Player Matchup

Rama
Rama
DampGranny69
Rama
Level 27
God Stats
2W - 1L
1,843 SR
Queue Stats
35W - 27L
1,661 Elo+
Solo
Fenrir
Fenrir
UWillCry5416
Fenrir
Level 27
God Stats
4W - 1L
1,950 SR
Queue Stats
174W - 183L
1,628 Elo+
Solo
Bellona
Bellona
geherbo000
Bellona
Level 18
God Stats
35W - 23L
1,541 SR
Queue Stats
328W - 322L
1,517 Elo+
Solo
Hera
Hera
gerson_ramms199
Hera
Level 25
God Stats
14W - 8L
1,570 SR
Queue Stats
191W - 195L
1,579 Elo+
Solo
Nox
Nox
iHoHoHoezie-Love
Nox
Level 15
God Stats
9W - 3L
1,576 SR
Queue Stats
34W - 19L
1,603 Elo+
Solo
Team Averages
Level 22
1,696 SR
1,597 Elo+

VS

Team Averages
Level 32
1,531 SR
1,606 Elo+
Ymir
Ymir
Beta Harpy
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 21L
1,728 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jebaited Zay
Cu Chulainn
Level 6
God Stats
1W - 2L
1,280 SR
Queue Stats
33W - 24L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MattersKnot
Morgan Le Fay
Level 16
God Stats
8W - 7L
1,646 SR
Queue Stats
71W - 84L
1,530 Elo+
Solo
Thanatos
Thanatos
Xeyze
Thanatos
Level 94
God Stats
106W - 84L
1,576 SR
Queue Stats
418W - 348L
1,591 Elo+
Party 1
Cupid
Cupid
gfc_araiyb
Cupid
Level 29
God Stats
1W - 1L
1,653 SR
Queue Stats
67W - 73L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,046
605
5,219
6,278
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
3 / 2 / 3
6,274
627
3,631
5,809
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
geherbo000
Bellona
13
7 / 0 / 0
7,549
755
4,800
5,329
3,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 3
5,840
584
2,590
5,459
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 4
5,659
566
1,426
3,477
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,970
497
1,475
7,007
2,455
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
Jebaited Zay
Cu Chulainn
1
0 / 1 / 0
3,488
349
0
588
250
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MattersKnot
Morgan Le Fay
10
6 / 2 / 1
6,476
648
3,457
4,476
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Xeyze
Thanatos
9
2 / 5 / 0
5,478
548
3,335
6,996
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
7
3 / 2 / 1
5,252
525
3,044
7,091
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
11
11
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
2
3
2.25
L
Cu Chulainn
Jebaited Zay
Cu Chulainn
0
1
0
0
L
Morgan Le Fay
MattersKnot
Morgan Le Fay
6
2
1
3.25
W
Fenrir
3
2
3
2.25
L
Thanatos
Xeyze
Thanatos
2
5
0
0.4
W
Bellona
geherbo000
Bellona
7
0
0
7
W
0
4
3
0.38
L
Cupid
3
2
1
1.75
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
11,311
26,352
Taken
26,158
9,884
Mitigated
7,843
10,078
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,475
341
0
500
7,007
2,455
0
1,230
5,697
11,690
0
W
5,219
4,512
0
2,142
6,278
1,654
0
849
5,389
0
30,706
L
Cu Chulainn
Jebaited Zay
Cu Chulainn
0
0
0
0
588
250
0
0
588
0
0
L
Morgan Le Fay
MattersKnot
Morgan Le Fay
3,457
440
0
1,437
4,476
1,552
0
1,601
2,797
27,120
0
W
Fenrir
3,631
888
0
2,830
5,809
1,994
386
837
4,916
0
19,539
L
Thanatos
Xeyze
Thanatos
3,335
1,220
0
4,687
6,996
2,183
0
0
6,996
0
25,121
W
Bellona
geherbo000
Bellona
4,800
1,769
0
3,283
5,329
3,194
406
298
5,031
45
45,098
W
2,590
945
0
1,433
5,459
1,627
0
1,622
3,658
29,240
0
L
Cupid
3,044
1,489
324
3,371
7,091
1,403
114
1,021
6,064
0
18,364
W
1,426
170
0
390
3,477
1,415
428
989
2,426
18,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
25,664
321
Minions Killed
177
0
Camps Cleared
0
993,652
Distance Traveled
730,617
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,970
497
21
2
0
179,635
2
W
Rama
6,046
605
49
5
0
184,289
2
L
Cu Chulainn
3,488
349
0
0
0
32,105
0
L
Morgan Le Fay
6,476
648
63
6
0
174,252
0
W
Fenrir
6,274
627
47
5
0
212,972
0
L
Thanatos
5,478
548
59
6
0
182,750
3
W
Bellona
7,549
755
117
12
0
197,707
2
W
Hera
5,840
584
65
7
0
189,740
7
L
Cupid
5,252
525
34
3
0
161,875
2
W
Nox
5,659
566
43
4
0
208,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role