Player Matchup

Artio
Artio
Eleamor
Artio
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
95W - 80L
1,614 Elo+
Solo
Sol
Sol
evilnub
Sol
Level 28
God Stats
1W - 1L
1,636 SR
Queue Stats
4W - 2L
1,774 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hanod291
Morgan Le Fay
Level 28
God Stats
6W - 6L
1,722 SR
Queue Stats
105W - 93L
1,610 Elo+
Solo
Pele
Pele
legolisssotra
Pele
Level 13
God Stats
7W - 6L
1,464 SR
Queue Stats
10W - 16L
1,419 Elo+
Solo
Chiron
Chiron
yuguo2003
Chiron
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
117W - 91L
1,619 Elo+
Solo
Team Averages
Level 25
1,519 SR
1,607 Elo+

VS

Team Averages
Level 20
1,658 SR
1,740 Elo+
Vulcan
Vulcan
Albo42
Vulcan
Level 28
God Stats
4W - 1L
1,816 SR
Queue Stats
223W - 136L
1,697 Elo+
Solo
Kali
Kali
Amostein
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 6L
2,044 Elo+
Solo
Ares
Ares
Stargazîng
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,644 Elo+
Solo
Cupid
Cupid
VIVAESPAÑA115
Cupid
Level 17
God Stats
19W - 12L
1,764 SR
Queue Stats
46W - 45L
1,637 Elo+
Solo
Sol
Sol
rekkekekk
Sol
Level 4
God Stats
15W - 6L
1,712 SR
Queue Stats
18W - 6L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eleamor
Artio
7
0 / 5 / 3
5,047
505
3,130
11,597
4,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sol
9
2 / 5 / 0
5,569
557
5,184
6,482
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
hanod291
Morgan Le Fay
8
0 / 6 / 0
4,178
418
2,815
7,281
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 6 / 0
4,761
476
1,763
7,615
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
yuguo2003
Chiron
10
3 / 2 / 0
5,699
570
4,653
6,097
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Albo42
Vulcan
12
6 / 0 / 7
7,034
703
7,721
4,824
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
12
9 / 0 / 5
7,405
741
5,704
7,412
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 6
6,224
622
4,927
6,451
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 1
6,690
669
4,195
5,125
1,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,445
645
6,930
6,016
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
24
24
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Albo42
Vulcan
6
0
7
9.5
W
Kali
9
0
5
11.5
L
Artio
Eleamor
Artio
0
5
3
0.3
W
3
2
6
3
W
4
1
1
4.5
L
Sol
2
5
0
0.4
L
Morgan Le Fay
hanod291
Morgan Le Fay
0
6
0
0
L
0
6
0
0
W
2
2
1
1.25
L
Chiron
yuguo2003
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
29,477
39,072
Taken
29,828
12,108
Mitigated
9,948
9,911
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Albo42
Vulcan
7,721
1,814
0
1,590
4,824
1,749
230
2,540
2,284
51,336
0
W
Kali
5,704
2,928
0
3,729
7,412
2,373
0
1,306
6,106
0
36,199
L
Artio
Eleamor
Artio
3,130
431
290
4,263
11,597
4,775
0
6,534
4,735
12,906
0
W
4,927
119
0
1,067
6,451
2,687
0
2,215
4,236
12,364
0
W
4,195
1,762
0
2,096
5,125
1,708
1,463
4,323
802
0
30,105
L
Sol
5,184
2,047
0
1,410
6,482
1,571
134
1,164
5,318
23,355
0
L
Morgan Le Fay
hanod291
Morgan Le Fay
2,815
572
0
1,231
7,281
2,207
0
5,267
1,827
17,936
0
L
1,763
571
0
911
7,615
1,933
0
1,362
6,253
0
25,429
W
6,930
2,432
0
3,104
6,016
1,431
0
745
5,271
40,728
0
L
Chiron
yuguo2003
Chiron
4,653
2,417
175
1,631
6,097
1,622
0
4,498
1,361
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
33,798
219
Minions Killed
346
0
Camps Cleared
0
836,824
Distance Traveled
953,105
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,034
703
99
10
0
196,604
1
W
Kali
7,405
741
70
7
0
220,202
2
L
Artio
5,047
505
16
2
0
170,493
0
W
Ares
6,224
622
22
2
0
189,189
5
W
Cupid
6,690
669
74
7
0
176,787
1
L
Sol
5,569
557
44
4
0
159,724
3
L
Morgan Le Fay
4,178
418
27
3
0
148,496
2
L
Pele
4,761
476
58
6
0
198,879
0
W
Sol
6,445
645
81
8
0
170,323
0
L
Chiron
5,699
570
74
7
0
159,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role