Player Matchup

Terra
Terra
Lucanthrop
Terra
Level 29
God Stats
31W - 15L
1,471 SR
Queue Stats
201W - 144L
1,485 Elo+
Party 1
Merlin
Merlin
Marciboter
Merlin
Level 18
God Stats
30W - 20L
1,549 SR
Queue Stats
128W - 77L
1,509 Elo+
Party 1
Freya
Freya
Playboi-Shawwty
Freya
Level 21
God Stats
13W - 4L
1,485 SR
Queue Stats
162W - 99L
1,487 Elo+
Party 1
Susano
Susano
Sascha1112385
Susano
Level 18
God Stats
18W - 9L
1,489 SR
Queue Stats
121W - 79L
1,466 Elo+
Party 1
Olorun
Olorun
TheJannemann
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,499 SR
1,489 Elo+

VS

Team Averages
Level 29
1,489 SR
1,468 Elo+
Aphrodite
Aphrodite
Antoine_lekikou
Aphrodite
Level 11
God Stats
5W - 11L
1,429 SR
Queue Stats
14W - 28L
1,507 Elo+
Solo
Ra
Ra
Cr1chi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,412 Elo+
Solo
Ganesha
Ganesha
Ginger-wizzard
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 223L
1,449 Elo+
Solo
Thor
Thor
Thor777888
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
zCoLt_Primo
Loki
Level 103
God Stats
1W - 3L
1,516 SR
Queue Stats
55W - 44L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
12 / 3 / 33
13,979
1,271
28,027
17,452
8,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Marciboter
Merlin
20
8 / 6 / 27
13,348
1,213
20,482
13,292
5,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 5 / 27
13,219
1,202
23,491
19,432
7,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 0 / 26
13,692
1,245
17,486
13,774
5,768
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
19
4 / 5 / 25
11,561
1,051
9,793
11,001
4,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Antoine_lekikou
Aphrodite
17
4 / 10 / 6
11,807
1,073
14,547
21,731
10,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
18
2 / 11 / 13
11,527
1,048
20,399
19,488
6,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 11 / 11
11,427
1,039
9,863
28,100
20,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 14 / 8
10,018
911
4,716
19,585
6,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 8 / 3
13,703
1,246
19,241
20,097
7,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
60
54
Kills
19
19
Deaths
54
138
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Antoine_lekikou
Aphrodite
4
10
6
0.7
L
Ra
2
11
13
0.77
L
0
11
11
0.5
W
Terra
12
3
33
9.5
W
Merlin
Marciboter
Merlin
8
6
27
3.58
W
15
5
27
5.7
W
15
0
26
28
W
Olorun
4
5
25
3.3
L
0
14
8
0.29
L
13
8
3
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,279
Damage
68,766
74,951
Taken
109,001
32,396
Mitigated
50,232
18,850
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Antoine_lekikou
Aphrodite
14,547
2,621
2,161
4,966
21,731
10,194
0
17,549
4,182
34,505
0
L
Ra
20,399
2,236
1,081
160
19,488
6,141
0
17,417
2,071
49,829
0
L
9,863
1,358
0
1,317
28,100
20,062
0
21,521
6,579
22,696
0
W
Terra
28,027
4,057
4,825
4,975
17,452
8,467
0
9,899
7,553
46,988
0
W
Merlin
Marciboter
Merlin
20,482
3,439
0
758
13,292
5,406
0
7,842
5,450
43,252
0
W
23,491
9,386
0
4,727
19,432
7,943
0
12,394
7,038
35,022
0
W
17,486
3,941
0
512
13,774
5,768
0
7,241
6,533
0
32,505
W
Olorun
9,793
8,087
459
2,594
11,001
4,812
0
7,433
3,568
25,203
0
L
4,716
1,473
0
0
19,585
6,650
0
12,095
7,490
0
14,666
L
19,241
2,751
181
585
20,097
7,185
0
13,211
6,886
0
37,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,799
Gold Earned
58,482
197
Minions Killed
194
6
Camps Cleared
0
1,024,134
Distance Traveled
991,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,807
1,073
57
5
0
187,542
3
L
Ra
11,527
1,048
72
7
0
203,972
0
L
Ganesha
11,427
1,039
1
0
0
188,116
1
W
Terra
13,979
1,271
45
4
0
253,299
1
W
Merlin
13,348
1,213
50
5
5
201,988
0
W
Freya
13,219
1,202
33
3
0
189,228
0
W
Susano
13,692
1,245
42
4
0
247,222
0
W
Olorun
11,561
1,051
27
2
1
132,397
0
L
Thor
10,018
911
14
1
0
178,836
0
L
Loki
13,703
1,246
50
5
0
233,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role