Player Matchup

Horus
Horus
Gold II
 
Horus
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
ElchiQuito
Apollo
Gold I
Level 158
God Stats
8W - 4L
1,748 SR
Queue Stats
35W - 27L
1,646 MMR
Solo
Scylla
Scylla
Gold II
Kikieidk
Scylla
Gold II
Level 136
God Stats
22W - 16L
1,840 SR
Queue Stats
131W - 123L
1,549 MMR
Solo
Hercules
Hercules
Gold IV
Opoponax
Hercules
Gold IV
Level 158
God Stats
0W - 1L
2,071 SR
Queue Stats
16W - 10L
1,743 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
ScarceMorpheus50
Tsukuyomi
Gold III
Level 157
God Stats
5W - 3L
1,702 SR
Queue Stats
82W - 82L
1,456 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,772 SR
1,579 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,582 SR
1,590 MMR
Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
KooKoa
Bacchus
Gold I
Level 156
God Stats
2W - 2L
1,590 SR
Queue Stats
118W - 113L
1,558 MMR
Solo
Janus
Janus
Gold II
Zαnder
Janus
Gold II
Level 148
God Stats
23W - 30L
1,585 SR
Queue Stats
380W - 386L
1,632 MMR
Solo
Awilix
Awilix
Gold IV
bluelobsterdish
Awilix
Gold IV
Level 66
God Stats
3W - 3L
1,567 SR
Queue Stats
11W - 13L
1,501 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
nohold
Danzaburou
Platinum V
Level 128
God Stats
32W - 28L
1,666 SR
Queue Stats
385W - 368L
1,756 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 4 / 0
5,573
429
1,382
8,481
4,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
ElchiQuito
Apollo
12
0 / 2 / 1
7,368
567
2,042
7,568
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Kikieidk
Scylla
9
0 / 3 / 0
5,815
447
2,555
5,766
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Opoponax
Hercules
12
2 / 3 / 0
7,011
539
5,772
11,558
9,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
11
1 / 3 / 1
6,348
488
4,992
7,827
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneTiamatAthenaGilgameshChiron

VS

Bans
FenrirSobekYemojaYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 3 / 3
7,615
586
5,811
10,720
7,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
KooKoa
Bacchus
11
0 / 0 / 11
7,146
550
7,201
7,634
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Zαnder
Janus
14
6 / 0 / 3
8,036
618
4,723
4,769
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 5
7,568
582
6,412
7,593
2,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
nohold
Danzaburou
15
5 / 0 / 0
9,323
717
5,438
5,349
1,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
15
15
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
0
0.25
W
Cu Chulainn
 
Cu Chulainn
0
3
3
0.5
L
Apollo
ElchiQuito
Apollo
0
2
1
0.25
L
Scylla
Kikieidk
Scylla
0
3
0
0
W
Bacchus
KooKoa
Bacchus
0
0
11
5.5
L
Hercules
Opoponax
Hercules
2
3
0
0.67
L
Tsukuyomi
1
3
1
0.5
W
Janus
Zαnder
Janus
6
0
3
7.5
W
4
1
5
6.5
W
Danzaburou
nohold
Danzaburou
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,743
Damage
29,585
41,200
Taken
36,065
20,992
Mitigated
17,933
11,795
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,382
877
279
1,957
8,481
4,662
0
3,076
5,242
0
7,650
W
Cu Chulainn
 
Cu Chulainn
5,811
1,016
0
3,167
10,720
7,331
0
0
10,720
0
46,669
L
Apollo
ElchiQuito
Apollo
2,042
1,623
0
1,742
7,568
2,259
0
112
7,456
0
51,129
L
Scylla
Kikieidk
Scylla
2,555
152
0
685
5,766
1,541
0
2,323
3,245
34,866
0
W
Bacchus
KooKoa
Bacchus
7,201
781
0
1,500
7,634
4,847
102
1,200
6,434
13,400
0
L
Hercules
Opoponax
Hercules
5,772
2,064
0
4,943
11,558
9,758
0
2,897
8,339
0
37,211
L
Tsukuyomi
4,992
1,208
0
2,189
7,827
2,772
0
2,947
4,740
0
38,039
W
Janus
Zαnder
Janus
4,723
575
0
1,630
4,769
1,483
460
348
4,421
57,740
0
W
6,412
2,638
0
2,558
7,593
2,490
274
244
7,349
0
47,981
W
Danzaburou
nohold
Danzaburou
5,438
1,753
0
1,189
5,349
1,782
0
763
4,586
0
67,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
39,688
365
Minions Killed
468
0
Camps Cleared
0
1,330,961
Distance Traveled
1,342,466
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,573
429
21
2
0
287,209
4
W
Cu Chulainn
7,615
586
100
8
0
268,456
2
L
Apollo
7,368
567
111
9
0
218,294
8
L
Scylla
5,815
447
80
6
0
255,423
5
W
Bacchus
7,146
550
12
1
0
272,444
4
L
Hercules
7,011
539
80
6
0
273,265
3
L
Tsukuyomi
6,348
488
73
6
0
296,770
3
W
Janus
8,036
618
141
11
0
273,297
6
W
Awilix
7,568
582
79
6
0
275,611
6
W
Danzaburou
9,323
717
136
10
0
252,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role