Player Matchup

Yemoja
Yemoja
CoCo1294
Yemoja
Level 7
God Stats
2W - 3L
1,510 SR
Queue Stats
19W - 34L
1,258 Elo+
Solo
Neith
Neith
I-Takashii-I
Neith
Level 15
God Stats
1W - 2L
1,549 SR
Queue Stats
7W - 11L
1,350 Elo+
Solo
Cerberus
Cerberus
SIRM0TH
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,069 Elo+
Solo
King Arthur
King Arthur
SodOffTwitchy
King Arthur
Level 29
God Stats
1W - 3L
1,406 SR
Queue Stats
27W - 23L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jeffydajax
Morgan Le Fay
Level 18
God Stats
1W - 4L
1,132 SR
Queue Stats
32W - 60L
1,153 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,259 Elo+

VS

Team Averages
Level 22
1,495 SR
1,314 Elo+
Ra
Ra
Jamhay13
Ra
Level 25
God Stats
3W - 3L
1,858 SR
Queue Stats
45W - 43L
1,499 Elo+
Solo
Yemoja
Yemoja
Rebecca2010
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,109 Elo+
Solo
Vulcan
Vulcan
UwU Mango5675
Vulcan
Level 22
God Stats
6W - 8L
1,167 SR
Queue Stats
61W - 61L
1,315 Elo+
Party 1
Arachne
Arachne
UwU Squid6386
Arachne
Level 17
God Stats
34W - 32L
1,529 SR
Queue Stats
134W - 196L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
karenitzier
Morgan Le Fay
Level 23
God Stats
6W - 6L
1,424 SR
Queue Stats
6W - 7L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoCo1294
Yemoja
18
0 / 5 / 5
12,417
887
7,267
14,521
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 2 / 5
11,108
793
11,738
9,830
3,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SIRM0TH
Cerberus
18
1 / 6 / 5
11,786
842
15,056
19,734
22,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
SodOffTwitchy
King Arthur
18
3 / 8 / 5
12,932
924
19,113
37,051
47,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
jeffydajax
Morgan Le Fay
18
5 / 11 / 3
12,874
920
10,186
19,440
8,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

28

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 15
14,881
1,063
32,139
17,480
9,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
20
2 / 4 / 17
13,711
979
7,853
18,414
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 0 / 13
13,791
985
20,696
4,307
1,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
20
13 / 3 / 13
14,973
1,070
23,059
18,277
8,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
karenitzier
Morgan Le Fay
19
3 / 0 / 16
12,833
917
8,002
10,067
9,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
9
Kills
32
32
Deaths
9
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CoCo1294
Yemoja
0
5
5
0.5
L
0
2
5
1.25
W
10
2
15
8.75
W
Yemoja
2
4
17
2.63
L
Cerberus
SIRM0TH
Cerberus
1
6
5
0.58
L
King Arthur
SodOffTwitchy
King Arthur
3
8
5
0.69
W
4
0
13
10.5
W
Arachne
13
3
13
6.5
L
Morgan Le Fay
jeffydajax
Morgan Le Fay
5
11
3
0.59
W
Morgan Le Fay
karenitzier
Morgan Le Fay
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,360
Damage
91,749
100,576
Taken
68,545
97,202
Mitigated
47,118
11,504
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CoCo1294
Yemoja
7,267
850
1,782
1,119
14,521
15,273
0
9,821
4,700
37,433
0
L
11,738
5,228
0
708
9,830
3,476
0
8,626
1,204
0
28,213
W
32,139
3,602
3,128
4,396
17,480
9,792
0
5,390
12,090
61,284
0
W
Yemoja
7,853
1,735
2,504
1,406
18,414
18,725
0
10,294
8,120
22,136
0
L
Cerberus
SIRM0TH
Cerberus
15,056
915
0
2,343
19,734
22,648
0
13,076
6,658
29,315
0
L
King Arthur
SodOffTwitchy
King Arthur
19,113
2,329
0
4,853
37,051
47,182
0
23,528
13,523
0
63,675
W
20,696
7,414
86
1,389
4,307
1,588
0
2,256
2,051
66,204
0
W
Arachne
23,059
16,756
0
2,235
18,277
8,013
0
8,528
9,749
0
28,602
L
Morgan Le Fay
jeffydajax
Morgan Le Fay
10,186
3,181
0
699
19,440
8,623
0
13,639
5,801
34,004
0
W
Morgan Le Fay
karenitzier
Morgan Le Fay
8,002
218
333
1,187
10,067
9,000
0
6,041
4,026
13,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,117
Gold Earned
70,189
284
Minions Killed
254
3
Camps Cleared
4
1,093,660
Distance Traveled
1,255,052
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,417
887
66
5
1
178,231
0
L
Neith
11,108
793
26
2
0
168,974
0
W
Ra
14,881
1,063
66
5
0
256,269
0
W
Yemoja
13,711
979
27
2
1
213,884
3
L
Cerberus
11,786
842
47
3
0
262,166
0
L
King Arthur
12,932
924
82
6
1
251,996
0
W
Vulcan
13,791
985
126
9
2
291,524
0
W
Arachne
14,973
1,070
16
1
1
251,436
0
L
Morgan Le Fay
12,874
920
63
5
1
232,293
0
W
Morgan Le Fay
12,833
917
19
1
0
241,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role