Player Matchup

Sol
Sol
Ashtray041
Sol
Level 27
God Stats
16W - 18L
1,591 SR
Queue Stats
244W - 280L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LoliBoi
Cthulhu
Level 106
God Stats
4W - 13L
1,195 SR
Queue Stats
209W - 229L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
TC Jays
Danzaburou
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 92L
1,467 Elo+
Party 1
Team Averages
Level 67
1,429 SR
1,498 Elo+

VS

Team Averages
Level 90
1,595 SR
1,473 Elo+
Agni
Agni
JR_Rhyder
Agni
Level 107
God Stats
15W - 13L
1,597 SR
Queue Stats
191W - 179L
1,531 Elo+
Party 2
Horus
Horus
NY4REAL06
Horus
Level 134
God Stats
11W - 9L
1,695 SR
Queue Stats
414W - 421L
1,504 Elo+
Party 2
Artemis
Artemis
SparxX851
Artemis
Level 29
God Stats
4W - 5L
1,491 SR
Queue Stats
21W - 27L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 5
12,124
638
11,162
16,293
5,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
LoliBoi
Cthulhu
15
1 / 11 / 2
11,214
590
10,373
27,823
27,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TC Jays
Danzaburou
15
4 / 8 / 0
11,972
630
8,108
17,070
6,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
14 / 3 / 12
14,642
771
21,033
16,089
6,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
NY4REAL06
Horus
18
8 / 1 / 20
13,628
717
20,798
22,122
16,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
SparxX851
Artemis
18
7 / 2 / 19
13,271
698
15,240
10,786
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
6
Kills
29
29
Deaths
6
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
Agni
14
3
12
6.67
L
Cthulhu
LoliBoi
Cthulhu
1
11
2
0.18
W
Horus
NY4REAL06
Horus
8
1
20
18
W
Artemis
SparxX851
Artemis
7
2
19
8.25
L
Danzaburou
TC Jays
Danzaburou
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
57,071
61,186
Taken
48,997
39,380
Mitigated
30,169
6,030
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,162
2,287
0
1,304
16,293
5,447
168
5,636
10,657
33,352
0
W
Agni
21,033
2,211
0
4,152
16,089
6,917
479
7,413
8,434
72,963
0
L
Cthulhu
LoliBoi
Cthulhu
10,373
580
448
1,096
27,823
27,489
39
8,774
19,049
37,578
0
W
Horus
NY4REAL06
Horus
20,798
10,239
2,300
3,336
22,122
16,171
1,189
7,740
13,982
0
45,193
W
Artemis
SparxX851
Artemis
15,240
6,919
0
3,015
10,786
7,081
626
5,590
5,046
0
44,844
L
Danzaburou
TC Jays
Danzaburou
8,108
2,414
0
3,182
17,070
6,444
532
6,623
10,447
0
34,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
41,541
179
Minions Killed
194
0
Camps Cleared
0
844,926
Distance Traveled
1,043,176
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,124
638
76
4
0
256,297
4
W
Agni
14,642
771
81
4
0
321,954
1
L
Cthulhu
11,214
590
53
3
0
282,344
3
W
Horus
13,628
717
45
2
0
373,127
1
W
Artemis
13,271
698
68
4
0
348,095
0
L
Danzaburou
11,972
630
50
3
0
306,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role