Player Matchup

Cerberus
Cerberus
DukeLunar
Cerberus
Level 16
God Stats
12W - 22L
1,494 SR
Queue Stats
19W - 43L
1,458 Elo+
Party 2
Chaac
Chaac
EaterOfhopes121
Chaac
Level 21
God Stats
20W - 34L
1,446 SR
Queue Stats
26W - 43L
1,349 Elo+
Party 2
The Morrigan
The Morrigan
MasqueWolf
The Morrigan
Level 83
God Stats
8W - 11L
1,447 SR
Queue Stats
75W - 89L
1,396 Elo+
Party 2
Discordia
Discordia
MsStiletto
Discordia
Level 27
God Stats
6W - 9L
1,517 SR
Queue Stats
53W - 74L
1,268 Elo+
Party 2
Da Ji
Da Ji
savinx4250
Da Ji
Level 24
God Stats
0W - 1L
1,379 SR
Queue Stats
67W - 135L
1,410 Elo+
Party 2
Team Averages
Level 34
1,457 SR
1,376 Elo+

VS

Team Averages
Level 37
1,359 SR
1,383 Elo+
Neith
Neith
HEDDEN-1
Neith
Level 17
God Stats
9W - 19L
1,353 SR
Queue Stats
12W - 22L
1,315 Elo+
Party 1
Thor
Thor
ISKYPIEA
Thor
Level 19
God Stats
1W - 1L
1,288 SR
Queue Stats
23W - 20L
1,446 Elo+
Party 1
Ra
Ra
Q8Rea
Ra
Level 82
God Stats
24W - 34L
1,395 SR
Queue Stats
184W - 212L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
d-k-m-r-d-s
Gilgamesh
Level 40
God Stats
122W - 89L
1,380 SR
Queue Stats
337W - 337L
1,333 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vvisualy
Morgan Le Fay
Level 28
God Stats
14W - 12L
1,377 SR
Queue Stats
130W - 155L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DukeLunar
Cerberus
14
0 / 9 / 4
9,209
354
5,347
21,849
16,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 0
10,215
393
9,571
24,103
22,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MasqueWolf
The Morrigan
20
7 / 11 / 2
14,325
551
25,942
17,007
7,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
MsStiletto
Discordia
15
2 / 6 / 3
9,722
374
9,062
12,471
4,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
15
4 / 10 / 1
12,507
481
7,600
21,213
8,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HEDDEN-1
Neith
20
5 / 1 / 5
13,292
511
10,708
15,714
6,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
20
16 / 3 / 8
14,337
551
15,192
21,299
10,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
20
10 / 2 / 5
14,471
557
14,828
19,727
8,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
d-k-m-r-d-s
Gilgamesh
18
7 / 6 / 8
11,496
442
13,739
20,820
13,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
vvisualy
Morgan Le Fay
19
6 / 3 / 11
12,928
497
13,883
21,663
9,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
14
Kills
44
45
Deaths
15
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DukeLunar
Cerberus
0
9
4
0.22
L
1
9
0
0.11
W
Neith
HEDDEN-1
Neith
5
1
5
7.5
W
Thor
16
3
8
6.67
L
The Morrigan
MasqueWolf
The Morrigan
7
11
2
0.73
L
Discordia
MsStiletto
Discordia
2
6
3
0.58
W
Ra
10
2
5
6.25
W
Gilgamesh
d-k-m-r-d-s
Gilgamesh
7
6
8
1.83
L
Da Ji
4
10
1
0.45
W
Morgan Le Fay
vvisualy
Morgan Le Fay
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,522
Damage
68,350
96,643
Taken
99,223
58,809
Mitigated
48,263
11,232
Healing
40,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DukeLunar
Cerberus
5,347
111
0
1,573
21,849
16,431
622
0
21,849
39,038
0
L
9,571
2,031
0
5,906
24,103
22,720
2,388
12,861
10,585
0
55,310
W
Neith
HEDDEN-1
Neith
10,708
5,716
969
8,422
15,714
6,985
3,585
6,300
9,414
0
104,000
W
Thor
15,192
4,340
0
7,887
21,299
10,476
0
5,509
15,634
0
110,419
L
The Morrigan
MasqueWolf
The Morrigan
25,942
2,619
98
1,752
17,007
7,096
0
9,092
7,606
82,494
9,831
L
Discordia
MsStiletto
Discordia
9,062
696
324
1,511
12,471
4,127
0
257
12,214
48,830
0
W
Ra
14,828
1,444
2,429
9,973
19,727
8,562
52
7,289
12,014
94,408
0
W
Gilgamesh
d-k-m-r-d-s
Gilgamesh
13,739
3,881
255
973
20,820
13,074
1,715
7,398
13,392
0
63,272
L
Da Ji
7,600
1,494
0
68
21,213
8,435
918
5,524
15,577
0
38,730
W
Morgan Le Fay
vvisualy
Morgan Le Fay
13,883
1,000
219
9,391
21,663
9,166
1,412
8,903
12,722
84,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,978
Gold Earned
66,524
424
Minions Killed
737
0
Camps Cleared
0
2,167,850
Distance Traveled
2,433,654
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,209
354
66
3
0
426,403
2
L
Chaac
10,215
393
77
3
0
434,203
0
W
Neith
13,292
511
174
7
0
452,904
0
W
Thor
14,337
551
163
6
0
505,634
4
L
The Morrigan
14,325
551
148
6
0
406,146
3
L
Discordia
9,722
374
76
3
0
440,158
0
W
Ra
14,471
557
190
7
0
500,781
2
W
Gilgamesh
11,496
442
79
3
0
473,385
0
L
Da Ji
12,507
481
57
2
0
460,940
0
W
Morgan Le Fay
12,928
497
131
5
0
500,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role