Player Matchup

Cernunnos
Cernunnos
BreezzyLive
Cernunnos
Level 21
God Stats
5W - 2L
1,745 SR
Queue Stats
22W - 27L
1,387 Elo+
Party 1
Vulcan
Vulcan
Galaheadexe
Vulcan
Level 27
God Stats
6W - 6L
1,585 SR
Queue Stats
197W - 209L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Sema4turbat
Cthulhu
Level 24
God Stats
16W - 2L
1,597 SR
Queue Stats
37W - 26L
1,519 Elo+
Solo
Ymir
Ymir
Syfixx39
Ymir
Level 17
God Stats
5W - 3L
1,502 SR
Queue Stats
18W - 20L
1,395 Elo+
Party 1
Awilix
Awilix
pascalneb
Awilix
Level 28
God Stats
30W - 28L
1,483 SR
Queue Stats
198W - 195L
1,470 Elo+
Party 1
Team Averages
Level 23
1,582 SR
1,444 Elo+

VS

Team Averages
Level 16
1,558 SR
1,523 Elo+
Bakasura
Bakasura
 
Bakasura
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kyo9
Bellona
Level 8
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Salvinet805
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Supergin1
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
iDadaz
Izanami
Level 29
God Stats
1W - 1L
1,567 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BreezzyLive
Cernunnos
11
10 / 0 / 5
7,039
704
8,060
5,639
1,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
11
1 / 1 / 4
6,288
629
4,753
2,725
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Sema4turbat
Cthulhu
10
3 / 2 / 2
6,003
600
3,760
9,170
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
9
1 / 3 / 11
6,087
609
4,178
8,010
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
pascalneb
Awilix
12
10 / 0 / 1
7,143
714
5,237
5,180
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 6 / 2
5,274
527
2,923
7,744
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Kyo9
Bellona
8
1 / 3 / 1
4,849
485
3,415
6,170
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 8 / 2
4,692
469
3,271
8,903
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
2 / 6 / 0
4,807
481
5,216
6,000
1,237
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
iDadaz
Izanami
9
2 / 3 / 0
5,623
562
2,697
8,040
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
6
6
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
2
0.33
W
Cernunnos
BreezzyLive
Cernunnos
10
0
5
12.5
W
Vulcan
1
1
4
3
L
Bellona
Kyo9
Bellona
1
3
1
0.5
L
0
8
2
0.13
W
Cthulhu
Sema4turbat
Cthulhu
3
2
2
2
L
2
6
0
0.33
W
Ymir
1
3
11
2.17
L
Izanami
iDadaz
Izanami
2
3
0
0.67
W
Awilix
pascalneb
Awilix
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
17,522
30,724
Taken
36,857
14,200
Mitigated
13,085
4,794
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,923
1,845
0
1,337
7,744
2,703
0
1,317
6,337
0
22,124
W
Cernunnos
BreezzyLive
Cernunnos
8,060
3,614
0
1,222
5,639
1,938
1,081
2,808
2,784
0
33,502
W
Vulcan
4,753
400
0
653
2,725
783
0
0
2,697
38,951
0
L
Bellona
Kyo9
Bellona
3,415
1,305
0
620
6,170
2,934
0
3,110
2,616
0
13,057
L
3,271
356
0
936
8,903
3,841
0
1,478
7,425
5,734
0
W
Cthulhu
Sema4turbat
Cthulhu
3,760
815
0
2,231
9,170
5,311
384
0
9,170
17,657
0
L
5,216
3,076
0
641
6,000
1,237
0
2,014
3,986
21,379
0
W
Ymir
4,178
1,199
0
688
8,010
4,331
92
4,460
3,305
11,736
0
L
Izanami
iDadaz
Izanami
2,697
1,910
0
1,668
8,040
2,370
0
4,238
3,802
0
33,122
W
Awilix
pascalneb
Awilix
5,237
2,555
0
0
5,180
1,837
315
1,219
3,906
0
39,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
25,245
276
Minions Killed
190
0
Camps Cleared
0
1,018,164
Distance Traveled
971,555
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,274
527
51
5
0
207,869
0
W
Cernunnos
7,039
704
57
6
0
167,796
0
W
Vulcan
6,288
629
72
7
0
222,946
0
L
Bellona
4,849
485
18
2
0
200,567
1
L
Ares
4,692
469
5
1
0
205,131
0
W
Cthulhu
6,003
600
40
4
0
189,936
3
L
Sol
4,807
481
46
5
0
170,009
0
W
Ymir
6,087
609
23
2
0
195,158
0
L
Izanami
5,623
562
70
7
0
187,979
0
W
Awilix
7,143
714
84
8
0
242,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role