
Kumbhakarna
7,946
840
0
2,216
21,180
20,083
232
1,516
19,634
32,825
0
L
Danzaburou
kevinmathew
Danzaburou
17,745
7,658
581
6,984
16,849
6,153
312
6,609
10,240
0
76,037
W
Aphrodite
xSaintVegito
Aphrodite
15,218
2,526
10,570
11,905
18,587
8,889
617
3,109
15,416
64,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,811
Gold Earned
46,155
544
Minions Killed
381
0
Camps Cleared
0
2,004,669
Distance Traveled
1,711,023
34
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,620
619
124
6
0
469,175
7
L
Arachne
9,793
445
84
4
0
360,352
0
L
Horus
8,422
383
25
1
0
374,599
0
L
Ares
8,869
403
77
4
0
290,254
0
W
Chiron
13,386
608
181
8
0
406,553
6
L
Hera
9,465
430
88
4
0
314,868
3
W
Nu Wa
11,071
503
71
3
0
359,505
10
W
Kumbhakarna
12,224
556
50
2
0
419,075
7
L
Danzaburou
9,606
437
107
5
0
370,950
3
W
Aphrodite
11,510
523
118
5
0
350,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role