Player Matchup

Discordia
Discordia
 
Discordia
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hugleikr
Anubis
Level 20
God Stats
42W - 54L
1,379 SR
Queue Stats
114W - 172L
1,270 Elo+
Party 1
Horus
Horus
Shahin245
Horus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
254W - 294L
1,426 Elo+
Solo
Fenrir
Fenrir
terror7gr
Fenrir
Level 24
God Stats
8W - 10L
1,498 SR
Queue Stats
217W - 298L
1,302 Elo+
Party 1
Odin
Odin
风月雪猫
Odin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,400 Elo+

VS

Team Averages
Level 15
1,604 SR
1,471 Elo+
Pele
Pele
Para5aur
Pele
Level 28
God Stats
32W - 18L
1,804 SR
Queue Stats
170W - 180L
1,475 Elo+
Solo
Kukulkan
Kukulkan
ShelovesAdri420
Kukulkan
Level 28
God Stats
12W - 12L
1,418 SR
Queue Stats
55W - 57L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Temeriel
Guan Yu
Level 14
God Stats
2W - 2L
1,799 SR
Queue Stats
10W - 12L
1,440 Elo+
Party 2
Neith
Neith
kapitannik
Neith
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Sol
Sol
rekkekekk
Sol
Level 3
God Stats
15W - 6L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 5 / 1
7,413
390
6,231
9,133
2,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Hugleikr
Anubis
15
8 / 6 / 1
9,513
501
13,341
14,789
6,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Shahin245
Horus
12
0 / 5 / 1
6,704
353
2,320
14,689
13,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
terror7gr
Fenrir
12
1 / 6 / 4
7,653
403
4,424
14,292
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 4 / 3
7,304
384
4,882
8,222
3,638
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 4 / 5
10,726
565
10,555
14,044
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
1 / 5 / 3
10,554
555
7,399
9,175
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Temeriel
Guan Yu
14
5 / 1 / 3
8,983
473
5,980
10,895
8,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
14
1 / 5 / 3
8,575
451
2,829
7,465
2,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
14 / 0 / 2
14,052
740
20,982
12,654
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
15
Kills
26
26
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
1
0.5
L
Anubis
Hugleikr
Anubis
8
6
1
1.42
W
Pele
5
4
5
1.88
L
Horus
Shahin245
Horus
0
5
1
0.1
W
Kukulkan
1
5
3
0.5
W
Guan Yu
Temeriel
Guan Yu
5
1
3
6.5
W
Neith
1
5
3
0.5
W
14
0
2
15
L
Fenrir
terror7gr
Fenrir
1
6
4
0.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
47,745
61,125
Taken
54,233
31,517
Mitigated
22,882
12,359
Healing
23,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,231
1,027
0
1,927
9,133
2,910
0
2,884
6,241
35,582
0
L
Anubis
Hugleikr
Anubis
13,341
1,189
0
3,925
14,789
6,471
732
8,663
5,987
47,737
0
W
Pele
10,555
2,736
0
4,908
14,044
3,873
2,194
5,563
8,481
0
66,727
L
Horus
Shahin245
Horus
2,320
1,261
263
3,058
14,689
13,708
0
10,057
4,227
0
18,118
W
Kukulkan
7,399
746
0
625
9,175
3,941
1,421
5,172
4,003
68,066
0
W
Guan Yu
Temeriel
Guan Yu
5,980
892
1,709
5,128
10,895
8,528
274
3,613
7,282
0
22,078
W
Neith
2,829
959
0
847
7,465
2,237
412
2,762
4,703
0
30,124
W
20,982
7,479
0
9,965
12,654
4,303
5,510
2,462
10,192
126,881
0
L
Fenrir
terror7gr
Fenrir
4,424
957
0
1,605
14,292
4,790
0
4,836
9,326
0
37,752
L
4,882
1,307
123
1,458
8,222
3,638
0
1,249
6,963
0
20,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
52,890
259
Minions Killed
544
0
Camps Cleared
0
1,469,803
Distance Traveled
1,662,867
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,413
390
49
3
0
275,140
0
L
Anubis
9,513
501
79
4
0
281,260
1
W
Pele
10,726
565
108
6
0
390,276
0
L
Horus
6,704
353
35
2
0
295,681
0
W
Kukulkan
10,554
555
130
7
0
324,653
2
W
Guan Yu
8,983
473
25
1
0
344,893
0
W
Neith
8,575
451
76
4
0
272,359
2
W
Sol
14,052
740
205
11
0
330,686
3
L
Fenrir
7,653
403
58
3
0
338,261
0
L
Odin
7,304
384
38
2
0
279,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role