Player Matchup

Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PalmTrees342
Sun Wukong
Level 88
God Stats
0W - 6L
1,204 SR
Queue Stats
388W - 439L
1,518 Elo+
Party 1
Team Averages
Level 124
1,401 SR
1,506 Elo+

VS

Team Averages
Level 125
1,338 SR
1,464 Elo+
Thor
Thor
Geneseptic
Thor
Level 107
God Stats
1W - 2L
1,198 SR
Queue Stats
9W - 15L
1,401 Elo+
Solo
Xing Tian
Xing Tian
IronSphinx27
Xing Tian
Level 146
God Stats
1W - 3L
1,462 SR
Queue Stats
175W - 187L
1,537 Elo+
Solo
Ah Puch
Ah Puch
VARUNIX
Ah Puch
Level 121
God Stats
5W - 9L
1,353 SR
Queue Stats
237W - 274L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 7 / 0
8,373
644
6,560
12,530
5,828
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
11
0 / 8 / 3
8,035
618
6,346
10,714
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
PalmTrees342
Sun Wukong
13
2 / 7 / 1
8,809
678
6,797
15,893
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 6
10,788
830
4,578
6,017
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
IronSphinx27
Xing Tian
13
5 / 2 / 11
9,509
731
9,590
13,870
11,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
VARUNIX
Ah Puch
14
6 / 1 / 15
9,999
769
18,456
10,759
4,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
22
22
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
7
0
0.14
L
Janus
 
Janus
0
8
3
0.19
W
11
0
6
14
W
Xing Tian
IronSphinx27
Xing Tian
5
2
11
5.25
L
Sun Wukong
PalmTrees342
Sun Wukong
2
7
1
0.36
W
Ah Puch
VARUNIX
Ah Puch
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
32,624
39,137
Taken
30,646
20,846
Mitigated
18,589
1,897
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,560
2,452
0
250
12,530
5,828
0
8,766
3,764
0
26,259
L
Janus
 
Janus
6,346
1,170
0
825
10,714
3,659
0
8,076
2,638
24,855
0
W
4,578
984
0
1,678
6,017
2,176
915
1,573
4,414
0
25,087
W
Xing Tian
IronSphinx27
Xing Tian
9,590
867
508
2,766
13,870
11,759
236
3,915
9,651
26,780
0
L
Sun Wukong
PalmTrees342
Sun Wukong
6,797
1,097
0
822
15,893
11,359
0
11,204
4,689
0
26,681
W
Ah Puch
VARUNIX
Ah Puch
18,456
943
0
2,791
10,759
4,654
468
858
9,631
45,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
30,296
133
Minions Killed
131
0
Camps Cleared
0
665,549
Distance Traveled
717,892
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,373
644
55
4
0
233,362
3
L
Janus
8,035
618
36
3
0
197,009
0
W
Thor
10,788
830
39
3
0
221,952
4
W
Xing Tian
9,509
731
34
3
0
254,134
0
L
Sun Wukong
8,809
678
42
3
0
235,178
2
W
Ah Puch
9,999
769
58
4
0
241,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role