Player Matchup

Ymir
Ymir
BalthazarFire
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Skadi
Skadi
Bobthebom38
Skadi
Level 23
God Stats
2W - 7L
1,244 SR
Queue Stats
38W - 63L
1,239 Elo+
Solo
Horus
Horus
Pulaster99
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
TeteDeTurc
Baron Samedi
Level 25
God Stats
11W - 7L
1,501 SR
Queue Stats
21W - 23L
1,312 Elo+
Solo
Ne Zha
Ne Zha
zjungle
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,340 Elo+

VS

Team Averages
Level 16
1,401 SR
1,321 Elo+
Neith
Neith
Braveton
Neith
Level 11
God Stats
1W - 5L
1,022 SR
Queue Stats
3W - 10L
1,072 Elo+
Party 2
Freya
Freya
Girafe123
Freya
Level 18
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 1L
1,416 Elo+
Solo
Kali
Kali
Jethan JT
Kali
Level 21
God Stats
6W - 10L
1,268 SR
Queue Stats
170W - 224L
1,276 Elo+
Party 1
Osiris
Osiris
Socramhc
Osiris
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,303 Elo+
Party 1
Xing Tian
Xing Tian
tonirnb
Xing Tian
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
6,554
273
171
1,837
478
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
4 / 12 / 5
10,264
428
9,982
15,016
5,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
18
7 / 11 / 11
11,686
487
9,876
23,339
19,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baron Samedi
TeteDeTurc
Baron Samedi
11
5 / 7 / 3
9,209
384
10,696
11,332
5,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
zjungle
Ne Zha
18
8 / 8 / 8
11,990
500
16,310
19,491
12,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Braveton
Neith
18
15 / 2 / 6
13,041
543
18,171
15,676
6,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Freya
Girafe123
Freya
19
10 / 5 / 8
13,494
562
13,445
20,369
11,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
16
2 / 9 / 13
11,315
471
8,687
19,515
7,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Socramhc
Osiris
17
10 / 8 / 2
12,228
510
10,482
22,498
17,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
tonirnb
Xing Tian
17
2 / 3 / 15
12,337
514
6,278
15,785
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
25
Kills
39
39
Deaths
27
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
4
12
5
0.54
W
Neith
Braveton
Neith
15
2
6
9
W
Freya
Girafe123
Freya
10
5
8
2.8
W
Kali
2
9
13
0.94
L
Horus
7
11
11
1.14
W
Osiris
Socramhc
Osiris
10
8
2
1.38
L
Baron Samedi
TeteDeTurc
Baron Samedi
5
7
3
0.93
W
Xing Tian
tonirnb
Xing Tian
2
3
15
3.17
L
Ne Zha
zjungle
Ne Zha
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
57,063
71,015
Taken
93,843
43,499
Mitigated
60,811
13,955
Healing
35,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
171
129
0
750
1,837
478
0
0
1,837
4,046
0
L
9,982
6,775
0
272
15,016
5,090
496
4,519
10,497
0
44,735
W
Neith
Braveton
Neith
18,171
9,817
0
10,121
15,676
6,487
4,326
3,034
12,642
0
79,407
W
Freya
Girafe123
Freya
13,445
5,193
0
10,250
20,369
11,859
5,251
3,338
17,031
81,858
6,281
W
Kali
8,687
3,679
839
7,114
19,515
7,231
306
2,025
17,490
0
42,131
L
Horus
9,876
5,130
1,729
3,701
23,339
19,514
0
7,485
15,854
0
27,117
W
Osiris
Socramhc
Osiris
10,482
5,978
0
5,757
22,498
17,540
2,858
171
22,327
0
61,726
L
Baron Samedi
TeteDeTurc
Baron Samedi
10,696
2,405
784
3,465
11,332
5,566
0
4,106
7,226
31,184
0
W
Xing Tian
tonirnb
Xing Tian
6,278
410
0
1,299
15,785
17,694
449
2,299
13,486
37,098
0
L
Ne Zha
zjungle
Ne Zha
16,310
5,848
0
3,254
19,491
12,851
0
2,991
16,500
0
58,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
62,415
235
Minions Killed
446
0
Camps Cleared
0
1,214,938
Distance Traveled
1,904,628
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,554
273
6
0
0
43,000
1
L
Skadi
10,264
428
57
2
0
230,645
0
W
Neith
13,041
543
104
4
0
357,347
0
W
Freya
13,494
562
140
6
0
355,887
3
W
Kali
11,315
471
63
3
0
391,124
4
L
Horus
11,686
487
29
1
0
369,413
0
W
Osiris
12,228
510
90
4
0
365,119
4
L
Baron Samedi
9,209
384
45
2
0
235,873
1
W
Xing Tian
12,337
514
49
2
0
435,151
0
L
Ne Zha
11,990
500
98
4
0
336,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role