Player Matchup

Ganesha
Ganesha
Akalmehc
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Ashukyo
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Neith
Neith
HankMood
Neith
Level 11
God Stats
2W - 3L
1,278 SR
Queue Stats
12W - 25L
1,263 Elo+
Party 2
Fenrir
Fenrir
Qsuart
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,271 Elo+
Party 2
King Arthur
King Arthur
TristanOnTop
King Arthur
Level 15
God Stats
1W - 3L
1,268 SR
Queue Stats
29W - 15L
1,697 Elo+
Party 3
Team Averages
Level 29
1,409 SR
1,446 Elo+

VS

Team Averages
Level 40
1,561 SR
1,579 Elo+
Cthulhu
Cthulhu
ConmanTheGreedy
Cthulhu
Level 9
God Stats
5W - 5L
1,568 SR
Queue Stats
6W - 5L
1,594 Elo+
Party 1
Artemis
Artemis
Happy42069
Artemis
Level 119
God Stats
20W - 19L
1,638 SR
Queue Stats
607W - 579L
1,585 Elo+
Party 1
Ra
Ra
JuanLSK
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,627 Elo+
Solo
Athena
Athena
Rush_Sonaltes_Qc
Athena
Level 26
God Stats
2W - 2L
1,603 SR
Queue Stats
95W - 84L
1,575 Elo+
Solo
Cerberus
Cerberus
Taco1ord
Cerberus
Level 27
God Stats
13W - 15L
1,495 SR
Queue Stats
380W - 367L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akalmehc
Ganesha
14
2 / 2 / 2
9,261
515
6,606
14,263
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Ashukyo
Kukulkan
11
0 / 10 / 0
6,897
383
4,830
10,355
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
HankMood
Neith
9
0 / 6 / 1
6,823
379
3,372
7,870
1,974
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Qsuart
Fenrir
11
3 / 9 / 1
7,765
431
6,956
16,188
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
TristanOnTop
King Arthur
15
2 / 4 / 0
9,018
501
10,354
17,056
12,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,523
418
4,475
10,227
8,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
Happy42069
Artemis
18
3 / 0 / 1
9,989
555
2,601
8,329
3,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 3 / 15
11,277
627
19,926
12,338
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 1 / 8
11,034
613
11,950
13,547
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Taco1ord
Cerberus
14
6 / 2 / 10
8,700
483
6,348
11,849
13,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
7
Kills
30
31
Deaths
7
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Akalmehc
Ganesha
2
2
2
1.5
L
Kukulkan
Ashukyo
Kukulkan
0
10
0
0
W
0
1
6
3
L
Neith
HankMood
Neith
0
6
1
0.08
W
Artemis
Happy42069
Artemis
3
0
1
3.5
W
10
3
15
5.83
L
Fenrir
Qsuart
Fenrir
3
9
1
0.39
W
11
1
8
15
W
Cerberus
Taco1ord
Cerberus
6
2
10
5.5
L
King Arthur
TristanOnTop
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
45,300
65,732
Taken
56,290
38,510
Mitigated
37,747
11,120
Healing
28,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Akalmehc
Ganesha
6,606
225
0
3,334
14,263
15,032
0
9,130
4,891
37,716
0
L
Kukulkan
Ashukyo
Kukulkan
4,830
1,514
0
344
10,355
3,375
156
8,072
2,135
30,320
0
W
4,475
290
0
1,767
10,227
8,508
179
2,124
8,103
28,926
0
L
Neith
HankMood
Neith
3,372
1,792
0
548
7,870
1,974
0
4,856
2,914
0
22,088
W
Artemis
Happy42069
Artemis
2,601
1,141
0
7,089
8,329
3,520
288
862
7,467
0
86,548
W
19,926
2,834
5,082
6,013
12,338
5,323
1,446
3,386
8,952
90,887
0
L
Fenrir
Qsuart
Fenrir
6,956
1,715
0
3,572
16,188
5,641
0
10,086
5,822
0
36,229
W
11,950
4,545
0
4,199
13,547
6,579
0
2,562
10,985
73,058
0
W
Cerberus
Taco1ord
Cerberus
6,348
1,052
274
3,627
11,849
13,817
0
2,502
9,347
25,769
0
L
King Arthur
TristanOnTop
King Arthur
10,354
1,811
0
3,322
17,056
12,488
145
9,678
7,271
0
57,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
48,523
343
Minions Killed
526
0
Camps Cleared
0
1,445,359
Distance Traveled
1,615,609
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,261
515
39
2
0
356,606
1
L
Kukulkan
6,897
383
59
3
0
233,753
0
W
Cthulhu
7,523
418
41
2
0
278,677
0
L
Neith
6,823
379
60
3
0
202,741
0
W
Artemis
9,989
555
158
9
0
277,448
1
W
Ra
11,277
627
174
10
0
356,883
5
L
Fenrir
7,765
431
69
4
0
312,732
3
W
Athena
11,034
613
121
7
0
381,456
0
W
Cerberus
8,700
483
32
2
0
321,145
7
L
King Arthur
9,018
501
116
6
0
339,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role