Player Matchup

Cthulhu
Cthulhu
GAMERFRIKY1737
Cthulhu
Level 21
God Stats
8W - 5L
1,303 SR
Queue Stats
38W - 48L
1,196 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
King Khodabear
Morgan Le Fay
Level 24
God Stats
45W - 34L
1,424 SR
Queue Stats
74W - 73L
1,245 Elo+
Solo
Izanami
Izanami
SNIPER-10-25
Izanami
Level 25
God Stats
20W - 23L
1,417 SR
Queue Stats
86W - 117L
1,321 Elo+
Party 1
Ymir
Ymir
alex-krest
Ymir
Level 14
God Stats
4W - 4L
1,719 SR
Queue Stats
13W - 27L
1,221 Elo+
Solo
Anubis
Anubis
iSnniippeerri
Anubis
Level 24
God Stats
30W - 34L
1,443 SR
Queue Stats
73W - 90L
1,336 Elo+
Party 1
Team Averages
Level 22
1,461 SR
1,264 Elo+

VS

Team Averages
Level 15
1,582 SR
1,352 Elo+
Thor
Thor
FernandoTH25
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
SlinkyBell938
Tiamat
Level 16
God Stats
4W - 1L
1,786 SR
Queue Stats
51W - 73L
1,228 Elo+
Solo
Cerberus
Cerberus
The_jokesterr
Cerberus
Level 27
God Stats
3W - 2L
1,625 SR
Queue Stats
27W - 28L
1,262 Elo+
Solo
Neith
Neith
reyk22l
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
v DesMond v
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 86L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,624
473
2,426
5,355
4,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
King Khodabear
Morgan Le Fay
14
2 / 1 / 7
8,519
609
5,707
5,448
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SNIPER-10-25
Izanami
13
3 / 5 / 1
8,239
589
7,482
9,577
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 1
6,997
500
3,293
3,100
2,052
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 1 / 2
9,008
643
9,491
6,708
2,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,105
508
4,331
9,584
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 0
7,609
544
5,972
10,379
5,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
The_jokesterr
Cerberus
3
0 / 2 / 1
4,529
324
756
3,303
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
reyk22l
Neith
9
1 / 6 / 0
5,446
389
2,449
7,764
2,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 7 / 1
6,013
430
3,554
9,801
2,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
8
9
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
2
2
2
1.5
W
Morgan Le Fay
King Khodabear
Morgan Le Fay
2
1
7
5.5
W
Izanami
SNIPER-10-25
Izanami
3
5
1
0.7
L
4
4
0
1
L
Cerberus
The_jokesterr
Cerberus
0
2
1
0.25
W
4
0
1
4.5
W
9
1
2
10
L
Neith
reyk22l
Neith
1
6
0
0.17
L
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
17,062
30,188
Taken
40,831
14,338
Mitigated
14,838
4,612
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,331
907
0
2,087
9,584
2,710
0
3,530
6,054
0
34,868
W
2,426
255
127
0
5,355
4,498
28
202
5,153
23,595
0
W
Morgan Le Fay
King Khodabear
Morgan Le Fay
5,707
344
0
315
5,448
1,840
709
952
4,326
52,018
0
W
Izanami
SNIPER-10-25
Izanami
7,482
6,057
0
375
9,577
3,371
3,394
5,553
3,984
0
42,203
L
5,972
1,204
0
2,615
10,379
5,875
683
2,067
8,312
41,383
0
L
Cerberus
The_jokesterr
Cerberus
756
290
0
334
3,303
1,168
0
1,947
1,356
2,881
0
W
3,293
626
0
0
3,100
2,052
251
234
2,866
10,811
0
W
9,491
941
0
3,795
6,708
2,577
1,629
2,649
3,577
45,799
0
L
Neith
reyk22l
Neith
2,449
675
0
364
7,764
2,467
0
5,692
2,072
0
13,755
L
Merlin
3,554
792
0
724
9,801
2,618
0
7,681
2,120
26,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
30,702
321
Minions Killed
231
0
Camps Cleared
0
1,213,873
Distance Traveled
975,471
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,105
508
58
4
0
218,557
0
W
Cthulhu
6,624
473
40
3
0
230,396
0
W
Morgan Le Fay
8,519
609
108
8
0
234,277
4
W
Izanami
8,239
589
84
6
0
243,045
0
L
Tiamat
7,609
544
89
6
0
221,503
0
L
Cerberus
4,529
324
10
1
0
85,820
1
W
Ymir
6,997
500
17
1
0
250,138
3
W
Anubis
9,008
643
72
5
0
256,017
2
L
Neith
5,446
389
15
1
0
234,368
1
L
Merlin
6,013
430
59
4
0
215,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role