Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AngZuri01
Sol
Level 128
God Stats
6W - 8L
1,253 SR
Queue Stats
158W - 190L
1,494 Elo+
Party 1
Loki
Loki
ChihiroOgin
Loki
Level 108
God Stats
8W - 0L
1,879 SR
Queue Stats
73W - 51L
1,590 Elo+
Party 3
Sylvanus
Sylvanus
EJBH2001
Sylvanus
Level 125
God Stats
3W - 1L
1,328 SR
Queue Stats
284W - 304L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
XxEl_GABOxX
Sun Wukong
Level 102
God Stats
18W - 15L
1,598 SR
Queue Stats
607W - 587L
1,546 Elo+
Party 1
Team Averages
Level 123
1,512 SR
1,523 Elo+

VS

Team Averages
Level 123
1,566 SR
1,524 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ItsIsco
Chaac
Level 118
God Stats
1W - 3L
1,512 SR
Queue Stats
521W - 514L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Jwedd
Guan Yu
Level 126
God Stats
5W - 2L
1,821 SR
Queue Stats
92W - 79L
1,557 Elo+
Party 2
Scylla
Scylla
Valeterasu7
Scylla
Level 50
God Stats
11W - 7L
1,635 SR
Queue Stats
148W - 161L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
XRG Truth
Gilgamesh
Level 160
God Stats
3W - 9L
1,363 SR
Queue Stats
451W - 459L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
7 / 0 / 4
8,165
628
10,766
6,276
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
6,612
509
8,516
8,738
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 2 / 4
7,673
590
4,901
7,261
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
EJBH2001
Sylvanus
9
0 / 1 / 2
6,082
468
3,518
8,951
3,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
XxEl_GABOxX
Sun Wukong
13
0 / 0 / 2
7,194
553
6,774
10,526
5,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 3 / 1
7,292
561
6,368
9,869
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
ItsIsco
Chaac
12
0 / 1 / 0
6,819
525
9,832
9,935
7,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Jwedd
Guan Yu
9
0 / 2 / 2
6,139
472
3,360
10,124
6,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
9
0 / 4 / 0
5,507
424
899
6,575
1,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
XRG Truth
Gilgamesh
11
3 / 4 / 1
7,034
541
5,386
11,158
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
0
4
9
L
Olorun
 
Olorun
2
3
1
0.83
W
1
2
0
0.5
W
6
2
4
4
W
Sylvanus
EJBH2001
Sylvanus
0
1
2
1
L
Chaac
ItsIsco
Chaac
0
1
0
0
L
Guan Yu
Jwedd
Guan Yu
0
2
2
0.5
L
Scylla
0
4
0
0
L
Gilgamesh
XRG Truth
Gilgamesh
3
4
1
0.88
W
Sun Wukong
XxEl_GABOxX
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,475
Damage
25,845
41,752
Taken
47,661
16,505
Mitigated
23,143
18,568
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,766
515
0
2,889
6,276
2,431
136
733
5,543
51,097
0
L
Olorun
 
Olorun
6,368
3,820
592
4,000
9,869
3,165
1,080
6,695
3,174
51,921
0
W
8,516
4,586
0
4,500
8,738
2,202
895
4,157
4,581
49,337
0
W
4,901
1,031
0
3,175
7,261
2,416
0
515
6,746
0
38,520
W
Sylvanus
EJBH2001
Sylvanus
3,518
1,464
1,201
2,316
8,951
3,760
189
1,862
7,089
15,429
0
L
Chaac
ItsIsco
Chaac
9,832
1,125
0
5,816
9,935
7,373
0
1,055
8,880
0
46,501
L
Guan Yu
Jwedd
Guan Yu
3,360
714
1,142
1,896
10,124
6,210
0
6,536
3,588
0
16,908
L
Scylla
899
146
0
800
6,575
1,797
0
2,698
3,877
20,927
0
L
Gilgamesh
XRG Truth
Gilgamesh
5,386
2,118
0
2,048
11,158
4,598
0
5,816
5,342
0
42,691
W
Sun Wukong
XxEl_GABOxX
Sun Wukong
6,774
1,795
0
4,487
10,526
5,696
0
0
10,526
0
45,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
32,791
378
Minions Killed
366
0
Camps Cleared
0
1,208,693
Distance Traveled
1,235,546
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,165
628
82
6
0
262,907
0
L
Olorun
7,292
561
107
8
0
229,570
1
W
Sol
6,612
509
83
6
0
199,025
3
W
Loki
7,673
590
77
6
0
249,976
0
W
Sylvanus
6,082
468
29
2
0
228,544
3
L
Chaac
6,819
525
103
8
0
267,739
4
L
Guan Yu
6,139
472
37
3
0
251,481
0
L
Scylla
5,507
424
34
3
0
232,815
1
L
Gilgamesh
7,034
541
85
7
0
253,941
2
W
Sun Wukong
7,194
553
107
8
0
268,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role