Player Matchup

Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Chiipo
Hercules
Level 34
God Stats
4W - 8L
1,402 SR
Queue Stats
81W - 92L
1,405 Elo+
Party 3
Ra
Ra
Hidefinitiontv
Ra
Level 36
God Stats
0W - 1L
1,186 SR
Queue Stats
79W - 88L
1,405 Elo+
Party 3
Odin
Odin
ItsDylDoe
Odin
Level 45
God Stats
19W - 12L
1,592 SR
Queue Stats
264W - 237L
1,458 Elo+
Solo
Mercury
Mercury
Metro198
Mercury
Level 55
God Stats
1W - 7L
1,475 SR
Queue Stats
280W - 293L
1,493 Elo+
Party 2
Team Averages
Level 37
1,431 SR
1,452 Elo+

VS

Team Averages
Level 88
1,499 SR
1,501 Elo+
Athena
Athena
Doker11
Athena
Level 80
God Stats
25W - 34L
1,419 SR
Queue Stats
522W - 596L
1,405 Elo+
Solo
Sol
Sol
ImOverIt
Sol
Level 86
God Stats
14W - 9L
1,713 SR
Queue Stats
259W - 259L
1,568 Elo+
Party 1
Tyr
Tyr
MTsSmoke
Tyr
Level 48
God Stats
31W - 36L
1,298 SR
Queue Stats
192W - 228L
1,448 Elo+
Party 1
Cerberus
Cerberus
NDE_xLubeUpx
Cerberus
Level 100
God Stats
14W - 10L
1,525 SR
Queue Stats
151W - 142L
1,551 Elo+
Party 1
Medusa
Medusa
toxikblaze
Medusa
Level 125
God Stats
2W - 2L
1,542 SR
Queue Stats
177W - 196L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 4 / 1
4,972
414
1,529
4,655
1,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Chiipo
Hercules
10
1 / 4 / 0
5,973
498
1,448
7,711
2,350
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 6 / 2
5,619
468
1,337
7,342
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
8
1 / 2 / 1
5,620
468
2,994
6,601
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Metro198
Mercury
10
0 / 3 / 2
5,771
481
1,237
7,028
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doker11
Athena
13
3 / 0 / 5
7,385
615
2,323
5,867
2,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 3
8,271
689
3,982
5,463
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 1
7,696
641
4,890
7,448
4,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
NDE_xLubeUpx
Cerberus
11
4 / 2 / 2
7,124
594
3,694
7,804
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
toxikblaze
Medusa
10
1 / 1 / 5
6,334
528
4,247
4,521
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
18
19
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Hercules
Chiipo
Hercules
1
4
0
0.25
W
Athena
Doker11
Athena
3
0
5
5.5
L
0
6
2
0.17
W
6
0
3
7.5
L
Odin
1
2
1
0.75
W
4
1
1
4.5
L
Mercury
Metro198
Mercury
0
3
2
0.33
W
Cerberus
NDE_xLubeUpx
Cerberus
4
2
2
2.5
W
Medusa
toxikblaze
Medusa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,545
Damage
19,136
33,337
Taken
31,103
9,995
Mitigated
13,285
5,014
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,529
545
0
595
4,655
1,227
0
1,438
3,217
0
16,304
L
Hercules
Chiipo
Hercules
1,448
449
0
1,380
7,711
2,350
0
496
7,215
0
23,642
W
Athena
Doker11
Athena
2,323
489
0
3,107
5,867
2,463
0
227
5,640
37,002
0
L
1,337
325
209
1,144
7,342
2,133
0
4,279
3,063
26,350
0
W
3,982
1,596
0
4,361
5,463
1,513
2,844
883
4,580
47,013
0
L
Odin
2,994
439
0
1,321
6,601
2,141
0
2,576
4,025
0
16,856
W
4,890
536
0
2,630
7,448
4,332
1,647
60
7,388
0
37,046
L
Mercury
Metro198
Mercury
1,237
287
0
365
7,028
2,144
0
1,210
5,818
0
29,956
W
Cerberus
NDE_xLubeUpx
Cerberus
3,694
158
0
1,997
7,804
3,564
34
167
7,637
22,760
0
W
Medusa
toxikblaze
Medusa
4,247
1,036
0
2,104
4,521
1,413
674
0
4,521
0
30,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
36,810
236
Minions Killed
393
0
Camps Cleared
0
1,060,452
Distance Traveled
1,054,486
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,972
414
29
2
0
196,887
1
L
Hercules
5,973
498
55
5
0
192,449
1
W
Athena
7,385
615
96
8
0
232,990
0
L
Ra
5,619
468
52
4
0
199,171
0
W
Sol
8,271
689
97
8
0
202,627
1
L
Odin
5,620
468
30
3
0
219,407
2
W
Tyr
7,696
641
78
7
0
216,387
0
L
Mercury
5,771
481
70
6
0
252,538
4
W
Cerberus
7,124
594
62
5
0
205,875
1
W
Medusa
6,334
528
60
5
0
196,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role