Player Matchup

Fenrir
Fenrir
Amostein
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 6L
2,050 Elo+
Solo
Bacchus
Bacchus
Karmariss
Bacchus
Level 29
God Stats
14W - 10L
1,573 SR
Queue Stats
61W - 51L
1,665 Elo+
Solo
Kukulkan
Kukulkan
MarKoS0101
Kukulkan
Level 28
God Stats
27W - 20L
1,616 SR
Queue Stats
130W - 137L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stargazîng
Ah Muzen Cab
Level 22
God Stats
4W - 2L
1,585 SR
Queue Stats
20W - 5L
1,686 Elo+
Solo
Cupid
Cupid
VIVAESPAÑA115
Cupid
Level 17
God Stats
19W - 12L
1,781 SR
Queue Stats
46W - 45L
1,650 Elo+
Solo
Team Averages
Level 25
1,611 SR
1,719 Elo+

VS

Team Averages
Level 20
1,629 SR
1,665 Elo+
Rama
Rama
Eleamor
Rama
Level 28
God Stats
3W - 1L
1,769 SR
Queue Stats
95W - 80L
1,606 Elo+
Solo
Thoth
Thoth
MorganLeFuc
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 79L
1,697 Elo+
Solo
Yemoja
Yemoja
hanod291
Yemoja
Level 28
God Stats
2W - 2L
1,572 SR
Queue Stats
105W - 93L
1,602 Elo+
Solo
Sol
Sol
rekkekekk
Sol
Level 4
God Stats
15W - 6L
1,817 SR
Queue Stats
18W - 6L
1,805 Elo+
Solo
Kuzenbo
Kuzenbo
yuguo2003
Kuzenbo
Level 29
God Stats
0W - 4L
1,488 SR
Queue Stats
117W - 91L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amostein
Fenrir
18
6 / 5 / 9
13,967
665
8,009
18,795
9,246
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Karmariss
Bacchus
18
6 / 1 / 7
12,178
580
11,118
13,160
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
MarKoS0101
Kukulkan
20
10 / 1 / 6
14,175
675
12,357
10,091
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Stargazîng
Ah Muzen Cab
20
10 / 3 / 6
15,054
717
17,663
14,176
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 5
11,245
535
3,640
9,860
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eleamor
Rama
14
0 / 10 / 3
9,315
444
6,159
21,097
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 0
6,521
311
1,519
4,163
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
hanod291
Yemoja
11
1 / 4 / 2
8,890
423
1,994
7,473
3,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 7 / 1
13,138
626
16,353
16,897
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
yuguo2003
Kuzenbo
15
2 / 9 / 2
9,672
461
12,321
19,906
20,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
33
Kills
11
12
Deaths
33
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amostein
Fenrir
6
5
9
2.1
L
Rama
Eleamor
Rama
0
10
3
0.15
W
Bacchus
Karmariss
Bacchus
6
1
7
9.5
W
Kukulkan
MarKoS0101
Kukulkan
10
1
6
13
L
1
3
0
0.33
W
Ah Muzen Cab
Stargazîng
Ah Muzen Cab
10
3
6
4.33
W
1
2
5
1.75
L
Yemoja
hanod291
Yemoja
1
4
2
0.5
L
7
7
1
1.07
L
Kuzenbo
yuguo2003
Kuzenbo
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,787
Damage
38,346
66,082
Taken
69,536
30,158
Mitigated
36,347
24,878
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amostein
Fenrir
8,009
1,535
0
6,506
18,795
9,246
2,658
5,930
12,023
1,596
65,425
L
Rama
Eleamor
Rama
6,159
4,092
0
4,180
21,097
6,521
0
8,967
11,664
0
58,152
W
Bacchus
Karmariss
Bacchus
11,118
1,392
0
4,438
13,160
8,136
2,051
5,190
7,881
60,912
0
W
Kukulkan
MarKoS0101
Kukulkan
12,357
1,434
0
2,796
10,091
4,047
3,514
5,758
4,125
99,750
0
L
1,519
224
0
750
4,163
1,060
0
987
2,992
17,470
0
W
Ah Muzen Cab
Stargazîng
Ah Muzen Cab
17,663
7,328
0
5,997
14,176
5,234
5,325
8,293
5,574
0
134,459
W
3,640
1,795
0
5,141
9,860
3,495
2,840
6,528
3,320
0
55,427
L
Yemoja
hanod291
Yemoja
1,994
932
756
718
7,473
3,837
0
120
7,312
17,227
0
L
16,353
2,703
0
4,640
16,897
4,463
0
3,815
12,711
84,220
0
L
Kuzenbo
yuguo2003
Kuzenbo
12,321
2,501
0
2,469
19,906
20,466
72
9,048
10,463
54,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,619
Gold Earned
47,536
669
Minions Killed
439
0
Camps Cleared
0
1,852,621
Distance Traveled
1,273,501
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,967
665
86
4
0
386,187
3
L
Rama
9,315
444
126
6
0
303,447
3
W
Bacchus
12,178
580
89
4
0
378,136
4
W
Kukulkan
14,175
675
189
9
0
404,652
2
L
Thoth
6,521
311
35
2
0
120,894
1
W
Ah Muzen Cab
15,054
717
206
10
0
394,080
6
W
Cupid
11,245
535
99
5
0
289,566
0
L
Yemoja
8,890
423
38
2
0
185,331
1
L
Sol
13,138
626
159
8
0
352,992
1
L
Kuzenbo
9,672
461
81
4
0
310,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role