Player Matchup

Odin
Odin
Aessir1
Odin
Level 16
God Stats
4W - 6L
1,553 SR
Queue Stats
20W - 16L
1,611 Elo+
Solo
Janus
Janus
Altair3301
Janus
Level 28
God Stats
2W - 3L
1,607 SR
Queue Stats
124W - 108L
1,606 Elo+
Solo
Anhur
Anhur
JudgэOfThэDamnэd
Anhur
Level 10
God Stats
1W - 2L
1,778 SR
Queue Stats
52W - 37L
1,662 Elo+
Solo
Artemis
Artemis
N0Sk1llPl4y3r
Artemis
Level 21
God Stats
0W - 8L
1,130 SR
Queue Stats
44W - 43L
1,652 Elo+
Party 1
Yemoja
Yemoja
Smurfio23
Yemoja
Level 17
God Stats
0W - 2L
1,335 SR
Queue Stats
22W - 26L
1,616 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,629 Elo+

VS

Team Averages
Level 20
1,640 SR
1,622 Elo+
Athena
Athena
BahamutToGM
Athena
Level 29
God Stats
7W - 3L
1,756 SR
Queue Stats
110W - 76L
1,642 Elo+
Solo
Ymir
Ymir
LittleWeirdo
Ymir
Level 15
God Stats
15W - 13L
1,500 SR
Queue Stats
223W - 191L
1,639 Elo+
Solo
Medusa
Medusa
Papsixo
Medusa
Level 18
God Stats
9W - 6L
1,885 SR
Queue Stats
178W - 129L
1,611 Elo+
Solo
Anubis
Anubis
RadiantGlow
Anubis
Level 10
God Stats
6W - 5L
1,661 SR
Queue Stats
16W - 11L
1,610 Elo+
Solo
Mercury
Mercury
Solstafur
Mercury
Level 27
God Stats
11W - 7L
1,397 SR
Queue Stats
289W - 248L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aessir1
Odin
10
0 / 2 / 0
5,537
554
2,739
7,374
3,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
9
0 / 4 / 0
5,365
537
2,206
4,694
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
4,690
469
713
3,104
797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
8
0 / 2 / 1
4,822
482
5,243
6,635
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Yemoja
Smurfio23
Yemoja
8
1 / 1 / 0
5,373
537
2,627
5,268
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
4 / 0 / 0
6,433
643
5,265
4,466
3,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 0 / 3
5,178
518
1,122
6,272
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Papsixo
Medusa
10
3 / 1 / 1
5,667
567
4,860
6,162
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
2 / 0 / 1
6,141
614
3,080
3,250
1,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Solstafur
Mercury
10
1 / 0 / 4
5,806
581
3,227
5,463
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Aessir1
Odin
0
2
0
0
L
Janus
0
4
0
0
W
Athena
4
0
0
4
L
0
1
0
0
W
0
0
3
1.5
L
Artemis
0
2
1
0.25
W
Medusa
Papsixo
Medusa
3
1
1
3.5
W
Anubis
2
0
1
2.5
L
Yemoja
Smurfio23
Yemoja
1
1
0
1
W
Mercury
Solstafur
Mercury
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
17,554
27,075
Taken
25,613
9,626
Mitigated
11,470
7,629
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aessir1
Odin
2,739
531
0
2,100
7,374
3,718
0
4,981
2,393
0
27,988
L
Janus
2,206
185
0
832
4,694
1,167
0
2,155
2,539
28,827
0
W
Athena
5,265
2,338
0
2,172
4,466
3,477
0
111
4,325
33,713
0
L
713
249
0
0
3,104
797
0
438
2,666
0
18,444
W
1,122
189
666
2,285
6,272
3,070
0
947
5,325
15,975
0
L
Artemis
5,243
2,121
0
1,973
6,635
1,815
0
1,078
5,557
0
27,457
W
Medusa
Papsixo
Medusa
4,860
2,021
0
1,802
6,162
1,678
0
1,445
4,717
0
32,245
W
Anubis
3,080
191
0
2,173
3,250
1,514
0
1,348
1,764
33,588
0
L
Yemoja
Smurfio23
Yemoja
2,627
827
505
2,219
5,268
2,129
282
815
4,453
19,494
0
W
Mercury
Solstafur
Mercury
3,227
971
0
250
5,463
1,731
0
714
4,649
0
34,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
29,225
275
Minions Killed
336
0
Camps Cleared
0
826,140
Distance Traveled
984,040
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,537
554
69
7
0
188,608
0
L
Janus
5,365
537
63
6
0
174,398
2
W
Athena
6,433
643
77
8
0
215,153
3
L
Anhur
4,690
469
51
5
0
112,157
1
W
Ymir
5,178
518
29
3
0
168,391
2
L
Artemis
4,822
482
49
5
0
166,040
0
W
Medusa
5,667
567
69
7
0
168,965
1
W
Anubis
6,141
614
87
9
0
190,733
3
L
Yemoja
5,373
537
43
4
0
184,937
3
W
Mercury
5,806
581
74
7
0
240,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role