Player Matchup

Athena
Athena
CapitanHakai
Athena
Level 49
God Stats
16W - 14L
1,539 SR
Queue Stats
146W - 151L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
HATAPON90
Nu Wa
Level 47
God Stats
73W - 67L
1,529 SR
Queue Stats
162W - 170L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
I3WK
Ah Puch
Level 41
God Stats
3W - 7L
1,148 SR
Queue Stats
65W - 87L
1,326 Elo+
Party 1
Arachne
Arachne
TaCtIcAlAsS123
Arachne
Level 78
God Stats
77W - 52L
1,515 SR
Queue Stats
113W - 111L
1,440 Elo+
Party 1
Izanami
Izanami
dinswhale VIBEZ
Izanami
Level 43
God Stats
25W - 20L
1,473 SR
Queue Stats
90W - 110L
1,378 Elo+
Party 1
Team Averages
Level 52
1,441 SR
1,404 Elo+

VS

Team Averages
Level 72
1,478 SR
1,402 Elo+
Jing Wei
Jing Wei
Anniibunny
Jing Wei
Level 159
God Stats
6W - 6L
1,480 SR
Queue Stats
296W - 267L
1,464 Elo+
Party 3
Fenrir
Fenrir
Extreme Krivox
Fenrir
Level 16
God Stats
3W - 2L
1,510 SR
Queue Stats
80W - 53L
1,524 Elo+
Party 3
Merlin
Merlin
FastFingersRich
Merlin
Level 84
God Stats
3W - 4L
1,445 SR
Queue Stats
167W - 198L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
Itachiii6738
Zhong Kui
Level 52
God Stats
11W - 13L
1,457 SR
Queue Stats
412W - 385L
1,455 Elo+
Solo
Yemoja
Yemoja
RastaJebus
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 1 / 7
9,280
516
5,325
15,857
12,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
HATAPON90
Nu Wa
17
2 / 0 / 4
9,595
533
13,324
7,221
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
I3WK
Ah Puch
17
3 / 0 / 2
9,882
549
8,713
9,171
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 3 / 1
9,172
510
10,409
11,993
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 0 / 6
9,820
546
15,728
11,725
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anniibunny
Jing Wei
12
0 / 6 / 0
7,116
395
9,654
16,873
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 1
7,804
434
9,068
16,408
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 1 / 2
8,538
474
4,474
8,085
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Itachiii6738
Zhong Kui
15
2 / 3 / 0
9,409
523
10,762
18,036
12,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
RastaJebus
Yemoja
11
0 / 4 / 0
7,252
403
3,951
13,433
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
4
4
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anniibunny
Jing Wei
0
6
0
0
W
Athena
2
1
7
5.5
L
2
7
1
0.36
L
0
1
2
1
W
Nu Wa
HATAPON90
Nu Wa
2
0
4
4
W
Ah Puch
I3WK
Ah Puch
3
0
2
4
L
Zhong Kui
Itachiii6738
Zhong Kui
2
3
0
0.67
L
Yemoja
RastaJebus
Yemoja
0
4
0
0
W
7
3
1
2.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,499
Damage
37,909
55,967
Taken
72,835
29,516
Mitigated
34,776
18,760
Healing
27,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anniibunny
Jing Wei
9,654
7,474
696
5,041
16,873
5,123
0
2,962
13,911
0
57,809
W
Athena
5,325
1,310
954
2,759
15,857
12,440
58
4,473
11,384
29,637
0
L
9,068
2,602
0
4,830
16,408
5,997
0
4,845
11,563
0
52,691
L
4,474
108
0
1,016
8,085
2,913
0
5,618
2,467
63,165
0
W
Nu Wa
HATAPON90
Nu Wa
13,324
5,601
0
1,792
7,221
2,851
824
3,996
3,225
63,362
0
W
Ah Puch
I3WK
Ah Puch
8,713
394
0
5,741
9,171
3,956
347
4,313
4,858
71,498
0
L
Zhong Kui
Itachiii6738
Zhong Kui
10,762
1,002
0
11,535
18,036
12,813
304
10,833
7,203
87,930
0
L
Yemoja
RastaJebus
Yemoja
3,951
1,120
2,342
2,365
13,433
7,930
0
3,104
10,329
21,260
0
W
10,409
7,236
726
2,771
11,993
5,893
0
4,774
7,219
0
46,273
W
15,728
12,069
294
3,723
11,725
4,376
3,466
1,631
10,094
0
64,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
40,119
492
Minions Killed
546
0
Camps Cleared
0
1,634,254
Distance Traveled
1,422,091
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,116
395
97
5
0
291,723
4
W
Athena
9,280
516
47
3
0
345,563
4
L
Fenrir
7,804
434
94
5
0
289,007
5
L
Merlin
8,538
474
124
7
0
345,536
5
W
Nu Wa
9,595
533
115
6
0
307,092
3
W
Ah Puch
9,882
549
141
8
0
313,382
1
L
Zhong Kui
9,409
523
189
11
0
269,476
2
L
Yemoja
7,252
403
42
2
0
226,349
2
W
Arachne
9,172
510
71
4
0
346,046
3
W
Izanami
9,820
546
118
7
0
322,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role