Player Matchup

Morgan Le Fay
Morgan Le Fay
Em3rgeIII
Morgan Le Fay
Level 87
God Stats
19W - 11L
1,534 SR
Queue Stats
113W - 120L
1,434 Elo+
Solo
Pele
Pele
ThatWolfLady
Pele
Level 86
God Stats
57W - 60L
1,492 SR
Queue Stats
234W - 240L
1,404 Elo+
Solo
Chiron
Chiron
avebc
Chiron
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 60L
1,430 Elo+
Solo
Cthulhu
Cthulhu
chidibere
Cthulhu
Level 69
God Stats
2W - 1L
1,569 SR
Queue Stats
664W - 648L
1,455 Elo+
Solo
Odin
Odin
peanut_691
Odin
Level 108
God Stats
6W - 2L
1,544 SR
Queue Stats
568W - 590L
1,448 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,434 Elo+

VS

Team Averages
Level 104
1,539 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Caphound
Loki
Level 95
God Stats
34W - 33L
1,444 SR
Queue Stats
148W - 135L
1,473 Elo+
Solo
Bakasura
Bakasura
Haux_023
Bakasura
Level 106
God Stats
16W - 11L
1,556 SR
Queue Stats
658W - 649L
1,389 Elo+
Solo
Ymir
Ymir
Spindil
Ymir
Level 107
God Stats
1W - 1L
1,716 SR
Queue Stats
16W - 9L
1,557 Elo+
Solo
Discordia
Discordia
WagnerJacobSWOL
Discordia
Level 53
God Stats
0W - 2L
1,476 SR
Queue Stats
96W - 119L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Em3rgeIII
Morgan Le Fay
12
5 / 0 / 3
6,909
576
6,267
5,765
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 2
6,930
578
3,503
7,795
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
avebc
Chiron
10
2 / 0 / 2
6,191
516
4,430
4,878
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
chidibere
Cthulhu
10
2 / 2 / 2
5,705
475
3,366
7,750
3,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 3
7,619
635
4,338
4,480
2,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 0
5,887
491
4,756
5,316
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
1 / 4 / 0
6,132
511
1,415
6,748
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Haux_023
Bakasura
10
1 / 3 / 0
6,022
502
2,676
8,880
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Spindil
Ymir
8
1 / 2 / 1
5,871
489
3,025
7,030
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
WagnerJacobSWOL
Discordia
10
0 / 5 / 1
5,691
474
3,298
6,686
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
L
Loki
1
4
0
0.25
W
Morgan Le Fay
Em3rgeIII
Morgan Le Fay
5
0
3
6.5
L
Bakasura
Haux_023
Bakasura
1
3
0
0.33
L
Ymir
Spindil
Ymir
1
2
1
0.75
W
4
1
2
5
L
Discordia
WagnerJacobSWOL
Discordia
0
5
1
0.1
W
Chiron
avebc
Chiron
2
0
2
3
W
Cthulhu
chidibere
Cthulhu
2
2
2
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
15,170
30,668
Taken
34,660
11,743
Mitigated
13,723
8,532
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,756
865
0
750
5,316
1,490
0
1,230
4,086
0
37,923
L
Loki
1,415
169
0
545
6,748
2,851
0
1,131
5,617
0
28,759
W
Morgan Le Fay
Em3rgeIII
Morgan Le Fay
6,267
510
0
1,755
5,765
1,940
88
1,451
4,160
33,670
0
L
Bakasura
Haux_023
Bakasura
2,676
1,796
0
2,930
8,880
3,878
0
2,391
6,489
0
29,012
L
Ymir
Spindil
Ymir
3,025
970
441
1,160
7,030
3,335
0
1,922
5,108
12,177
0
W
3,503
752
342
1,409
7,795
2,528
405
1,822
5,741
0
38,211
L
Discordia
WagnerJacobSWOL
Discordia
3,298
225
0
0
6,686
2,169
0
2,959
3,727
29,620
0
W
Chiron
avebc
Chiron
4,430
1,710
914
2,914
4,878
1,475
715
818
4,026
0
32,574
W
Cthulhu
chidibere
Cthulhu
3,366
204
88
659
7,750
3,185
0
1,960
5,700
24,465
0
W
4,338
749
0
451
4,480
2,615
325
0
4,400
0
43,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
29,603
331
Minions Killed
307
0
Camps Cleared
0
1,118,609
Distance Traveled
1,100,392
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,887
491
80
7
0
193,167
1
L
Loki
6,132
511
68
6
0
232,507
2
W
Morgan Le Fay
6,909
576
56
5
0
205,776
1
L
Bakasura
6,022
502
80
7
0
247,606
2
L
Ymir
5,871
489
20
2
0
230,327
1
W
Pele
6,930
578
78
7
0
254,751
0
L
Discordia
5,691
474
59
5
0
196,785
1
W
Chiron
6,191
516
78
7
0
204,899
3
W
Cthulhu
5,705
475
28
2
0
221,400
2
W
Odin
7,619
635
91
8
0
231,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role