Player Matchup

Thor
Thor
CleftNuts
Thor
Level 26
God Stats
5W - 10L
1,411 SR
Queue Stats
65W - 50L
1,557 Elo+
Solo
Ymir
Ymir
Got_No_Honor4U
Ymir
Level 25
God Stats
1W - 2L
1,691 SR
Queue Stats
24W - 24L
1,532 Elo+
Party 1
Bastet
Bastet
ShxneZy
Bastet
Level 18
God Stats
6W - 7L
1,623 SR
Queue Stats
30W - 41L
1,382 Elo+
Party 1
Fenrir
Fenrir
YT_HaveMercy
Fenrir
Level 25
God Stats
18W - 18L
1,571 SR
Queue Stats
56W - 56L
1,464 Elo+
Party 1
Apollo
Apollo
Ziggy_Zanex
Apollo
Level 29
God Stats
17W - 18L
1,498 SR
Queue Stats
102W - 91L
1,528 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,493 Elo+

VS

Team Averages
Level 20
1,608 SR
1,476 Elo+
Anubis
Anubis
AnimalZeus46233
Anubis
Level 29
God Stats
18W - 9L
1,689 SR
Queue Stats
166W - 179L
1,461 Elo+
Solo
Vulcan
Vulcan
B1SH1 DRD
Vulcan
Level 28
God Stats
3W - 2L
1,379 SR
Queue Stats
108W - 110L
1,440 Elo+
Solo
Medusa
Medusa
LeonardoLPC9
Medusa
Level 7
God Stats
3W - 3L
1,884 SR
Queue Stats
4W - 6L
1,450 Elo+
Solo
Ullr
Ullr
Ullrthepro
Ullr
Level 8
God Stats
46W - 43L
1,591 SR
Queue Stats
113W - 120L
1,673 Elo+
Solo
Amaterasu
Amaterasu
cheery-dribbleUW
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
6 / 5 / 10
13,453
498
17,531
24,882
8,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 9 / 3
10,593
392
7,976
27,418
27,050
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
ShxneZy
Bastet
16
1 / 10 / 3
10,725
397
3,994
19,821
4,949
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
20
10 / 8 / 6
13,847
513
23,047
28,156
24,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
20
11 / 6 / 3
14,700
544
19,319
23,894
8,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 4
13,890
514
18,529
18,267
8,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
B1SH1 DRD
Vulcan
20
9 / 6 / 4
13,927
516
22,305
14,755
6,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
3 / 9 / 5
12,708
471
11,809
22,712
10,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 2
16,626
616
23,243
19,425
10,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
20
10 / 4 / 7
15,717
582
18,443
28,526
20,615
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
60
29
Kills
38
38
Deaths
29
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
8
4
1
W
Vulcan
B1SH1 DRD
Vulcan
9
6
4
1.83
L
Thor
6
5
10
2.2
L
1
9
3
0.28
W
Medusa
3
9
5
0.61
L
Bastet
ShxneZy
Bastet
1
10
3
0.25
W
10
2
2
5.5
L
Fenrir
10
8
6
1.63
L
Apollo
11
6
3
2.08
W
Amaterasu
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,867
Damage
94,329
124,171
Taken
103,685
74,390
Mitigated
56,712
21,518
Healing
36,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,529
1,532
0
7,731
18,267
8,830
1,857
1,875
16,392
100,671
0
W
Vulcan
B1SH1 DRD
Vulcan
22,305
6,155
0
3,268
14,755
6,461
527
603
14,152
67,179
0
L
Thor
17,531
4,948
0
1,845
24,882
8,957
0
8,823
16,059
0
101,528
L
7,976
1,715
487
1,822
27,418
27,050
949
10,486
16,932
49,685
0
W
Medusa
11,809
5,750
0
3,494
22,712
10,586
4,898
463
22,249
0
60,032
L
Bastet
ShxneZy
Bastet
3,994
1,727
0
290
19,821
4,949
1,647
5,769
14,052
0
34,341
W
23,243
16,311
0
6,542
19,425
10,220
9,277
3,030
16,395
0
147,092
L
Fenrir
23,047
8,093
0
8,384
28,156
24,611
0
5,486
22,670
0
88,031
L
Apollo
19,319
11,934
334
8,356
23,894
8,823
458
10,270
13,624
0
86,882
W
Amaterasu
18,443
10,102
0
15,393
28,526
20,615
811
2,005
26,521
0
114,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
72,868
583
Minions Killed
763
0
Camps Cleared
0
2,374,821
Distance Traveled
2,269,292
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,890
514
170
6
0
405,119
0
W
Vulcan
13,927
516
106
4
0
484,334
1
L
Thor
13,453
498
148
5
0
492,319
3
L
Ymir
10,593
392
86
3
0
398,123
0
W
Medusa
12,708
471
94
3
0
433,200
4
L
Bastet
10,725
397
80
3
0
537,188
1
W
Ullr
16,626
616
248
9
0
437,112
3
L
Fenrir
13,847
513
117
4
0
472,013
1
L
Apollo
14,700
544
152
6
0
475,178
3
W
Amaterasu
15,717
582
145
5
0
509,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role