Player Matchup

Thanatos
Thanatos
MangoFapper666
Thanatos
Level 26
God Stats
31W - 19L
1,562 SR
Queue Stats
165W - 147L
1,533 Elo+
Party 2
Horus
Horus
MesniBurek420
Horus
Level 16
God Stats
5W - 3L
1,838 SR
Queue Stats
24W - 23L
1,461 Elo+
Solo
Ymir
Ymir
larainkrisa
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 109L
1,442 Elo+
Solo
Kukulkan
Kukulkan
sensey111
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,240 Elo+
Solo
Artemis
Artemis
trensonguy
Artemis
Level 16
God Stats
21W - 17L
1,428 SR
Queue Stats
41W - 41L
1,359 Elo+
Party 2
Team Averages
Level 13
1,566 SR
1,407 Elo+

VS

Team Averages
Level 31
1,347 SR
1,440 Elo+
Zhong Kui
Zhong Kui
CriSe993
Zhong Kui
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 20L
1,603 Elo+
Solo
Thor
Thor
LEI720
Thor
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 3L
1,140 Elo+
Solo
Cernunnos
Cernunnos
LeYeNG
Cernunnos
Level 101
God Stats
3W - 5L
1,321 SR
Queue Stats
185W - 185L
1,549 Elo+
Party 1
Yemoja
Yemoja
Mollerguillermo
Yemoja
Level 6
God Stats
1W - 0L
1,400 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Susano
Susano
gumofilc
Susano
Level 15
God Stats
2W - 3L
1,230 SR
Queue Stats
23W - 20L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
18 / 6 / 2
17,157
635
32,803
29,645
15,892
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 6 / 12
13,662
506
14,399
29,084
35,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 7 / 10
11,142
413
9,266
33,339
30,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sensey111
Kukulkan
16
0 / 13 / 7
10,856
402
13,839
17,606
11,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
trensonguy
Artemis
18
1 / 4 / 10
12,012
445
12,408
16,906
7,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CriSe993
Zhong Kui
20
9 / 6 / 12
16,893
626
32,676
34,334
20,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
LEI720
Thor
19
3 / 6 / 14
13,507
500
11,229
21,708
12,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
LeYeNG
Cernunnos
20
16 / 2 / 2
18,143
672
29,920
29,746
12,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 16
12,783
473
9,515
15,605
8,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
gumofilc
Susano
20
3 / 6 / 7
14,377
532
13,078
19,807
11,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
23
Kills
36
36
Deaths
23
41
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CriSe993
Zhong Kui
9
6
12
2.5
W
Thor
LEI720
Thor
3
6
14
1.67
W
Cernunnos
LeYeNG
Cernunnos
16
2
2
8.5
L
Thanatos
18
6
2
3.17
L
3
6
12
1.5
W
5
3
16
4.33
W
Susano
gumofilc
Susano
3
6
7
1.08
L
1
7
10
0.86
L
Kukulkan
sensey111
Kukulkan
0
13
7
0.27
L
Artemis
trensonguy
Artemis
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,715
Damage
96,418
126,580
Taken
121,200
100,707
Mitigated
65,037
45,743
Healing
51,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CriSe993
Zhong Kui
32,676
6,603
0
10,186
34,334
20,125
5,847
8,556
25,508
122,350
0
W
Thor
LEI720
Thor
11,229
2,752
0
5,682
21,708
12,512
0
3,606
17,952
0
83,381
W
Cernunnos
LeYeNG
Cernunnos
29,920
19,856
0
20,706
29,746
12,936
7,304
4,534
25,137
0
176,523
L
Thanatos
32,803
11,416
0
23,331
29,645
15,892
766
5,461
24,184
0
125,077
L
14,399
4,380
1,740
8,027
29,084
35,788
336
12,262
16,668
11,375
49,778
W
9,515
1,776
8,367
2,979
15,605
8,307
999
6,104
9,381
30,265
0
W
Susano
gumofilc
Susano
13,078
1,849
0
3,413
19,807
11,157
782
2,737
16,620
0
81,068
L
9,266
265
534
7,828
33,339
30,454
1,031
11,932
21,407
47,680
0
L
Kukulkan
sensey111
Kukulkan
13,839
1,524
0
580
17,606
11,524
2,008
7,694
9,859
62,365
0
L
Artemis
trensonguy
Artemis
12,408
6,489
0
3,703
16,906
7,049
5,759
4,842
12,064
0
60,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,829
Gold Earned
75,703
560
Minions Killed
689
0
Camps Cleared
0
2,242,540
Distance Traveled
2,399,047
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,893
626
167
6
0
448,986
2
W
Thor
13,507
500
116
4
0
486,463
2
W
Cernunnos
18,143
672
223
8
0
479,763
4
L
Thanatos
17,157
635
188
7
0
504,738
4
L
Horus
13,662
506
119
4
0
460,466
4
W
Yemoja
12,783
473
35
1
0
483,627
5
W
Susano
14,377
532
148
5
0
500,208
4
L
Ymir
11,142
413
53
2
0
442,815
3
L
Kukulkan
10,856
402
101
4
0
415,235
0
L
Artemis
12,012
445
99
4
0
419,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role