Player Matchup

Set
Set
AGUIA_17
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,025 Elo+
Solo
Sol
Sol
Asura Shinryu
Sol
Level 86
God Stats
33W - 36L
1,262 SR
Queue Stats
193W - 202L
1,356 Elo+
Solo
Osiris
Osiris
Phoenixalex121
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,108 Elo+
Solo
Team Averages
Level 33
1,421 SR
1,163 Elo+

VS

Team Averages
Level 49
1,322 SR
1,283 Elo+
Anubis
Anubis
WoebegoneFilly6
Anubis
Level 27
God Stats
32W - 27L
1,349 SR
Queue Stats
228W - 213L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
bonkripper00069
Hou Yi
Level 58
God Stats
3W - 2L
1,213 SR
Queue Stats
50W - 60L
1,018 Elo+
Party 1
Horus
Horus
conmancenter60
Horus
Level 61
God Stats
26W - 16L
1,405 SR
Queue Stats
128W - 91L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
4,589
656
1,221
6,832
1,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 1
4,537
648
1,533
1,442
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 7 / 1
5,061
723
215
7,753
1,942

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 9
6,771
967
5,644
2,333
1,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
6 / 1 / 8
6,939
991
3,440
4,001
1,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 1 / 9
6,647
950
2,974
4,934
1,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
1
Kills
16
16
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
0
1
1
0.5
L
1
7
1
0.21
W
6
0
9
10.5
W
6
1
8
10
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,969
Damage
12,058
16,027
Taken
11,268
3,570
Mitigated
4,276
398
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,221
783
0
48
6,832
1,401
0
2,402
4,430
0
7,784
L
1,533
0
0
350
1,442
227
0
556
886
6,511
0
L
215
95
0
0
7,753
1,942
0
2,686
5,067
0
2,561
W
5,644
312
453
786
2,333
1,142
812
296
1,977
25,603
0
W
3,440
942
0
111
4,001
1,264
755
437
3,494
0
12,615
W
2,974
1,180
485
1,016
4,934
1,870
797
592
4,264
0
8,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,187
Gold Earned
20,357
32
Minions Killed
65
0
Camps Cleared
0
211,057
Distance Traveled
365,482
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,589
656
11
2
0
87,973
1
L
Sol
4,537
648
18
3
0
50,495
1
L
Osiris
5,061
723
3
0
0
72,589
1
W
Anubis
6,771
967
40
6
0
104,755
0
W
Hou Yi
6,939
991
16
2
0
127,019
0
W
Horus
6,647
950
9
1
0
133,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role