Player Matchup

Ymir
Ymir
Dunedain Uchiha
Ymir
Level 160
God Stats
1W - 1L
1,467 SR
Queue Stats
83W - 95L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
G0dеther
Ah Puch
Level 100
God Stats
6W - 5L
1,467 SR
Queue Stats
205W - 206L
1,550 Elo+
Party 1
Khepri
Khepri
Tw1st3edLycan
Khepri
Level 140
God Stats
4W - 0L
1,805 SR
Queue Stats
99W - 93L
1,419 Elo+
Solo
Danzaburou
Danzaburou
VorovskyMiha
Danzaburou
Level 160
God Stats
1W - 0L
1,707 SR
Queue Stats
120W - 104L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
fairy18taile
Hun Batz
Level 105
God Stats
2W - 0L
1,488 SR
Queue Stats
58W - 34L
1,638 Elo+
Party 1
Team Averages
Level 133
1,587 SR
1,529 Elo+

VS

Team Averages
Level 114
1,593 SR
1,529 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Belzebueb
Persephone
Level 160
God Stats
27W - 27L
1,448 SR
Queue Stats
1,328W - 1,373L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Bralx
Xing Tian
Level 69
God Stats
19W - 13L
1,675 SR
Queue Stats
872W - 864L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SanktSanchez
Kumbhakarna
Level 148
God Stats
4W - 6L
1,511 SR
Queue Stats
348W - 351L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Олово
Erlang Shen
Level 105
God Stats
3W - 1L
1,829 SR
Queue Stats
74W - 67L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 20
8,847
885
5,386
14,351
15,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
G0dеther
Ah Puch
16
3 / 2 / 16
9,230
923
13,190
8,277
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 17
9,762
976
4,436
9,875
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VorovskyMiha
Danzaburou
16
15 / 2 / 9
10,879
1,088
20,344
11,325
6,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
fairy18taile
Hun Batz
15
5 / 2 / 15
8,996
900
14,628
9,597
5,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 6 / 4
7,942
794
5,767
10,543
8,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Belzebueb
Persephone
13
1 / 5 / 7
7,879
788
13,707
7,989
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Bralx
Xing Tian
15
2 / 6 / 9
8,346
835
3,054
15,319
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
SanktSanchez
Kumbhakarna
16
3 / 6 / 7
8,693
869
4,862
14,640
10,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Олово
Erlang Shen
13
3 / 5 / 4
7,607
761
7,344
19,115
10,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
43
28
Kills
12
12
Deaths
28
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
4
0.83
L
Persephone
Belzebueb
Persephone
1
5
7
0.9
L
Xing Tian
Bralx
Xing Tian
2
6
9
1.08
W
0
3
20
3.33
W
Ah Puch
G0dеther
Ah Puch
3
2
16
5.5
L
Kumbhakarna
SanktSanchez
Kumbhakarna
3
6
7
1.08
W
5
3
17
4.5
W
Danzaburou
VorovskyMiha
Danzaburou
15
2
9
9.75
W
Hun Batz
fairy18taile
Hun Batz
5
2
15
6.25
L
Erlang Shen
Олово
Erlang Shen
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,984
Damage
34,734
53,425
Taken
67,606
42,216
Mitigated
48,929
19,363
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,767
849
957
3,816
10,543
8,720
0
5,262
5,281
0
10,060
L
Persephone
Belzebueb
Persephone
13,707
235
480
755
7,989
2,741
196
1,598
6,386
29,094
0
L
Xing Tian
Bralx
Xing Tian
3,054
262
1,219
1,760
15,319
16,384
188
5,579
9,740
7,846
0
W
5,386
1,157
83
1,785
14,351
15,627
303
7,310
7,041
7,664
0
W
Ah Puch
G0dеther
Ah Puch
13,190
1,285
1,343
1,541
8,277
4,493
1,214
4,387
3,890
23,359
0
L
Kumbhakarna
SanktSanchez
Kumbhakarna
4,862
330
954
750
14,640
10,301
0
3,577
11,063
15,537
0
W
4,436
393
794
1,560
9,875
10,217
605
2,366
7,509
10,726
0
W
Danzaburou
VorovskyMiha
Danzaburou
20,344
9,616
3,167
5,605
11,325
6,744
1,915
3,079
8,246
0
34,109
W
Hun Batz
fairy18taile
Hun Batz
14,628
1,868
1,825
1,660
9,597
5,135
1,223
4,481
5,116
0
25,500
L
Erlang Shen
Олово
Erlang Shen
7,344
2,991
1,010
5,462
19,115
10,783
22
6,996
12,119
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,714
Gold Earned
40,467
97
Minions Killed
86
0
Camps Cleared
0
915,854
Distance Traveled
853,571
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,942
794
16
2
0
183,659
0
L
Persephone
7,879
788
31
3
0
180,999
1
L
Xing Tian
8,346
835
2
0
0
164,397
2
W
Ymir
8,847
885
6
1
0
159,829
0
W
Ah Puch
9,230
923
27
3
0
173,145
2
L
Kumbhakarna
8,693
869
23
2
0
154,463
1
W
Khepri
9,762
976
11
1
0
159,399
0
W
Danzaburou
10,879
1,088
28
3
0
200,290
1
W
Hun Batz
8,996
900
25
3
0
223,191
0
L
Erlang Shen
7,607
761
14
1
0
170,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role