Player Matchup

Kali
Kali
ANGELWF 1703
Kali
Level 62
God Stats
2W - 7L
1,298 SR
Queue Stats
718W - 757L
1,450 Elo+
Party 3
Scylla
Scylla
FaDe R3X
Scylla
Level 32
God Stats
0W - 2L
1,507 SR
Queue Stats
152W - 157L
1,315 Elo+
Solo
Chiron
Chiron
Semp-matthews
Chiron
Level 35
God Stats
5W - 11L
1,453 SR
Queue Stats
338W - 377L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
Titanio1ZX
Cu Chulainn
Level 35
God Stats
3W - 3L
1,556 SR
Queue Stats
98W - 96L
1,408 Elo+
Solo
Cthulhu
Cthulhu
alexandre4218
Cthulhu
Level 15
God Stats
3W - 2L
1,832 SR
Queue Stats
20W - 20L
1,421 Elo+
Party 3
Team Averages
Level 36
1,529 SR
1,399 Elo+

VS

Team Averages
Level 81
1,488 SR
1,511 Elo+
Bellona
Bellona
Baby The Boss16
Bellona
Level 73
God Stats
3W - 2L
1,498 SR
Queue Stats
114W - 111L
1,498 Elo+
Party 2
Chronos
Chronos
BlackestNerd
Chronos
Level 156
God Stats
3W - 1L
1,326 SR
Queue Stats
328W - 301L
1,561 Elo+
Party 1
Bacchus
Bacchus
LilScabbyMane
Bacchus
Level 17
God Stats
4W - 2L
1,662 SR
Queue Stats
67W - 64L
1,505 Elo+
Party 1
Sol
Sol
Mingoye
Sol
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 87L
1,499 Elo+
Party 1
Loki
Loki
SuperSpeedyGage
Loki
Level 38
God Stats
12W - 15L
1,452 SR
Queue Stats
37W - 36L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
9,619
506
6,262
17,375
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
FaDe R3X
Scylla
15
5 / 8 / 5
9,704
511
16,374
13,128
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 6
8,150
429
8,891
14,045
4,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Titanio1ZX
Cu Chulainn
16
5 / 10 / 2
10,869
572
9,899
19,601
16,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
2
0 / 0 / 1
5,406
285
0
482
215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 6
11,087
584
15,929
17,376
9,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
BlackestNerd
Chronos
17
11 / 2 / 8
11,405
600
12,468
11,752
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
1 / 2 / 13
9,764
514
3,037
13,678
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
15
6 / 3 / 10
10,445
550
10,146
15,652
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 9
11,065
582
8,731
11,586
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
14
Kills
34
34
Deaths
15
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
8
6
6
1.83
W
Chronos
BlackestNerd
Chronos
11
2
8
7.5
L
Scylla
FaDe R3X
Scylla
5
8
5
0.94
W
Bacchus
1
2
13
3.75
W
Sol
6
3
10
3.67
L
2
8
6
0.63
W
8
2
9
6.25
L
Cu Chulainn
Titanio1ZX
Cu Chulainn
5
10
2
0.6
L
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
50,311
64,631
Taken
70,044
33,345
Mitigated
40,101
7,668
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,262
3,600
0
2,531
17,375
7,725
0
6,667
10,528
0
47,023
W
15,929
5,677
0
3,402
17,376
9,866
331
3,987
12,369
408
63,935
W
Chronos
BlackestNerd
Chronos
12,468
3,904
0
4,645
11,752
4,588
6,499
3,667
7,715
65,002
0
L
Scylla
FaDe R3X
Scylla
16,374
1,524
0
1,890
13,128
4,397
244
6,028
6,880
47,149
0
W
Bacchus
3,037
639
0
1,602
13,678
16,422
745
3,199
10,345
14,854
0
W
Sol
10,146
3,806
0
9,661
15,652
4,583
3,809
4,646
10,786
62,161
0
L
8,891
3,051
335
1,824
14,045
4,908
0
6,644
7,364
0
29,915
W
8,731
3,346
0
3,282
11,586
4,642
1,962
2,262
9,127
0
58,829
L
Cu Chulainn
Titanio1ZX
Cu Chulainn
9,899
1,893
0
1,088
19,601
16,100
541
6,121
13,374
9,929
41,281
L
Cthulhu
0
0
0
0
482
215
0
0
482
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
53,766
307
Minions Killed
456
0
Camps Cleared
0
1,237,876
Distance Traveled
1,771,743
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,619
506
73
4
0
334,756
0
W
Bellona
11,087
584
103
5
0
333,604
2
W
Chronos
11,405
600
101
5
0
359,188
5
L
Scylla
9,704
511
95
5
0
279,135
1
W
Bacchus
9,764
514
29
2
0
335,232
4
W
Sol
10,445
550
113
6
0
318,259
4
L
Chiron
8,150
429
45
2
0
269,969
0
W
Loki
11,065
582
110
6
0
425,460
2
L
Cu Chulainn
10,869
572
94
5
0
350,787
0
L
Cthulhu
5,406
285
0
0
0
3,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role