Player Matchup

Hel
Hel
ApocaRems
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Chang'e
Chang'e
MisterPiou
Chang'e
Level 14
God Stats
12W - 14L
1,395 SR
Queue Stats
18W - 26L
1,293 Elo+
Solo
Ratatoskr
Ratatoskr
SheeshTeihk
Ratatoskr
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 90L
1,431 Elo+
Party 1
Hachiman
Hachiman
SheeshToxiczZ
Hachiman
Level 7
God Stats
3W - 1L
1,797 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 1
Ra
Ra
TFH Danny
Ra
Level 12
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 4L
1,556 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,441 Elo+

VS

Team Averages
Level 18
1,503 SR
1,564 Elo+
Discordia
Discordia
BakaOneeChan394
Discordia
Level 21
God Stats
2W - 2L
1,551 SR
Queue Stats
23W - 8L
1,625 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BigRatley
Kumbhakarna
Level 26
God Stats
31W - 28L
1,549 SR
Queue Stats
137W - 152L
1,566 Elo+
Solo
Pele
Pele
Gucci_tomr6
Pele
Level 9
God Stats
2W - 2L
1,697 SR
Queue Stats
7W - 8L
1,599 Elo+
Solo
Fenrir
Fenrir
Le Super Jedi
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,585 Elo+
Party 2
Yemoja
Yemoja
hydissa
Yemoja
Level 18
God Stats
1W - 0L
1,219 SR
Queue Stats
49W - 42L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
11,071
852
9,897
17,466
6,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
MisterPiou
Chang'e
18
2 / 4 / 3
12,391
953
13,713
19,424
7,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
SheeshTeihk
Ratatoskr
17
4 / 10 / 2
12,249
942
14,414
25,638
9,531
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
SheeshToxiczZ
Hachiman
18
4 / 10 / 3
12,576
967
17,357
17,099
6,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 16 / 4
11,176
860
11,901
24,379
9,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BakaOneeChan394
Discordia
20
4 / 0 / 27
12,716
978
24,139
11,932
5,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
BigRatley
Kumbhakarna
20
8 / 2 / 21
13,334
1,026
12,273
14,409
18,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 16
13,665
1,051
23,867
16,194
7,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 4 / 19
14,698
1,131
23,653
18,536
13,147
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
hydissa
Yemoja
20
5 / 1 / 24
14,634
1,126
11,693
13,136
17,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
152
10
Kills
45
45
Deaths
10
18
Assists
107
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Discordia
BakaOneeChan394
Discordia
4
0
27
17.5
W
Kumbhakarna
BigRatley
Kumbhakarna
8
2
21
9.25
W
13
3
16
7
W
15
4
19
6.13
L
Chang'e
MisterPiou
Chang'e
2
4
3
0.88
L
Ratatoskr
SheeshTeihk
Ratatoskr
4
10
2
0.5
L
Hachiman
SheeshToxiczZ
Hachiman
4
10
3
0.55
L
0
16
4
0.13
W
Yemoja
hydissa
Yemoja
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,282
Damage
95,625
104,006
Taken
74,207
39,097
Mitigated
61,096
23,002
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,897
649
5,966
5,127
17,466
6,989
0
8,996
8,470
16,416
0
W
Discordia
BakaOneeChan394
Discordia
24,139
2,775
282
1,067
11,932
5,040
0
4,967
6,965
38,580
0
W
Kumbhakarna
BigRatley
Kumbhakarna
12,273
470
0
0
14,409
18,213
0
7,515
6,894
25,821
0
W
23,867
6,128
0
302
16,194
7,652
0
9,588
6,606
0
55,516
W
23,653
5,680
0
649
18,536
13,147
0
6,461
12,075
0
34,365
L
Chang'e
MisterPiou
Chang'e
13,713
436
4,505
5,600
19,424
7,015
0
8,950
10,474
48,667
0
L
Ratatoskr
SheeshTeihk
Ratatoskr
14,414
1,389
0
0
25,638
9,531
0
12,257
13,381
0
30,367
L
Hachiman
SheeshToxiczZ
Hachiman
17,357
10,546
0
1,005
17,099
6,169
0
6,429
10,670
0
32,038
L
11,901
3,273
92
707
24,379
9,393
0
11,473
12,906
25,548
0
W
Yemoja
hydissa
Yemoja
11,693
4,318
8,954
1,721
13,136
17,044
0
6,980
6,156
29,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,463
Gold Earned
69,047
163
Minions Killed
187
5
Camps Cleared
4
1,133,081
Distance Traveled
1,237,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,071
852
9
1
1
195,332
1
W
Discordia
12,716
978
27
2
1
250,662
0
W
Kumbhakarna
13,334
1,026
41
3
0
276,371
0
W
Pele
13,665
1,051
67
5
2
248,326
0
W
Fenrir
14,698
1,131
19
1
0
238,967
0
L
Chang'e
12,391
953
76
6
0
254,637
0
L
Ratatoskr
12,249
942
35
3
1
277,095
1
L
Hachiman
12,576
967
16
1
3
215,415
1
L
Ra
11,176
860
27
2
0
190,602
0
W
Yemoja
14,634
1,126
33
3
1
223,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role