Player Matchup

Athena
Athena
Imperius10
Athena
Level 17
God Stats
6W - 2L
1,802 SR
Queue Stats
16W - 11L
1,567 Elo+
Party 3
Cerberus
Cerberus
Kayschen
Cerberus
Level 28
God Stats
5W - 2L
1,624 SR
Queue Stats
23W - 14L
1,596 Elo+
Party 3
Zeus
Zeus
Rudypjoter9378
Zeus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 112L
1,590 Elo+
Party 1
Chernobog
Chernobog
Rysena
Chernobog
Level 23
God Stats
18W - 9L
1,601 SR
Queue Stats
66W - 57L
1,556 Elo+
Party 1
Thor
Thor
TaxiAdi23
Thor
Level 14
God Stats
2W - 1L
1,543 SR
Queue Stats
83W - 62L
1,550 Elo+
Solo
Team Averages
Level 22
1,614 SR
1,572 Elo+

VS

Team Averages
Level 19
1,408 SR
1,551 Elo+
Janus
Janus
 
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cheles
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,572 Elo+
Party 2
Ymir
Ymir
Stiky23WAN
Ymir
Level 14
God Stats
0W - 2L
1,445 SR
Queue Stats
1W - 3L
1,650 Elo+
Solo
King Arthur
King Arthur
TrCedric
King Arthur
Level 24
God Stats
1W - 2L
1,299 SR
Queue Stats
41W - 35L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
erpaco8
Tsukuyomi
Level 16
God Stats
2W - 5L
1,296 SR
Queue Stats
73W - 72L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Imperius10
Athena
17
5 / 2 / 10
10,965
522
7,859
12,237
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Kayschen
Cerberus
17
1 / 0 / 10
10,429
497
10,474
15,593
13,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 7
11,026
525
15,344
8,819
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Rysena
Chernobog
17
9 / 8 / 6
11,687
557
13,371
16,946
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
19
5 / 2 / 3
11,586
552
7,204
14,258
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
10 / 1 / 3
12,504
595
17,521
10,931
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Cheles
Ullr
13
2 / 8 / 4
8,896
424
4,891
16,480
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 7
9,705
462
5,651
18,693
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TrCedric
King Arthur
14
0 / 4 / 2
8,805
419
8,279
20,259
9,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
erpaco8
Tsukuyomi
13
2 / 5 / 3
8,504
405
6,640
11,781
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
26
Kills
15
15
Deaths
26
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
10
1
3
11.5
L
Ullr
Cheles
Ullr
2
8
4
0.5
W
Athena
Imperius10
Athena
5
2
10
5
W
Cerberus
Kayschen
Cerberus
1
0
10
6
W
6
3
7
3.17
W
Chernobog
Rysena
Chernobog
9
8
6
1.5
L
1
8
7
0.56
W
Thor
5
2
3
3.25
L
King Arthur
TrCedric
King Arthur
0
4
2
0.25
L
Tsukuyomi
erpaco8
Tsukuyomi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,252
Damage
42,982
67,853
Taken
78,144
37,692
Mitigated
31,819
21,979
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,521
2,272
182
2,524
10,931
3,876
0
5,102
5,482
83,412
0
L
Ullr
Cheles
Ullr
4,891
3,609
0
2,968
16,480
5,253
1,413
6,274
10,042
0
42,183
W
Athena
Imperius10
Athena
7,859
1,476
0
2,581
12,237
9,042
452
4,834
7,253
33,064
0
W
Cerberus
Kayschen
Cerberus
10,474
852
0
6,430
15,593
13,654
134
1,972
13,533
67,161
0
W
15,344
665
0
3,802
8,819
3,132
245
4,477
4,162
75,376
0
W
Chernobog
Rysena
Chernobog
13,371
8,060
0
4,099
16,946
6,375
2,914
7,178
9,507
0
80,033
L
5,651
1,341
0
2,137
18,693
9,720
0
4,108
14,351
59,119
0
W
Thor
7,204
2,800
0
5,067
14,258
5,489
0
3,900
10,226
0
89,997
L
King Arthur
TrCedric
King Arthur
8,279
1,621
0
6,306
20,259
9,339
267
13,017
6,419
0
48,881
L
Tsukuyomi
erpaco8
Tsukuyomi
6,640
1,708
0
1,570
11,781
3,631
0
3,464
8,173
0
38,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
48,414
615
Minions Killed
466
0
Camps Cleared
0
1,995,692
Distance Traveled
1,921,953
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,504
595
171
8
0
478,379
5
L
Ullr
8,896
424
61
3
0
367,193
1
W
Athena
10,965
522
56
3
0
439,173
2
W
Cerberus
10,429
497
150
7
0
414,939
5
W
Zeus
11,026
525
130
6
0
366,071
5
W
Chernobog
11,687
557
121
6
0
364,517
5
L
Ymir
9,705
462
75
4
0
316,610
11
W
Thor
11,586
552
158
8
0
410,992
5
L
King Arthur
8,805
419
97
5
0
360,012
2
L
Tsukuyomi
8,504
405
62
3
0
399,759
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role