Player Matchup

Medusa
Medusa
Flaxman Low
Medusa
Level 30
God Stats
0W - 3L
1,123 SR
Queue Stats
300W - 560L
1,251 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Veroay
Morgan Le Fay
Level 16
God Stats
5W - 13L
1,554 SR
Queue Stats
21W - 36L
1,265 Elo+
Party 2
Kuzenbo
Kuzenbo
WolfSageJiraiya
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,221 Elo+
Solo
Team Averages
Level 20
1,392 SR
1,245 Elo+

VS

Team Averages
Level 13
1,395 SR
1,200 Elo+
Fenrir
Fenrir
OtOPariah
Fenrir
Level 16
God Stats
11W - 19L
1,375 SR
Queue Stats
41W - 47L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Steviekinevil
Cthulhu
Level 5
God Stats
2W - 6L
1,348 SR
Queue Stats
2W - 8L
1,072 Elo+
Party 1
Hel
Hel
Z1thrilz
Hel
Level 17
God Stats
19W - 15L
1,461 SR
Queue Stats
23W - 26L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 4 / 2
13,008
685
18,110
14,085
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Veroay
Morgan Le Fay
15
2 / 6 / 5
11,426
601
17,066
14,071
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 6 / 7
10,627
559
8,313
21,597
26,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OtOPariah
Fenrir
18
10 / 1 / 5
13,273
699
10,197
18,846
10,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
15
0 / 3 / 9
12,371
651
8,494
15,922
16,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 8
12,890
678
19,003
18,618
8,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
7
Kills
16
16
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
4
2
1.5
W
Fenrir
OtOPariah
Fenrir
10
1
5
12.5
W
Cthulhu
0
3
9
1.5
L
Morgan Le Fay
Veroay
Morgan Le Fay
2
6
5
0.75
L
0
6
7
0.58
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,489
Damage
37,694
49,753
Taken
53,386
38,672
Mitigated
34,427
9,694
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,110
9,652
664
2,532
14,085
6,129
467
7,193
6,892
0
50,225
W
Fenrir
OtOPariah
Fenrir
10,197
4,475
1,797
4,576
18,846
10,045
1,256
8,669
10,177
0
44,645
W
Cthulhu
8,494
89
523
525
15,922
16,065
401
7,019
8,903
23,762
0
L
Morgan Le Fay
Veroay
Morgan Le Fay
17,066
2,677
1,304
3,308
14,071
5,869
1,219
10,339
3,732
57,698
0
L
8,313
2,284
792
1,094
21,597
26,674
92
9,965
11,632
23,419
0
W
19,003
2,553
7,067
8,123
18,618
8,317
1,156
9,691
8,927
73,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
38,534
171
Minions Killed
206
0
Camps Cleared
0
883,411
Distance Traveled
947,537
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,008
685
87
5
0
291,471
2
W
Fenrir
13,273
699
47
2
0
379,647
1
W
Cthulhu
12,371
651
27
1
0
251,507
0
L
Morgan Le Fay
11,426
601
67
4
0
284,955
1
L
Kuzenbo
10,627
559
17
1
0
306,985
1
W
Hel
12,890
678
132
7
0
316,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role