Player Matchup

Ganesha
Ganesha
Gokuisdead
Ganesha
Level 15
God Stats
3W - 6L
1,552 SR
Queue Stats
603W - 606L
1,339 Elo+
Party 1
Rama
Rama
KindaRufus
Rama
Level 17
God Stats
12W - 13L
1,653 SR
Queue Stats
249W - 284L
1,330 Elo+
Party 3
Serqet
Serqet
UnderZealous0
Serqet
Level 17
God Stats
27W - 34L
1,642 SR
Queue Stats
573W - 584L
1,422 Elo+
Party 1
Merlin
Merlin
deerhunter26
Merlin
Level 33
God Stats
24W - 21L
1,671 SR
Queue Stats
160W - 205L
1,264 Elo+
Party 3
Cerberus
Cerberus
ian1979
Cerberus
Level 4
God Stats
1W - 6L
1,276 SR
Queue Stats
3W - 10L
1,150 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,301 Elo+

VS

Team Averages
Level 14
1,611 SR
1,358 Elo+
Cthulhu
Cthulhu
Jcmorgan12
Cthulhu
Level 19
God Stats
4W - 8L
1,714 SR
Queue Stats
34W - 55L
1,319 Elo+
Party 2
Anhur
Anhur
Sinlordarin
Anhur
Level 41
God Stats
7W - 9L
1,843 SR
Queue Stats
208W - 195L
1,396 Elo+
Party 2
Thoth
Thoth
blinkmezaddy
Thoth
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Hercules
Hercules
gb3kaiser
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
solojcali
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gokuisdead
Ganesha
10
0 / 4 / 3
5,940
396
2,263
9,243
4,666
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 2
6,736
449
3,910
7,752
1,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 1
7,396
493
2,842
8,645
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
2 / 3 / 2
7,086
472
2,984
8,003
2,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
ian1979
Cerberus
7
1 / 12 / 0
5,342
356
3,146
14,296
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jcmorgan12
Cthulhu
10
1 / 1 / 8
6,346
423
3,441
5,588
1,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
7 / 2 / 4
7,535
502
8,419
5,355
1,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
11 / 2 / 1
9,762
651
10,600
6,226
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
gb3kaiser
Hercules
15
4 / 0 / 3
8,467
564
4,721
7,127
2,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
solojcali
Nemesis
9
1 / 5 / 1
6,061
404
1,694
7,002
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
24
25
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Gokuisdead
Ganesha
0
4
3
0.38
W
Cthulhu
Jcmorgan12
Cthulhu
1
1
8
5
L
1
4
2
0.5
W
7
2
4
4.5
L
4
2
1
2.25
W
11
2
1
5.75
L
Merlin
2
3
2
1
W
Hercules
gb3kaiser
Hercules
4
0
3
5.5
L
Cerberus
ian1979
Cerberus
1
12
0
0.08
W
Nemesis
solojcali
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
28,875
47,939
Taken
31,298
18,571
Mitigated
10,131
10,532
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Gokuisdead
Ganesha
2,263
65
0
2,343
9,243
4,666
75
2,683
6,560
20,222
0
W
Cthulhu
Jcmorgan12
Cthulhu
3,441
237
0
922
5,588
1,900
228
694
4,894
12,812
0
L
3,910
2,850
0
550
7,752
1,753
140
2,201
5,551
0
35,718
W
8,419
2,819
0
250
5,355
1,184
766
1,708
3,647
0
39,847
L
2,842
511
0
3,493
8,645
2,672
0
1,278
7,367
0
34,430
W
10,600
1,138
0
1,184
6,226
1,840
0
1,756
4,370
71,406
0
L
Merlin
2,984
312
87
2,039
8,003
2,719
324
3,555
4,448
34,549
0
W
Hercules
gb3kaiser
Hercules
4,721
2,234
0
2,646
7,127
2,866
0
1,282
5,662
0
64,645
L
Cerberus
ian1979
Cerberus
3,146
712
0
2,020
14,296
6,761
0
4,324
9,972
14,724
0
W
Nemesis
solojcali
Nemesis
1,694
1,187
0
189
7,002
2,341
1,534
2,953
3,998
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
38,171
272
Minions Killed
370
0
Camps Cleared
0
1,261,207
Distance Traveled
1,365,090
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,940
396
5
0
0
255,145
0
W
Cthulhu
6,346
423
15
1
0
257,847
2
L
Rama
6,736
449
99
7
0
205,172
0
W
Anhur
7,535
502
76
5
0
254,914
5
L
Serqet
7,396
493
73
5
0
288,302
3
W
Thoth
9,762
651
125
8
0
284,865
0
L
Merlin
7,086
472
72
5
0
235,501
0
W
Hercules
8,467
564
132
9
0
324,306
3
L
Cerberus
5,342
356
23
2
0
277,087
1
W
Nemesis
6,061
404
22
1
0
243,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role