Player Matchup

Terra
Terra
ASMalachite
Terra
Level 123
God Stats
4W - 5L
1,605 SR
Queue Stats
218W - 203L
1,610 Elo+
Party 2
Chaac
Chaac
FaDe-_R3aCTiOn
Chaac
Level 68
God Stats
4W - 3L
1,557 SR
Queue Stats
215W - 161L
1,576 Elo+
Party 3
Pele
Pele
XxGh0stSagexX
Pele
Level 156
God Stats
7W - 0L
1,874 SR
Queue Stats
204W - 202L
1,612 Elo+
Party 2
Bacchus
Bacchus
Zwansky
Bacchus
Level 92
God Stats
29W - 9L
1,751 SR
Queue Stats
328W - 243L
1,605 Elo+
Party 3
Danzaburou
Danzaburou
uhHighroller
Danzaburou
Level 102
God Stats
7W - 6L
1,594 SR
Queue Stats
137W - 88L
1,675 Elo+
Party 3
Team Averages
Level 108
1,676 SR
1,615 Elo+

VS

Team Averages
Level 120
1,578 SR
1,509 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BountyxxHunter11
Chronos
Level 121
God Stats
7W - 4L
1,375 SR
Queue Stats
214W - 287L
1,506 Elo+
Party 1
Cerberus
Cerberus
MOEOVER9000
Cerberus
Level 108
God Stats
10W - 11L
1,603 SR
Queue Stats
378W - 423L
1,490 Elo+
Party 1
Pele
Pele
angrYvan246
Pele
Level 125
God Stats
11W - 9L
1,730 SR
Queue Stats
518W - 473L
1,539 Elo+
Solo
Guan Yu
Guan Yu
cvilleballer44
Guan Yu
Level 124
God Stats
15W - 13L
1,683 SR
Queue Stats
283W - 299L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,822
487
3,243
8,688
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 1 / 2
8,363
597
7,094
9,151
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 2 / 0
9,522
680
7,495
13,336
5,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Zwansky
Bacchus
12
0 / 2 / 9
7,469
534
7,615
8,597
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
uhHighroller
Danzaburou
14
2 / 1 / 8
8,369
598
7,726
6,252
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 4 / 1
7,379
527
3,767
8,509
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 4
7,586
542
5,685
9,483
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MOEOVER9000
Cerberus
12
1 / 2 / 5
7,477
534
5,295
12,563
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 3 / 1
7,642
546
4,516
7,919
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 0
7,828
559
5,784
10,333
6,603
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
10
10
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
1
0.88
W
1
4
2
0.5
L
0
2
4
1
W
5
1
2
6
L
Cerberus
MOEOVER9000
Cerberus
1
2
5
1.75
W
7
2
0
3.5
W
Bacchus
Zwansky
Bacchus
0
2
9
2.25
L
5
3
1
1.83
L
1
4
0
0.25
W
Danzaburou
uhHighroller
Danzaburou
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,173
Damage
25,047
46,024
Taken
48,807
19,969
Mitigated
21,959
14,821
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,767
1,390
0
1,559
8,509
2,978
0
1,180
7,329
0
32,421
W
3,243
362
620
1,329
8,688
3,286
0
3,163
5,520
18,942
0
L
5,685
1,388
0
2,531
9,483
3,254
392
4,330
5,153
54,682
0
W
7,094
1,364
0
2,990
9,151
5,520
300
1,436
7,715
0
60,135
L
Cerberus
MOEOVER9000
Cerberus
5,295
194
0
5,003
12,563
6,619
0
3,068
9,255
25,499
0
W
7,495
1,950
0
6,620
13,336
5,087
492
209
13,127
0
65,376
W
Bacchus
Zwansky
Bacchus
7,615
400
0
2,415
8,597
4,192
0
4,223
4,374
37,792
0
L
4,516
1,454
0
528
7,919
2,505
0
1,306
6,613
0
43,360
L
5,784
633
77
3,785
10,333
6,603
1,523
734
9,599
0
50,030
W
Danzaburou
uhHighroller
Danzaburou
7,726
3,493
0
847
6,252
1,884
840
1,949
4,303
0
53,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
37,912
419
Minions Killed
460
0
Camps Cleared
0
1,459,091
Distance Traveled
1,367,360
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,379
527
78
6
0
211,723
0
W
Terra
6,822
487
28
2
0
321,435
2
L
Chronos
7,586
542
117
8
0
286,837
1
W
Chaac
8,363
597
100
7
0
283,645
1
L
Cerberus
7,477
534
67
5
0
293,749
2
W
Pele
9,522
680
124
9
0
286,127
1
W
Bacchus
7,469
534
73
5
0
296,326
3
L
Pele
7,642
546
84
6
0
308,349
0
L
Guan Yu
7,828
559
114
8
0
266,702
2
W
Danzaburou
8,369
598
94
7
0
271,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role