Player Matchup

Izanami
Izanami
GothGhoul
Izanami
Level 89
God Stats
9W - 15L
1,456 SR
Queue Stats
171W - 188L
1,510 Elo+
Party 3
Ratatoskr
Ratatoskr
Kat9x
Ratatoskr
Level 109
God Stats
3W - 6L
1,436 SR
Queue Stats
558W - 558L
1,541 Elo+
Party 2
Ares
Ares
PineappleTopHat
Ares
Level 63
God Stats
1W - 2L
1,308 SR
Queue Stats
50W - 46L
1,524 Elo+
Party 3
Osiris
Osiris
WickedWolfe1
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 3
Scylla
Scylla
dosorionz
Scylla
Level 75
God Stats
5W - 14L
1,310 SR
Queue Stats
508W - 488L
1,513 Elo+
Party 2
Team Averages
Level 68
1,402 SR
1,518 Elo+

VS

Team Averages
Level 96
1,559 SR
1,536 Elo+
Izanami
Izanami
LordTsukasa
Izanami
Level 41
God Stats
3W - 0L
1,659 SR
Queue Stats
8W - 10L
1,493 Elo+
Party 1
Geb
Geb
MemeMyselfAndI
Geb
Level 160
God Stats
5W - 8L
1,454 SR
Queue Stats
224W - 162L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
NullChaos
Ah Puch
Level 149
God Stats
5W - 4L
1,690 SR
Queue Stats
280W - 184L
1,545 Elo+
Party 1
Tyr
Tyr
Shimetta
Tyr
Level 122
God Stats
2W - 4L
1,319 SR
Queue Stats
163W - 160L
1,518 Elo+
Solo
Tiamat
Tiamat
Snow_Albright
Tiamat
Level 8
God Stats
4W - 3L
1,675 SR
Queue Stats
25W - 12L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GothGhoul
Izanami
18
5 / 17 / 10
12,972
1,081
21,688
31,184
12,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Kat9x
Ratatoskr
19
4 / 5 / 9
12,241
1,020
12,518
19,805
8,468
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
2 / 10 / 12
11,948
996
10,739
33,978
37,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
17
0 / 13 / 8
10,963
914
2,452
25,869
17,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
dosorionz
Scylla
18
4 / 1 / 7
12,572
1,048
18,414
16,536
6,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordTsukasa
Izanami
20
9 / 5 / 26
13,050
1,088
23,046
17,637
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 32
13,203
1,100
15,410
11,800
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Puch
NullChaos
Ah Puch
20
18 / 2 / 17
14,915
1,243
37,255
9,526
4,058
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 3 / 24
14,264
1,189
25,655
20,650
18,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 5 / 25
12,378
1,032
16,776
12,935
12,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
170
15
Kills
46
46
Deaths
15
46
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Izanami
GothGhoul
Izanami
5
17
10
0.59
L
Ratatoskr
Kat9x
Ratatoskr
4
5
9
1.7
W
Izanami
LordTsukasa
Izanami
9
5
26
4.4
W
6
0
32
22
W
Ah Puch
NullChaos
Ah Puch
18
2
17
13.25
L
2
10
12
0.8
W
10
3
24
7.33
W
3
5
25
3.1
L
Osiris
0
13
8
0.31
L
Scylla
dosorionz
Scylla
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,811
Damage
118,142
127,372
Taken
72,548
82,343
Mitigated
57,314
2,373
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GothGhoul
Izanami
21,688
13,879
0
0
31,184
12,830
0
17,027
13,645
0
51,052
L
Ratatoskr
Kat9x
Ratatoskr
12,518
1,302
0
0
19,805
8,468
0
9,957
9,613
0
37,226
W
Izanami
LordTsukasa
Izanami
23,046
19,077
0
2,831
17,637
7,887
0
7,687
9,950
0
47,945
W
15,410
3,161
0
840
11,800
14,716
0
5,621
6,179
27,224
0
W
Ah Puch
NullChaos
Ah Puch
37,255
1,352
0
1,100
9,526
4,058
0
3,825
5,701
74,176
0
L
10,739
1,765
984
518
33,978
37,832
0
17,563
15,912
18,986
0
W
25,655
3,440
0
4,925
20,650
18,625
0
6,251
14,399
0
45,194
W
16,776
2,580
0
2,171
12,935
12,028
0
5,769
7,166
25,112
0
L
Osiris
2,452
2,452
0
0
25,869
17,043
0
13,183
12,536
0
22,590
L
Scylla
dosorionz
Scylla
18,414
436
0
871
16,536
6,170
0
10,281
6,225
49,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
67,810
247
Minions Killed
234
6
Camps Cleared
11
1,113,593
Distance Traveled
1,175,591
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,972
1,081
82
7
2
186,231
0
L
Ratatoskr
12,241
1,020
36
3
0
265,364
1
W
Izanami
13,050
1,088
60
5
4
205,560
0
W
Geb
13,203
1,100
22
2
1
246,303
0
W
Ah Puch
14,915
1,243
90
8
1
237,289
1
L
Ares
11,948
996
16
1
1
224,189
0
W
Tyr
14,264
1,189
40
3
0
282,761
2
W
Tiamat
12,378
1,032
22
2
5
203,678
1
L
Osiris
10,963
914
39
3
2
185,594
0
L
Scylla
12,572
1,048
74
6
1
252,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role