Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DuraXus
Serqet
Level 108
God Stats
10W - 8L
1,718 SR
Queue Stats
172W - 132L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Log1cc
Morgan Le Fay
Level 66
God Stats
17W - 11L
1,685 SR
Queue Stats
74W - 65L
1,546 Elo+
Party 2
Artio
Artio
PralineALaMode
Artio
Level 67
God Stats
21W - 19L
1,546 SR
Queue Stats
520W - 678L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VelaaIdiot
Tsukuyomi
Level 17
God Stats
3W - 0L
1,813 SR
Queue Stats
16W - 10L
1,667 Elo+
Party 2
Team Averages
Level 73
1,652 SR
1,548 Elo+

VS

Team Averages
Level 82
1,456 SR
1,528 Elo+
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DemianDarko
Danzaburou
Level 156
God Stats
9W - 3L
1,500 SR
Queue Stats
97W - 108L
1,472 Elo+
Solo
Odin
Odin
NudelimRudel
Odin
Level 34
God Stats
5W - 5L
1,306 SR
Queue Stats
154W - 165L
1,577 Elo+
Solo
Serqet
Serqet
Repeatokles
Serqet
Level 99
God Stats
6W - 6L
1,263 SR
Queue Stats
253W - 241L
1,515 Elo+
Solo
Nu Wa
Nu Wa
alenPo2mocny
Nu Wa
Level 81
God Stats
6W - 3L
1,712 SR
Queue Stats
259W - 264L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 1 / 5
9,158
509
8,323
8,942
3,083
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
DuraXus
Serqet
16
8 / 2 / 9
9,829
546
11,072
11,148
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Log1cc
Morgan Le Fay
17
12 / 3 / 6
11,047
614
11,779
10,437
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 5 / 9
8,640
480
5,388
13,078
8,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
VelaaIdiot
Tsukuyomi
18
8 / 2 / 4
10,772
598
12,061
12,472
7,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 5 / 6
8,453
470
7,474
13,524
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
DemianDarko
Danzaburou
15
2 / 4 / 4
9,501
528
5,154
11,449
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 1
8,109
451
4,289
13,211
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
15
7 / 7 / 0
9,881
549
5,483
14,021
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 10 / 5
7,790
433
9,437
12,486
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
31
Kills
12
13
Deaths
32
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
5
5.5
L
Ymir
 
Ymir
2
5
6
1
L
Danzaburou
DemianDarko
Danzaburou
2
4
4
1
W
Serqet
DuraXus
Serqet
8
2
9
6.25
W
Morgan Le Fay
Log1cc
Morgan Le Fay
12
3
6
5
L
0
6
1
0.08
W
0
5
9
0.9
L
Serqet
7
7
0
1
W
Tsukuyomi
VelaaIdiot
Tsukuyomi
8
2
4
5
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,623
Damage
31,837
56,077
Taken
64,691
27,764
Mitigated
29,430
13,668
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,323
6,813
0
2,926
8,942
3,083
680
3,836
5,076
0
63,662
L
Ymir
 
Ymir
7,474
1,505
0
1,232
13,524
9,395
105
4,087
9,193
24,547
0
L
Danzaburou
DemianDarko
Danzaburou
5,154
2,706
0
4,649
11,449
3,915
491
4,060
7,149
0
61,892
W
Serqet
DuraXus
Serqet
11,072
2,867
0
406
11,148
3,988
0
2,717
7,628
0
73,711
W
Morgan Le Fay
Log1cc
Morgan Le Fay
11,779
612
0
2,945
10,437
4,167
72
4,890
5,487
69,290
0
L
4,289
427
0
955
13,211
7,218
389
594
12,145
147
46,203
W
5,388
388
248
3,057
13,078
8,933
0
4,235
8,843
24,147
0
L
Serqet
5,483
1,048
0
569
14,021
5,371
0
3,186
10,635
0
45,822
W
Tsukuyomi
VelaaIdiot
Tsukuyomi
12,061
2,584
0
4,086
12,472
7,593
707
1,380
10,546
0
73,280
L
9,437
2,302
0
745
12,486
3,531
272
5,240
6,594
45,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
43,734
533
Minions Killed
409
0
Camps Cleared
0
1,705,234
Distance Traveled
1,557,392
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,158
509
133
7
0
324,391
3
L
Ymir
8,453
470
35
2
0
313,290
7
L
Danzaburou
9,501
528
122
7
0
305,664
4
W
Serqet
9,829
546
110
6
0
366,647
0
W
Morgan Le Fay
11,047
614
121
7
0
353,615
1
L
Odin
8,109
451
98
5
0
354,234
1
W
Artio
8,640
480
31
2
0
321,481
7
L
Serqet
9,881
549
86
5
0
288,923
3
W
Tsukuyomi
10,772
598
138
8
0
339,100
3
L
Nu Wa
7,790
433
68
4
0
295,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role