Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MankesTheKing
Izanami
Level 24
God Stats
0W - 1L
1,725 SR
Queue Stats
39W - 32L
1,424 Elo+
Solo
Chiron
Chiron
Nergalit
Chiron
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Nemesis
Nemesis
Todomori
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
cheisas
Kukulkan
Level 22
God Stats
6W - 7L
1,409 SR
Queue Stats
16W - 17L
1,272 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,473 Elo+

VS

Team Averages
Level 24
1,546 SR
1,372 Elo+
Arachne
Arachne
Nintendoce
Arachne
Level 27
God Stats
65W - 55L
1,537 SR
Queue Stats
266W - 286L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Op_ROCKET_Op
Cthulhu
Level 8
God Stats
4W - 5L
1,519 SR
Queue Stats
8W - 9L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
Ozzy1251999
Heimdallr
Level 20
God Stats
7W - 7L
1,545 SR
Queue Stats
24W - 34L
1,376 Elo+
Solo
Kukulkan
Kukulkan
chonkster
Kukulkan
Level 27
God Stats
77W - 54L
1,572 SR
Queue Stats
209W - 226L
1,388 Elo+
Solo
Tiamat
Tiamat
lI-MrCookies-lI
Tiamat
Level 38
God Stats
6W - 4L
1,556 SR
Queue Stats
9W - 7L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
6 / 9 / 10
13,337
1,026
14,416
20,952
8,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
19
5 / 6 / 10
13,324
1,025
12,961
20,463
8,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Nergalit
Chiron
19
2 / 8 / 12
12,673
975
15,398
21,542
8,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Todomori
Nemesis
19
6 / 12 / 15
13,784
1,060
14,625
27,163
12,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
cheisas
Kukulkan
20
8 / 5 / 11
15,025
1,156
25,232
19,098
8,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nintendoce
Arachne
20
9 / 4 / 15
14,279
1,098
20,495
16,353
6,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Op_ROCKET_Op
Cthulhu
19
2 / 7 / 7
12,123
933
3,391
20,489
11,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Ozzy1251999
Heimdallr
20
9 / 10 / 21
14,925
1,148
22,363
24,699
9,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
chonkster
Kukulkan
20
10 / 2 / 16
15,225
1,171
23,432
7,162
2,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 4 / 23
16,030
1,233
34,882
20,589
13,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
122
27
Kills
40
40
Deaths
27
58
Assists
82
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
9
10
1.22
L
Izanami
5
6
10
1.67
L
Chiron
Nergalit
Chiron
2
8
12
1
W
Arachne
Nintendoce
Arachne
9
4
15
4.13
W
Cthulhu
Op_ROCKET_Op
Cthulhu
2
7
7
0.79
W
Heimdallr
Ozzy1251999
Heimdallr
9
10
21
1.95
L
Nemesis
Todomori
Nemesis
6
12
15
1.13
L
Kukulkan
cheisas
Kukulkan
8
5
11
2.7
W
Kukulkan
chonkster
Kukulkan
10
2
16
9
W
10
4
23
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,632
Damage
104,563
109,218
Taken
89,292
46,056
Mitigated
43,998
7,351
Healing
22,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
14,416
3,355
0
466
20,952
8,471
0
10,431
10,299
22,944
0
L
Izanami
12,961
10,578
0
354
20,463
8,217
0
10,678
9,547
0
34,423
L
Chiron
Nergalit
Chiron
15,398
5,135
892
2,013
21,542
8,815
0
11,869
9,291
0
49,480
W
Arachne
Nintendoce
Arachne
20,495
15,900
0
4,281
16,353
6,019
0
3,790
12,563
0
28,222
W
Cthulhu
Op_ROCKET_Op
Cthulhu
3,391
0
314
1,395
20,489
11,900
0
10,294
10,195
34,573
0
W
Heimdallr
Ozzy1251999
Heimdallr
22,363
13,600
0
3,985
24,699
9,741
0
11,619
13,080
30
38,967
L
Nemesis
Todomori
Nemesis
14,625
6,684
0
2,760
27,163
12,015
0
16,832
9,961
0
24,725
L
Kukulkan
cheisas
Kukulkan
25,232
1,788
0
866
19,098
8,538
0
10,397
8,411
69,916
0
W
Kukulkan
chonkster
Kukulkan
23,432
731
108
1,429
7,162
2,921
0
4,787
2,375
78,730
0
W
34,882
1,257
2,025
8,565
20,589
13,417
0
9,158
11,431
51,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,143
Gold Earned
72,582
283
Minions Killed
262
9
Camps Cleared
9
1,249,407
Distance Traveled
1,221,210
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,337
1,026
18
1
3
233,042
0
L
Izanami
13,324
1,025
52
4
4
262,971
0
L
Chiron
12,673
975
79
6
0
286,893
2
W
Arachne
14,279
1,098
8
1
5
278,869
0
W
Cthulhu
12,123
933
61
5
0
228,962
0
W
Heimdallr
14,925
1,148
22
2
2
221,346
0
L
Nemesis
13,784
1,060
24
2
2
241,082
1
L
Kukulkan
15,025
1,156
110
8
0
225,419
0
W
Kukulkan
15,225
1,171
120
9
2
256,175
0
W
Tiamat
16,030
1,233
51
4
0
235,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role